No you did not drink too much, here it comes DUAL Pac-Man, coded by sebskater29.
Frosty Chaotix is currently working on a Nintendo DS remake of Castlevania 1 from the old Nintendo Entertainment System.
The game itself is in early stages and “borrows” a lot from the original Castlevania games, along with the name.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=4216&forum=9
Bobiwan released a beta version of his Soduko solver “Soduky”.
http://www.dev-fr.org/projets/(nds)-soduky/msg21548/?topicseen#new
thedopefish´has ported xBill ( http://xbill.org/ ) to the DS.
Ever get the feeling that nothing is going right? You’re a sysadmin, and someone’s trying to destroy your computers. The little people running around the screen are trying to infect your computers with Wingdows [TM], a virus cleverly designed to resemble a popular operating system. Additionally, some computers are connected with network cables. When one computer on a network becomes infected, a spark will be sent down the cable, and will infect the computer on the other end when it reaches there.
Leave feedback here: http://forum.gbadev.org/viewtopic.php?t=14983
Illustration-Screenshot donated by http://www.dev-fr.org
Neopiro has updated his hentai / adult game “Sega Girl”.
http://www.elotrolado.net/hilo_-Hombrew--SegaGirl---Juego-Hentai--Erotico----18-_950762
The remake of “Ports Of Call” for the Nintendo DS is not dead, in fact there are some work in progress news, which were posted end of January 2008.
Quote:
Ahoy! Sailors!
A new update again.
Here’s a screenshot of one of the 28 harbour in Ports of Call DS. This is the harbour of New York and the ship is ready to leave.
The ship is controled with the stylus just as everything else in the game. You have the manouver the ship out of the harbour without hitting anything and within the time limit.
Now i am working on the last few events in the game and after that i can add sounds to it.
load*,8,1 tried to write a MIDI File Parser for Nintendo DS.
Release notes:
For OpenTTD I’ve been trying to put together a midi player for the Nintendo DS. Unfortunately I’m completely lacking any sound programming experience. Hence my plan was to modify 0xtob’s PulseDS to play midi files.
I do have it running now, but the music it produces is very disappointing. And further improving it is too much work for me because I’d rather concentrate on the OpenTTD port some more.
I hope someone with PSG or sound experience will pick this up and improve the quality. Or to encourage someone to make a arm7 midi player on their own, because quite a few game ports could use one.
Current status:
– the sample binary plays a crippled version of Beethoven’s 5th Symphony
– most midi events are parsed correctly and being sent to the arm7
– a few events (e.g. time signature) are not being interpreted
– the timing seems to be a little off. I’m not sure why though
– the arm7 side needs much work. Either the PSG sounds could be improved or a small soundfont could be used
– The arm9 code should be moved to arm7 to make it into a pure arm7 player
Videotheque DS is a video inventory software for Nintendo DS coded by cid2mizard. This version is the first release.
Hyena is an AudioGame player for multiple platforms. Inspired by the AudioBooks, Hyena allows game-books to be played with only sound and one button. This takes gaming where it hasn’t been possible before, be it driving, tanning or sitting in Church.
Leave feedback here: http://forum.gbadev.org/viewtopic.php?t=14979
This utility is meant to ease the life of players using the board version of the Scrabble game.
Changes:
– added low-power mode when lid is closed
– added D-pad scroll abilities (Up/Down)
Thanks to http://www.dcemu.co.uk for the news.