GP2x News
Gianas Return WIP (GP2x Game)

The team behind Gianas Return has posted a new screenshot of their game, tho no download yet.

http://www.gianas-return.de/

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KQ Lives (GP2x Game Port)

KQ is a console-style role playing game. Originally developed by JoshBolduc, abandoned and rescued by the Allegro community.

http://rapidshare.com/files/37221751/kq.zip

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Cube Shooter (14-06-2007) (GP2x Game)

Charlie has just uploaded a new version of his cube shooter game. It’s still very much pre-release. A new feature is that all content is now external, that means you can create your own shapes and write your own levels.

http://www.gp32x.com/board/index.php?act=ST&f=59&t=37243

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Final Burn Alpha (12-06-2007) (Arcade emu for GP2x)

Finalburn Alpha is an emulator for MC68000/Z80 based arcade games. It is the successor of FinalBurn that adds more features & compatibility like Neo Geo support to the original that has been discontinued.

Changes:

Cosmetic improvements, sound code improved (optimised and some parts rewritten), uses mmu hack, change of SDK (from Minimal 0.C to Minimal 0.B). The downside being that some games now run too fast! Some however (like 1941) still run like a complete dog. ROM loading still the same as per previous version.

http://titsfost.googlepages.com/

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DROD – Architect Edition v0.9 (GP2x Game Port)

DROD (Deadly Rooms of Death) is a Dungeon crawling / Puzzle game developed by Caravel Games.

Its principle is simple: you inspect dungeons, you fight monsters with your sword, in turn-by-turn combats. But the silly architecture of these dungeons makes these fights extremely challenging and versatile.

As the GP2X screen is a bit small for this game, a zooming feature, allowing the user to display the whole DROD screen or to zoom on any part of it, is implemented.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,26,2209

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MAME GP2X v4.0 (Multiple Arcade emu for GP2x)

A new version of GP2x MAME is out! Most ofthe improvements in this version were done by Slaanesh.

Changes:

– Updated vlm5030 sound system. Provides speech and sound effects in a number of games like
Yie Ar Kung Fu, Jail Break, Track and Field (and clones) or Salamander.
– Updated DAC sound system. Please use audio clock 100% for DAC games as they rely heavily
on precise timing. Ie. Donkey Kong, etc.
– Update to FM sound system re: disappearing sound. Bug REALLY fixed this time. :-).
– Added tilemapping code. Useful for adding new games and improving existing games.
– Updated Xain’D Sleena to use tilemaps. Large increase in speed. Plays nicely at 240Mhz.
– Updated Ghost’n Goblins to tilemaps. More tilemap games to come!.
– Fixed bug introduced in 3.9 re: samples not playing in Gorf, Wizard of Wor and Berzerk.
– Update to Sega System 8 games. Speed to games like Choplifter.
– Fixed Wonderboy in Monster Land (bootleg). Now playable with good sound.
– Bug fix to Time Pilot (memory leak).

http://www.talfi.net/gp32_franxis/

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GPFCE v0.4 r162 (NES emu for GP2x)

Notaz has updated his NES emu for the GP2x.

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,2136

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Cal2X v1.5 (GP2x Application)

Cal2X is a calculator application for the GP2x by Baek Jonghyeon.

http://blog.naver.com/elfrog

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Nethack (CaduHack R01) (GP2x Game)

This is a modification of Dzz’s splendid Nethack port by Cadu. This project aims at adding some missing commands from dzz’s nethack port, basically if you want to ascend in this seemingly impossible game you have to use *all* available tools.

Changes:

– Some banner stating that it’s a nethack port
– added the “clean” target in Makefile (source)
– added the “D” command to the menu (Drop with type selection/multi-item)

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,26,2207

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Perfectfit (GP2x Game)

Perfectfit is a puzzle game by Akuma no Houkon and was previously available for the GP32.

http://gp32.indiedevs.com/PerfectFit_GP2X.tar.gz

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