Atari 2600 News
Dungeon II: Solstice (RC7) (A2600 Game)

Dungeon II: Solstice is an Atari 2600 game by s0c7. Your goal is to penetrate the Temple of the Crow, retrieve the sacred mistletoe and return it to the Grove of Megaliths. This is a turn-based game. Each move requires you to return the joystick to the home (unmoved) position before you can make a new move.

Release notes:

Release candidate 7 in the first post. One minor bug fix and a minor color tweak to the PAL60 version.

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Plague (25-01-2018) (A2600 Game)

In Plague you are the famous and misunderstood plague doctor of the middle ages, collecting herbs and at the end, duel a battle with Death itself. Since the initial release earlier this month, this is the third update so far. Jump… run… and protect!

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Carrot Kingdom (Teaser Demo v0.8a) (A2600 Game)

Jinroh updated Carrot Kingdom for the Atari 2600.


Changes:

Current Binary .8a – Update 10/16/2017 – Fixed Ghosts

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Carrot Kingdom (Teaser Demo v0.8a) (A2600 Game)

Jinroh updated Carrot Kingdom for the Atari 2600.


Changes:

Current Binary .8a – Update 10/16/2017 – Fixed Ghosts

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Draconian (04-10-2017) (A2600 Game)

SpiceWare updated their game Draconian. Your goal is to destroy the space stations on each level. Use the radar, located at the bottom of the screen between the score and lives remaining, to find the stations (green dots) in relation to yourself (white dot). Destroy the stations by taking out all 6 pods.

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Draconian (23-09-2017) (A2600 Game)

SpiceWare updated their game Draconian. Your goal is to destroy the space stations on each level. Use the radar, located at the bottom of the screen between the score and lives remaining, to find the stations (green dots) in relation to yourself (white dot). Destroy the stations by taking out all 6 pods.

Changes:

Bonus Lives at 20,000 then every 70,000
Jingle added to AtariAge Splash Screen
Revised formation appearances
* Sector 1 = I-Type only
* Sector 2 = 50% I-Type, 50% P-Type
* Sector 3+ = 37.5% I-Type, 37.5% P-Type, 25% E-Type
Fixed condition where Red Alert sound effect would repeat in the menu
Slowed down explosion sequences
E-Types launched from stations will now collide with stationary objects
Fixed bug where next level would start if you rammed the last station with your last star fighter

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Quad-Joust (A2600 Game) (WIP)

Quad-Joust is an upcoming four player game for Atari 2600. It’s a super-simple PvP-only joust-style game, mostly meant to demo the adapter gauauu is working on. You can follow the development at the AtariAge Forums.

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Space Cactus Canyon (Beta 3) (A2600 Game)

Space Cactus Canyon is an Atari 2600 game by bjbest60.

You are the last cactus on Earth and need to collect water. Avoid the enemies and their bullets. Save your needles (bullets) until you really need them. Travel through thirty canyons and make it to your spaceship to take you to Mars!

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Sword of Iffrit (Beta 23-06-2017 v2) (A2600 Game)

ultima updated his action game Sword of Iffrit. Loki the God of Mischief has stolen the sword of Surtr and split it into 3 pieces. You play as the viking Haldor on your quest to find the sword fragments and return them to your longhouse.

Release notes:

-I’ve added an extra switch in the castle. (to prevent player from being trapped)
– fixes the portable version to display the surtr sword only once in the score
– plus there’s some more little touches like the background not changing after the dragon battle
– bugfix * a 1 in a million chance of killing the dragon and he leaves a dead fireball on the exit path that kills the player instantly (fixed)
– added a titlescreen tune
– stan jr asked ” get the dotted circle (what is it?)” That’s the “DEADLY AIM” bow upgrade

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Zippy the Porcupine (A2600 misc)

Zippy the Porcupine for Atari VCS played trough by M3MB3Rrr.

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