Miscellaneous News
Image provided by: Headspin“DSGoo”is based on the popular Kai’s SuperGoo program, DSGoo brings”Goo”to the Nintendo DS.”Goo”means to manipulate a picture by dragging a pen over it todistort it. This can bring hours of amusement, messing up people’s faces. You don’t have to be an artist to have a go, just use the DS’s pen to drag areas of the face around.
DSGoo”Celebrity Edition”contains the following photo’s to Goo at your displeasure: Angelina Jolie, Jennifer Aniston, Anna Kournikova, Christina Applegate, Britney Spears, Carmen Electra, Christina Aguilera, Cindy Crawford, Jennifer Connelly, Courtney Cox, Claire Danes, Demi Moore, Cameron Diaz, Claire Forlani, Gillian Anderson, Jeri Ryan, Jennifer Lopez, Kate Winslet, liv Tyler, Nicole Kidman, Salma Hayek, Shania Twain, Marissa Tomei, Virginie Ledoyen, Yamila Diaz, Catherine Zeta Jones.
http://headkaze.webpal.info/
Image provided by: HeadspinHeadspin has improved”DSSpeech”, which is a speech synthesizer for the Nintendo DS. This version adds keyboard support.http://headkaze.webpal.info/
Image provided by: Ben2303Ben2303 hits the public with version 0.7a of”Trash Rally DS”. It’s a nice looking an solid rally game which shouldn’t be missed. Thanks toDrunken-Codersfor the news.
http://ben2303.blogspot.com/
Image provided by: TorlusTorlus has ported the scripting language LUA over to the GBA. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, interpreted from bytecodes, and has automatic memory management with garbage collection, making it ideal for configuration, scripting, and rapid prototyping. A fundamental concept in the design of Lua is to provide meta-mechanisms for implementing features, instead of providing a host of features directly in the language. For example, although Lua is not a pure object-oriented language, it does provide meta-mechanisms for implementing classes and inheritance. Lua’s meta-mechanisms bring an economy of concepts and keep the language small, while allowing the semantics to be extended in unconventional ways. Extensible semantics is a distinguishing feature of Lua.
This project is rather strange, as it is well… unexpected. I mean, it is not something I planned to do. I just had the idea at a moment and two hours later, it was done 🙂 Here it is, a quick and minimal port of Lua scripting language for GBA. Lua is a very nice and powerful language used for many projects. See the README.txt file for more information. I think it will not be very useful for GBA, but it would be nice on a platform like the GP32… So I may make something out of it someday, something looking like the Lua player for the PSP, using GP32 USB port… Wait and see 🙂
http://www.gbadev.org/index.php?ID=546http://torlus.com/index.php?2005/09/09/117-lua4gba
Image provided by: ChipanChipan has released a concept demo of his new game”Magic Defender”. It’s similar to a game called”Magical Drops”which is avaliable on Arcade machines.http://www.gp32spain.com/foros/showthread.php?t=22329
Racemaniac has released the first beta of his”Tanks”game for the GP32. Read one here:http://www.gp32x.com/board/index.php?act=ST&f=37&t=20549
Hexdump has released the first version of his emulator PSPectrum. Here are the release notes:
After 4 months of hard work today is the big day, PsPectrum v.01 is being released. Greetings go to HexDump because of his hard work.
This version of the emulator is far from perfect. Because of that, it would be really helpfull if you post any bug you find on the forums. More features are being implemented at this time, they couldn
Lua Player is a lua script player for the Sony PSP. Changes:
v0.10========== – Added the”Bitwise operators and hexadecimal support”patch from http://lua-users.org/wiki/LuaPowerPatches : – Hexadecimal support for 0xXXX in numeric literals. – Hexadecimal support for ‘xXX’ characters within strings. – Infix bitwise operators for AND (&), OR (|) and XOR (#). – Unary bitwise negation using # alone. [Shine] – Changed the number type to float (more than 4 times faster calculations) (requires recompilation of the lua libraries from svn) [Shine] -“save”function writes PNG format now [Shine] – Restructured files into src/ [Nevyn] – Changed the main script file to System/system.lua [Nevyn] – Rewrote the Makefiles and readmes to be more user-friendly. [Nevyn] – Changed startup load sequence (see the lua dev readme) [Nevyn] – Made a procedure for making standalone LP apps [Nevyn] – keyboard mapping fixed in PC version [Shine] – bitmask operations added in controls class [Shine] – added battery functions to System – os.time() returns a userdata instead of a number because of problems with the float-precision, so you have to use os.difftime instead of doing calculations with the result
http://www.luaplayer.org/index.html
Quartods is a remake of an boardgame by Injection18.
http://perso.wanadoo.fr/injection18/
Iro is a Breakout like game which, in this version, adds”Multilanguage Support”, bonus stuff, and various fixes.http://scawf.zonealta.fr/DS/index.php