GP2x News
How To Make Stars (PACC 2010) (GP2x Game)

“How To Make Stars” is a short experimental shooter concept for the GP2x. Fly as a pixel destroying enemies and grow bigger and stronger before fighting a final boss. After playing several times the difficulty will start to adapt to the player’s skill level.

This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/

http://pacc2010.xiik.net/main.html

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Journey To The Center Of The Earth (PACC 2010) (GP2x Game)

“Journey To The Center Of The Earth” is a 2D adventure / platformer. It currently has two stages only.

This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/

http://pacc2010.xiik.net/main.html

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Chopper Attack (PACC 2010) (GP2x Game)

Chopper Attack is a top-down helicopter shooter.

This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/

http://pacc2010.xiik.net/main.html

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Cat Trap (PACC 2010) (GP2x Game)

Cat Trap is a simple arcade style game where the aim of the game is to surround cats with moveable blocks.

This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/

http://pacc2010.xiik.net/main.html

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Nether Dimensional Runner (PACC 2010) (GP2x Game)

Run through the nether dimensions trying to collect all rare


ore and avoid all sorts of enemies and traps. Fast-paced platform action, flashy special effects and awesome music included!

This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/

http://pacc2010.xiik.net/main.html

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Kill Everything That Moves (PACC 2010) (GP2x Game Port)

This is a GP2X port of KETM (studio-grey/badblocks), fast paced tyrian style 2D shooter. Is based on the good PSP conversion by Deniska and comes with two mods available


and playable separately (for now).

This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/

http://pacc2010.xiik.net/main.html

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Nanobounce (PACC 2010) (GP2x Game)

Bounce the ball to the exit!

This release was an entry to the “Pandora Angst Coding Competition 2010”, page is located here: http://webpoint-servers.com/pacc/

http://pacc2010.xiik.net/main.html

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GMU Music Player v0.7.0 (GP2x Application)

Gmu is a music player for the GP2x. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.

Quote:

After eight beta releases it is finally here: The Gmu Music Player version 0.7.0. This Gmu release comes with full source (GPLv2 licensed) and is available for the GP2X (with Open2X firmware), the GP2X Wiz, the Dingoo A320 (with Dingux) and the Ben NanoNote. […] Compared to the last beta release there are only a few minor changes and bug fixes. Most of these changes are relevant for porting Gmu to new devices and are less visible to the end user. Still, it is worth upgrading Gmu even if you have been using the last beta release, as some bugs have been fixed.

http://wejp.k.vu/gmu/finally-gmu-0-7-0-is-here

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MAME4ALL GP2x v2.5 (Arcade emu for GP2x)

Franxis updated MAM4ALL for GP2x and Wiz. MAME stands for “multiple arcade machine emulator”.

Changes:

– Added volume control to the frontend. Also the default volume is lowered down.
– Fixed memory bug with games containing multiple FM sound systems. This stops some games crashing on exit.
– New option to enable DRZ80 only for the sound CPUs. Improves the compatibility of DRZ80.
It is automatically enabled to gain speed in several games (e.g. several Capcom, Sega and Midway games).
– Several other fixes taken from Slaanesh code (GP32 and Dingoo ports).
– Added new skins from GP32 and Dingoo ports (by Antiriad and Slaanesh).
– Added script to use 64 MB of additional virtual memory (swap file on the SD card).
It will reduce the life of the SD card. Use at your own risk!.
– GP2X: Upper memory is used as primary memory for all memory allocations to avoid lock-ups due to memory management bugs.
Not used for the Neo·Geo executable (to be able to run the heaviest games).
– WIZ: Added support for hardware timer. Not enabled yet (it seems to slow down the emulator a bit).
– Source code clean-up to avoid port definitions in the common part. Also improved makefiles are created.
– Preliminary integration of the ARMNEC core (created by Oopsware). Some games start to run but nothing playable yet. Disabled for now.

http://www.talfi.net/gp32_franxis/

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OpenJazz GP2x (16-03-2010) (SVN) (GP2x Port misc)6

OpenJazz is a free, open-source version of the classic Jazz Jackrabbit games.

http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,20,1195

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