Category: Playstation Portable
DaedalusX64 (Revision 428) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Around 10 games more will use DoubleDisplay
[+] Implemented custom microcode: DLParser_TexRect_Last_Legion
[!] Moved S2DEX defines to gspS2DEX.h
[!] Did a couple of minor changes…

Thanks to http://www.aep-emu.de for the news.

http://daedalusx64.com/viewtopic.php?f=9&t=1199

By with 0 comments
AVEC (Demo) (PSP Application)

AVEC is a Vector Map GPS Navigator by Art.

Release notes:

Hi Guys,
Here is the demo release of AVEC GPS Vector Map Navigator,
although GPS navigation is not supported in this demo version,
the user can zoom and pan the map with the Dpad and analogue joystick.

Please read documentation, and intro screen instructions.
Demo program comes with two open source maps to test the program with.
Cheers, Art.

http://forums.qj.net/psp-development-forum/156305-avec-demo-release-vector-map-gps-navigator.html

By with 0 comments
Rubiks Cube v2.2 (PSP Game)

Exter updated his Rubik’s Cube game for Playstation Portable.

Changes:

Changed:
– 36 degrees up view is now the default view.

Fixed:
– Game freeze when the PSP is put into sleep mode while the new cube menu was shown.

Added:
– Odd sized cuboids (slim towers and wide towers).

http://forums.qj.net/psp-development-forum/156321-release-psp-rubiks-cube-v2-2-a.html

By with 0 comments
Yabause v0.9.10 (Saturn emu for PSP)

Yabause is a Sega Saturn emulator for PlayStationPortable.

Thanks to www.tehskeen.com for the news.

http://yabause.org/2009/08/09/0-9-10-for-psp/

By with 0 comments
PCEP v0.82a2 (PCE emu for PSP)

PCEP is a PC Engine / TG-16 emulator for PSP.

Thanks to http://www.aep-emu.de for the news.

http://psp1or2.blog76.fc2.com/blog-entry-145.html

By with 0 comments
PSPHugo v1.3.1 (PCE emu for PSP)

Hu-Go is a famous emulator of NEC PC Engine console, running on many system.

Changes:

– IRDA Joystick box support
– Add “IRDA joystick” device support for both DB9 Joystick and Atari Paddle
– Add menu for IRDA joystick settings and keys mapping
– Add option to choose between IRDA devices (keyboard such as Targus or joystick using Buzz device)

http://zx81.zx81.free.fr/serendipity/index.php?/archives/365-PSPHUGO-PC-Engine-Emulator-for-PSP-v1.3.1-Irda-Joystick.html

By with 0 comments
Chicken Invaders v1.1 (PSP Game)

Chicken Invaders has always been popular for its humour and addictiveness, and now it is on your PSP.

Thanks to http://www.tehskeen.com for the news.

http://www.psp-hacks.com/forums/f120/release-chicken-invaders-by-kairus101-06-08-2009-t243747/

By with 0 comments
DaedalusX64 (Revision 427) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[~] Forgot a couple of things
[!] FlatShade and ViewPortHack should use flags to compare.
[+] Turok: The Dinosaur Hunter and Tigger´s Honey Hunt will use DoubleDisplay.
[!]Reworked Double Display Lists, it is now enabled in roms.ini on a per rom basis as needed to prevent breaking roms
[+]Renenable SIMULATE_DOUBLE w/Mario Party hack
[+]Reduce resource usage of Double Display w/o breaking roms
[+]Removed need for extra sceGuSync for FPS Display
[+]Switched from string compare to flags for hacks
[+]Added hack flags to Roms.ini and as menu options Debug mode
[~]Added files the Vis C++ project to reflect Changes in Microcode Structure
[!]Fixed 007 Broken on Rev 423
[+]Reduced extra rendering steps on non-rendered frames with FS enabled
Note: Approx 10% Speed-up, some games that need DoubleDisplay to function correctly have issues under FS (Ex:Automobili only work properly under odd FS)
[!] Changed a couple of things here and there
[+] Added code for S2DEX_RDPHalf_0

Thanks to http://www.aep-emu.de for the news.

http://daedalusx64.com/viewtopic.php?f=9&t=1199

By with 0 comments
Naruto Contra Edition v2 (PSP Lua Game)

aznag88 comes up with an updated version of his Naruto fangame for PSP.

Release notes:

Hi all.

I have decided to release the second version of my homebrew that is a remake of Contra but Naruto Style.
I have thought alot in this release because it wasnt supposed to be out yet.
BUT,
Since i want the users opinion/suggestion its my pleasure to introduce you this version of my first homebrew in LUA ( the full details are in the readme.txt).

Buts already detected:

– Platform fall, player appears in the top platform.
– Stupid double jump in the first boss.

————————————————————————–

In the final release there will be some new stuff such as :

– Trophies
– More levels
– More bosses
– Better AI.
– Better platform and fall detection.
– Music
– Sound effects
– etc.

————————————————————————–

Download: http://www.megaupload.com/?d=F1IWZ4O1

————————————————————————–

Thank you and goodbye 😉

http://forums.qj.net/psp-development-forum/156049-release-naruto-contra-edition-v2.html

By with 0 comments
BNZ18 Invitation 2 (PSP Invitro)

Invitro for the demoparty Buenzli, which will be held 14-16 August in Winterthur, Switzerland.

http://www.pouet.net/prod.php?which=53602

By with 0 comments