Fort Apocalypse has cleared up the code of his racing-game for A2600, otherwise there are no changes.
s0c7 has updated his game StarHawk 4k.
Changes:
Score – 25 pts for a close (large) alien, 100 pts for a far (small alien), & 1000 pts for blowing up the space station.
High Score – wait a few seconds when the game is over and the score will alternate between your current score (white) and the high score (green).
Small intermission between space stations (So there’s no confusion – this is taking place on the alien homeworld. The Zoltar type is getting reamed by his leader for letting you blow up the space station). Hit fire to start the next level.
A few other minor odds and ends.
http://www.atariage.com/forums/index.php?showtopic=112097&st=25
Two players control tanks and try to return “supplies” to their respective bases. Scoring is based on how many returns the player gets as well as how many times he kills the other player.
The player controls a tank and attempts to hit the cute little duck on the other side with projectiles. Each player has one weapon and can select the velocity and angle of the weapon. A player wins a round by hitting the duck three times.
Space Cowboys by Paul Stamatiou, Rohan Bansal, Mike Alberghini
Our game will have two players on the field. Each player can move freely and fire one homing missile at the other player.The homing missiles will home in on each player. If the player who fired it is moving, the missile will move towards them at high speed. If they are standing still, then the missile moves towards them slowly.If your missile gets to the opposing player before you get shot, you get a point.
Sdioretsa by Matthew Yannetti, Mike Roth, James Truesdell.
In our game player 1 is put in the seat of the space ship once again, but this time player 2 gets to be the asteroid field. The way we decided to represent the asteroid field was to have the asteroids appear in random places so long as player 2 is holding down the fire button on their controller. Player 1’s controls work the same as usual, they steer using the joystick and they shoot using the fire button.
The game soccer is inspired by pong. Each player controlls a soccer player and the 2 players try to kick the ball into the other players goal. If the ball goes past the goal and not in then it is reset into the field. Movement of the players is restrict horizontally and vertically to keep them close to the goal. As a bonus a crazy naked fan will run across the screen at random times and if the players hit him with the ball a bonus is achieved.
This is a 2-player game designed so that each player has very different abilities. Player 1 controls Quakman (a Canadian Goose) and can shoot missiles rapidly across the screen at Growl. Player 2 controls Growl (a bear) and can slide blocks across the screen towards Quakman. Each player has a very different goal. Quakman’s goal is to defeat Growl in all 8 stages. The counter at the bottom of the screen represents time, and therefore Quakman tries to defeat Growl in the fastest time possible. Growl’s goal on the other hand is to prevent Quakman from navigating through all 8 stages for as long as possible.
Top Gun! A jet fighter game for two players. To play the game, each player controls one of the jets and fires upon the other. The first player to 20 points wins.
Terminator is a two player coop game. The objective is to navigate the two players through the space and kill the bosses. After a certain number of hits and boss kills, the bosses will become increasingly difficult to kill and will require more boss kills to reach the next boss.