Atari 2600 News
Adventure Game v2.13 (A2600 Game)

Atarius Maximus has updated his “Adventure Game”.

Release notes:

Sorry it’s been so long since the last update, I’ve been so busy at work the past 6 weeks I’ve barely had time to breathe 🙁 . I made a minor change to the player movement code that will hopefully resolve the problem of getting stuck in a wall. I had such a difficult time replicating the problem that I can’t guarantee it’s fixed, I’d appreciate it if I could get a few people to test it out again. Other than that minor change, this version is identical to the last version I posted.

http://www.atariage.com/forums/index.php?showtopic=108757&st=275

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Jungle Monkey (Build 2) (A2600 Game)

Help Jungle Monkey go bananas by getting them!

Further description:

To jump, press up. To hang from a vine, once you’ve got hold of one, hold up. To climb up to the top of a vine (and stand on it), press up and fire. The goal is to collect as many bananas as you can without touching the slithering snakes that creep across the vines. Once you get 50 bananas, the snakes go faster, and if you get 100 bananas, the snakes move faster still. If you move off the side of the screen, you’ll reappear at the other side. Oh, and you get three lives. Once you lose all 3, your final score will appear at the title screen.

Tip on getting the highest score possible:
Stay away from the edges unless a banana appears there. The edges of the screen is where the snakes reappear, and one might appear where you are and kill you. If a banana appears at an edge, wait until there is no snake in the immediate area to grab it.

http://www.atariage.com/forums/index.php?showtopic=120869

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Alien Greed II (22-01-2008) (A2600 Game)

This is a work in progress of the new Alien Greed II game. The basic gameplay and structure of the game is now programmed and working.

http://www.atariage.com/forums/index.php?showtopic=119921

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Jumpman 2600 (22-01-2008) (A2600 Game)

Cybergoth released the 8k version of his game Jumpman 2600. The package has a PAL and NTSC version.

Illustration screenshot provided by SpiceWare, thanks!

http://www.atariage.com/forums/index.php?showtopic=61155&st=25

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Truckers Revenge (A2600 Game)

Trucker’s Revenge by Allison Macedo, Lucas McDonald, David Montarella.

Release notes:

A game similar to Frogger, but with a twist. There are two players, one being the frog and one being the truck. Other trucks not controlled by anyone restart the frog when they hit it. The goal for the frog is to get to the other side of the screen without getting hit by the trucks.

http://www.bogost.com/games/student_atari_games.shtml

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Trogdor (A2600 Game)

Trogdor by Ben McMurray, Chris Morrell, Ryan Oliveria.

Release notes:

It’s the clash of the titans as Trogdor the Burninator faces off with a brave, but unfortunately nameless knight. Speed, accuracy, wit, and, most importantly, time all play a factor in the battle to see whose majesty is truly superior.

http://www.bogost.com/games/student_atari_games.shtml

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The Pixilated Man in Blue (A2600 Game)

The Pixilated Man in Blue by Raissa Lim, Anthony Knost.

Release notes:

It’s the year 2350. In mankind’s determined search for intelligent life, we have unknowingly led a dangerous breed of aliens to earth. Their small planet is getting too crowded and they plan to colonize earth and claim it as their own. You are employed by the government to battle these fiends and keep the earth safe. This game is a battle to the end in which the winner gets control of earth.

http://www.bogost.com/games/student_atari_games.shtml

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Spacetroids (A2600 Game)

Spacetroids by Mary Lane, Kameron Lovell, and Paul O’Neill.

Release notes:

This is Spacetroids, the arms smuggling avoidance game. You try to avoid the asteroids as they come at you. If you get hit, you die, but can press the space bar to restart.

http://www.bogost.com/games/student_atari_games.shtml

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Snake 2 (A2600 Game)

Snake 2 by Chris Grayson, Christine Duong, Ethan Edgerton.

Release notes:

Two opposing players separated by a line that runs vertically down the middle of the play space. On each side of the play space, there is also a wall that further restricts the movement of each player. If either player runs into their back wall or the “fence” in the middle, they will lose a life, which is documented on the score counter, and then be transported back to the middle of their area.

http://www.bogost.com/games/student_atari_games.shtml

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Slime Atari-Ball (A2600 Game)

Slime Atari-Ball by by Danny Miller, Kevin Murray, Kristina Makarova.

Release notes:

A demo of two AI characters will play when starting the game. Press spacebar to begin two player mode. Spacebar again for one player mode against the AI. Use the arrow keys to move and the spacebar to change player modes (1-2 player).

http://www.bogost.com/games/student_atari_games.shtml

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