jimay is currently working on a nativ Bubble Bobble remake for Nintendo DS.
As this is a sort of work in progress there is nothing big to play yet.
jimay is currently working on a nativ Bubble Bobble remake for Nintendo DS.
As this is a sort of work in progress there is nothing big to play yet.
DS Visual Novel Reader is a visual novel reader for Nintendo DS.
Changes:
* Fixed a memory leak and a wild pointer in png loader.
* Prints an error instead of crashing if an image is corrupted.
* Large parts of the program have been rewritten, it’s now much more stable.
* Decreased png loading time by 10-25%
* ZIP file entries are cached to decrease novel load times.
* Scans ahead to preload the next image.
* Uses a modified version of libfat to decrease seek-times in large files.
* Crossfades between bgload/setimg commands.
* Added user-changeable settings: fontsize/textspeed/volume (music & sound)
* Program is skinnable, change the current skin via config.ini
* Novels can contain partial skins that override the user’s skin.
* touching screen advances text
* smoother load/save image animation
* touchpad scrolling downwards improved
Thanks to http://www.ds-scene.net for the news.
After a long time of silence Infantile Paralyzer is back with another update of his legendary shell application “MoonShell”. This is a BETA of the upcomming v2 branch.
Thanks to http://www.gbatemp.net for the news.
http://mdxonline.dyndns.org/2008/12/moonshell-version200-beta1.shtml
Moose At Play released an update to their Laser Hockey game.
Changes:
– Original streaming music and sound effects for the title screen
– Original streaming music and sound effects during game play
– Hooking into Box2D’s collision system to play sound effects during game play
– Randomizing which neon sound gets played on each contact
– [BUG] Cancel button on Host/Join screens never pops up
– Removed paddle-neon collision from Box2D using ContactFilter, doing it manually with bounding box to avoid bouncing paddles
– Moving your paddle into the goal area is no longer allowed by design, graphics to convey this will be added next month
– Randomizing which wall sound gets played on each contact
Thanks to www.nintendomax.com / www.ds-scene.net for the news.
hiei03 and mastersonic released an update to their shell application “X-Soft”.
Thanks to http://www.nintendomax.com for the news.
http://off-topic-world.forosactivos.com/x-soft-f17/x-soft-40-t13.htm
Mankind’s oldest enemy, the decimal numbers 1 to 5 have launched another audacious attack and it’s up to you to stop them. They have one weakness – they self destruct when they are combined to make the number ten. Select numbers with the stylus and make tens to save the world.
How to play:
– Numbers have to be on the same horizontal line and add up to 10.
– All hope is lost when the numbers break through the top of the screen.
Release notes:
This should now highlight the numbers as you select them with the stylus so it should be clearer to see what is happening.
PPC-DS is a Rock, Paper, Scissors game for Nintendo DS in french language, developed with Lua.
Thanks to http://www.nintendomax.com for the news.
DS81 is a Sinclair ZX81 emulator for the Nintendo DS.
Changes:
+ Added memory snapshots.
+ Added auto-load of AUTO snapshot.
+ Added save/load of keyboard mappings.
+ Added ability to SAVE from BASIC.
+ Increased maximum number of files to 1024 in selector.
* Forty Niner still goes mental, so there’s still an emulation bug somewhere.
Thanks to http://www.nintendomax.com for the news.
The Big Holstein by K2 is a demo released at “the Ultimate Meeting” 2008, which has been held in Karlsruhe/Durlach.
If features a bunch of nice 3D scenes, but nothing spectacular at all – still it’s enjoyable.
Copper has updated his Arcade machine emulator, specialized in emulating Pacman and some of its variants.
Changes:
– Rewrote its chip Namco (the sound is much clearer on DS)