Cube Breakout is a 3D Breakout/Arkanoid style game.
Schyzophrenic updated his maze type game for the Nintendo DS.
The goal is to get the ball to the goal. But watch out for the llamas, they will eat your ball!
Thanks to http://dcemu.co.uk for the news.
JSR released a test version of his Voice over IP client.
Notes:
As it seems difficult for people to share their voip account, he decided to code a little app out of his windows version of DSiP to report the compatibility with various VOIP Servers. There is a configuration file (dsip-config.cfg) where you write 4 parameters about your SIP Account. Here is an exemple (this is not a working account):
SERVER=”sip.dns-hosting.info”
USER=”2233445566″
PASSWORD=”12345″
DOMAIN=”sip2sip.info”Then launch the program and when prompted, enter the telephone number of the phone you want to call.
Please report what the program print on screen in the comments of this post. If you don’t pass the “2 – Registered” stage, think twice (and even more) before reporting something. Also, if you can report what is your LAN (behind a router,firewall or not…), it would help me also. Please note that this version rely on DNS Resolving so it doesn’t work with IP Address (for the moment).
Thanks to http://www.drunkencoders.com for the news.
Here is a much-needed StellaDS Atari 2600 emulator update before the major overhaul begins.
Changes:
* DLDI and libfat support for all of the new flash cartridges
* Updated to latest devkitpro toolchain
* Long-awaited streaming sound without any crackling and popping noises
* Code optimizations (code in the ITCM and the new armv5te compiler optimizations)
* Faster speed but still not 100%
* Usability enhancements with the menus (key repeat, no more bogus dot entries)
Description of this game is available in french language at it’s release thread.
Neumann has released an updated version of Homer and the lost Donut. This release adds one more level (11 levels in total now) and has minor graphic changes.
LiraNuna is looking for people helping out at his new game Tales of Dagur II. The first part is one of the most solid free RPG’s for Nintendo DS.
Here is the full post:
I finally got a lot of free time and I’m thinking of getting Tales of Dagur II on track. Unlike older attempts, this one is going to succeed because of several key members who wants to get ToD II into reality. Not only that, we also have a basic story and a new RPG engine based on original ToD, but with more powerful features such as event scripting using the TCL scripting language and a great musician called Willow.
What are we missing then?
* Co-coders – If you want to take a part in extending the existing ToD engine into the new ToD Engine v2
* Scripters – Convert the story into reality with the TCL scripting language
* Pixel artists
* Tool coders – Coding a custom cross platform mapping software and database organizers using wxWidegts
* Story writers and designers – even though we have a basic story idea and handful of ideas, we still want more!If you think you can help, hop over #tod2 @ EFnet and/or email me to get more details (see contact page).
French description available on the official release thread.
Mad City is a kind of maze game in early stages by Schyzophrenic