Nintendo DS News
We have just found this over at http://www.drunkencoders.com
Hey guys,
I am looking for programmers with experience on the DS. It doesn’t necessarily have to be professional experience but you need to be able to program competently on the system. This is a full-time paid position working on a AAA DS title at a Toronto based company. If you have any interest please reply to this thread or email me personally at gamescout@live.ca and I will fill you in with more information.
DSOrganize is a very useful organizer suite for the Nintendo DS coded by DragonMinded.
Changes:
PNG files now support proper alpha channel.
Added server-based auto perform to irc.
Added missing ascii characters to all fonts, changed some fonts slightly.
Added SSL support to web browser.
Fixed side tab icons not showing up when startup screen was irc or web browser.
Fixed random crash on shutting the lid.
Fixed inconsistent help messages on configuration.
Fixed more incorrectly written pages that don’t display.
Fixed deflate raw encoding not working.
Fixed random scroll down on pages that fit entirely on top page while on favorites.
Fixed invalid directory configuration message not showing up.
Fixed orientation messing up when viewing pictures in web browser.
Fixed some image placeholders overlapping each other before rendering.
Fixed disappearing cursor on scribble pad.
Fixed graphics corruption on side tabs with other themes.
Disabled help from appearing while files are downloading in web browser to stop freezes.
Updated dswifi to 0.3.4
http://www.dragonminded.com/?loc=ndsdev/DSOrganize
PuzzleManiak is a port of the marvelous Simon Tatham’s Portable Puzzle Collection on Nintendo DS. All 27 games are ported on NDS: Tents, Dominosa, Mines, Bridges, Light Up (aka Akari), Pattern (aka Picross), Net (aka Netwalk), Untangle (aka Planarity), Sudoku (aka Solo), Galaxies, Slitherlink (aka Loopy), Blackbox, Mastermind (aka Guess), Map, Filling, Solitaire (aka Pegs), Sixteen, Fifteen, Slant, Rectangles, Netslide, Samegame, Unequal, Flip, Inertia, Twiddle and Pyramid (adaptation of Cube).
Release notes:
Quick update of the version 3.2 to change the option “Display wifi scores” by an “Autoconnect to Wifi” option. If you check this option, PuzzleManiak won’t ask you whether you want to connect to wifi or not (when needed), it’ll connect itself.
http://www.puzzlemaniak.com/blog/index.php
POWDER is a roguelike game. It is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. It uses actual graphic tiles (16×16) rather than the traditional characters.
Changes:
When you are prompted to cast a spell you cam hit [SELECT] or [i] or [?] to get help on that spell. (Arthur Littlefield)
Eating a book temporarily grants you the spells/skills in the book. (Fancy Carrot)
Gold Beetles are now hostile if you are wearing anything they want.
If timed unchanging expires the same turn as stoning takes effect, there is no longer the risk that the unchanging will expire first and thus turn you to stone. (Yes, this happened to me.)
All creatures will now eat if they are not full, not just special ones like gelatinous cubes.
Hungry creatures will pick up food that they can eat.
RNG seed saved to hiscore table so starting games on the GBA should become more varied.
Torches and flamingswords are extinguished by dropping into water.
More consistent behaviour of lava/greekfire/acid/water with item interaction.
New spells: Wizard’s Eye, Possess.
Artifact armour that has a melee attack will now allow you to attack appropriately on occasion. Ie, a head butt, punch, or kick with the helmet, ring, or boots. Improvised Weapons skill will greatly increase the chance of this happening.
One more room.
http://www.zincland.com/powder/index.php?pagename=release
GPF has udpated his port of Duke Nukem 3D to the Nintendo DS.
Release notes:
finally fixed the black lines on the floor, made some other minor tweaks.
Let me know how it works and please give me constructive feedback, how should the controls work, I haven’t tried other fps’s on the ds, so not sure how to do the controls for it. Plus any other ideas will be helpful.
81 downloads — 2 comments on last release, hard to improve without feedback.
Thanks,
Troy(GPF)
Thanks to http://www.dcemu.co.uk for the news.
http://www.dcemu.co.uk/duke3ds-beta-test-for-ds-80498.html
Alphabet is a french language application to learn the Alphabet.
Thanks to http://www.dev-fr.org for the news.
http://www.dev-fr.org/projets/(nds)alphabet/msg16144/?topicseen#new
Your job in this addictive puzzle game is to align 5 squares of the same color to make them disappear, of course this ain’t easy after some time.
Lines CS v0.2 supports save-states.
http://frozenjazz.dev-fr.org/
PuzzleManiak is a port of the marvelous Simon Tatham’s Portable Puzzle Collection on Nintendo DS. All 27 games are ported on NDS: Tents, Dominosa, Mines, Bridges, Light Up (aka Akari), Pattern (aka Picross), Net (aka Netwalk), Untangle (aka Planarity), Sudoku (aka Solo), Galaxies, Slitherlink (aka Loopy), Blackbox, Mastermind (aka Guess), Map, Filling, Solitaire (aka Pegs), Sixteen, Fifteen, Slant, Rectangles, Netslide, Samegame, Unequal, Flip, Inertia, Twiddle and Pyramid (adaptation of Cube).
Changes:
Comparing to version 3.1, a memory bug has been fixed, so swapping profile should not crash anymore, and background musics and sound effects have been added.
Comparing to version 3.2 beta 1, a little bug (found by gh0st) has been fixed.
New: the file PuzzleManiak.nds (or the one you use to start the game) can be located everywhere you want on your linker BUT the pzmk folder must be located on the root folder OR on the /data/ folder of your linker.
Don’t forget that you can make a donation to help me replace my broken Nintendo DS lite.
http://www.puzzlemaniak.com/blog/index.php
Infantile Paralysiser updated his MP3 Player / alarm clock application for NDS once again.
Release notes:
Because the end of the month judgment was wrong, it corrected the bugs. PLEASE! update this.
http://mdxonline.dyndns.org/archives/nds/