Nintendo DS News
BubbleBobble DS (r2) (31-12-2008) (NDS Game)

jimay is currently working on a nativ Bubble Bobble remake for Nintendo DS.

As this is a sort of work in progress there is nothing big to play yet.

http://www.dev-fr.org/index.php/topic,4010

By with 0 comments
DS Visual Novel Reader v1.4.0 (NDS Application)

DS Visual Novel Reader is a visual novel reader for Nintendo DS.

Changes:

* Fixed a memory leak and a wild pointer in png loader.
* Prints an error instead of crashing if an image is corrupted.
* Large parts of the program have been rewritten, it’s now much more stable.
* Decreased png loading time by 10-25%
* ZIP file entries are cached to decrease novel load times.
* Scans ahead to preload the next image.
* Uses a modified version of libfat to decrease seek-times in large files.
* Crossfades between bgload/setimg commands.
* Added user-changeable settings: fontsize/textspeed/volume (music & sound)
* Program is skinnable, change the current skin via config.ini
* Novels can contain partial skins that override the user’s skin.
* touching screen advances text
* smoother load/save image animation
* touchpad scrolling downwards improved

Thanks to http://www.ds-scene.net for the news.

http://digital-haze.net/vnds.php

By with 0 comments
MoonShell v2.00 (Beta 1) (NDS Application)

After a long time of silence Infantile Paralyzer is back with another update of his legendary shell application “MoonShell”. This is a BETA of the upcomming v2 branch.

Thanks to http://www.gbatemp.net for the news.

http://mdxonline.dyndns.org/2008/12/moonshell-version200-beta1.shtml

By with 0 comments
Laser Hockey DS v0.6.0 (NDS Game)

Moose At Play released an update to their Laser Hockey game.

Changes:

– Original streaming music and sound effects for the title screen
– Original streaming music and sound effects during game play
– Hooking into Box2D’s collision system to play sound effects during game play
– Randomizing which neon sound gets played on each contact
– [BUG] Cancel button on Host/Join screens never pops up
– Removed paddle-neon collision from Box2D using ContactFilter, doing it manually with bounding box to avoid bouncing paddles
– Moving your paddle into the goal area is no longer allowed by design, graphics to convey this will be added next month
– Randomizing which wall sound gets played on each contact

Thanks to www.nintendomax.com / www.ds-scene.net for the news.

http://moose-at-play.blogspot.com/

By with 0 comments
X-Soft v4.0 (NDS Application)

hiei03 and mastersonic released an update to their shell application “X-Soft”.

Thanks to http://www.nintendomax.com for the news.

http://off-topic-world.forosactivos.com/x-soft-f17/x-soft-40-t13.htm

By with 0 comments
maketens v0.02 (NDS Game)

Mankind’s oldest enemy, the decimal numbers 1 to 5 have launched another audacious attack and it’s up to you to stop them. They have one weakness – they self destruct when they are combined to make the number ten. Select numbers with the stylus and make tens to save the world.

How to play:
– Numbers have to be on the same horizontal line and add up to 10.
– All hope is lost when the numbers break through the top of the screen.

Release notes:

This should now highlight the numbers as you select them with the stylus so it should be clearer to see what is happening.

http://forum.gbadev.org/viewtopic.php?t=16312

By with 0 comments
PPC-DS v1.2 (NDS Lua Game)

PPC-DS is a Rock, Paper, Scissors game for Nintendo DS in french language, developed with Lua.

Thanks to http://www.nintendomax.com for the news.

http://microlua.xooit.fr/t112-PPC-DS.htm

By with 0 comments
DS81 v1.3 (ZX81 emu for NDS)

DS81 is a Sinclair ZX81 emulator for the Nintendo DS.

Changes:

+ Added memory snapshots.
+ Added auto-load of AUTO snapshot.
+ Added save/load of keyboard mappings.
+ Added ability to SAVE from BASIC.
+ Increased maximum number of files to 1024 in selector.
* Forty Niner still goes mental, so there’s still an emulation bug somewhere.

Thanks to http://www.nintendomax.com for the news.

http://www.noddybox.co.uk/nds.php?I=ds81

By with 0 comments
The Big Holstein (NDS Demo)

The Big Holstein by K2 is a demo released at “the Ultimate Meeting” 2008, which has been held in Karlsruhe/Durlach.

If features a bunch of nice 3D scenes, but nothing spectacular at all – still it’s enjoyable.

http://www.pouet.net/prod.php?which=52372

By with 0 comments
DS Pack v1.2 (Arcade machine emu for NDS)

Copper has updated his Arcade machine emulator, specialized in emulating Pacman and some of its variants.

Changes:

– Rewrote its chip Namco (the sound is much clearer on DS)

http://www.dev-fr.org/index.php/topic,4004.0.html

By with 0 comments