Happy Halloween, formerly known as Halloween Havoc, for Atari 2600 has been updated.
Changes:
-A new maze (level 25)
-title screen change
-Easter egg
http://www.atariage.com/forums/index.php?showtopic=108451&st=25
Happy Halloween, formerly known as Halloween Havoc, for Atari 2600 has been updated.
Changes:
-A new maze (level 25)
-title screen change
-Easter egg
http://www.atariage.com/forums/index.php?showtopic=108451&st=25
Dragnerok X shows up with Demo 6 of his Combat DX game.
The description is very confusing and cryptic – so here is the exact release note from the author:
I had hoped to work on this a little more before the 4th, but it doesn’t look like I’ll have time. So… For those in the US – Happy Independence Day (a little early). It should be obvious how to play. If you can make it past 1781 you will “win”. (Yes, I know the war didn’t end until 1783, but nothing much happened after 1781).
seemo has released an updated version of Lead. Lead is a vertical shooter. Move left / right, hold fire to shoot missiles. The game ends when one enemy reaches the bottom of the screen.
Changes:
This version introduces ‘practice’ mode: if you set the Right Difficulty switch to ‘A’, when you start a new game, you can choose what level to practice by pressing up/down, and confirm it with fire. You start this mode with a smart bomb, and the game ends at the end of the stage. This way you can ‘learn’ how to play each stage, and be prepared to run through all the stages in normal game mode. So, don’t miss this opportunity to enjoy all the 20 levels of Lead !
http://www.atariage.com/forums/index.php?showtopic=108514&st=25
seemo has released an updated version of Lead. Lead is a vertical shooter. Move left / right, hold fire to shoot missiles. The game ends when one enemy reaches the bottom of the screen.
Changes:
# ‘envelope’ audio option
# ‘score’ option can now be set to ‘dawn’
# included a ‘scramble’ level
seemo has released an updated and extended version of Lead. Lead is a vertical shooter. Move left / right, hold fire to shoot missiles. The game ends when one enemy reaches the bottom of the screen. This version is fixing a scoring bug.
seemo has released an updated and extended version of Lead. Lead is a vertical shooter. Move left / right, hold fire to shoot missiles. The game ends when one enemy reaches the bottom of the screen. This version also supports a optimized saveKey / AtariVox driver provided by Thomas Jentzsch.
Zach found some time to keep on working on his Tetr*s game called Chetiry.
Author notes:
Just wanted to let you know that I haven’t given up. I’ve had more time for programming this summer and got a lot done this weekend. Mainly I’ve been busy adapting the game to standard memory, rather than the RAM+ bankswitching.
With the latest demo you can move pieces and rotate them, but rows don’t dissappear yet when they are full. Note that the score and next-piece icon are not active yet. Also, I took care of the wrapping problem when moving to the left or the right, but you can still wrap while rotating.
http://www.atariage.com/forums/index.php?showtopic=99195&st=25
Robert M. is working on a 2K sized game for Atari 2600 – part of it is a Dungeion Generator. Load the bin and press Reset to generate a dungeon. Use Joy1 to explore. Press Reset whenever you want a new dungeon.
Here’s an extended version of Lead.
Game Description : Pilot your space ship and fight against hostile alien species: don’t let them reach the bottom of the screen or it’s game over !