Wii News
signCheck v0.3 (Wii Application)

signCheck is a homebrew application wich checks if your IOSes can use the fakesigning. Uses TMD and TIK forging by PatchMii, SU ident by Any Region Changer.

Changes:

Completely rewritten, now check all the ios in the wii and adds a pair of new checks.

http://wiibrew.org/wiki/SignCheck

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Dop-IOS v4 (Wii Application)

Dop-IOS lets you download and install any IOS from Nintendo servers. You can also apply the trucha bug to them.

Changes:

It seems that ES_Identify patch can be buggy in other IOS than 36. So now Dop-IOS is able to apply this patch only on IOS36.
SD files now are stored on sd:/00000001 and they can be used in other applications.
Now Dop-IOS v4 shows your installed IOS versions!

http://wiibrew.org/wiki/Dop-IOS

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WiiSPACE v1.1 (Wii Game)

WiiSPACE is an original retro-themed spaceship shoot-’em-up supporting up to 4 simultaneous players for co-operative play. Features include powerups, bosses, high scores, and an aiming system allowing independent movement and targeting.

Changes:

Added a dialog showing which controllers are connected for each player
Gamecube C-stick now auto-fires
Increased the score reward for defeating a boss
Decreased the extra HP given to bosses when playing with more than one player
Bombs now affect bosses from much further away
General boss HP balancing
Fixed an error with the display of boss HP bars

http://wiibrew.org/wiki/WiiSPACE

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UAE Wii v3 (Amiga emu for Wii)

UAE is a famous Amiga emulator ported to the Wii. UAE Wii can be found on googlecode at uae-wii.googlecode.com, and is based on the source code of E-UAE. The port uses SDL Wii.

Changes:

– Correct banner showing errors. With this fix, a dialogue box is now opened if kick.rom is missing
– Support Cloanto’s amiga forever ROMs in the default config

http://wiibrew.org/wiki/UAE_Wii

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Open Jazz Wii (R1) (Wii Game Port)

tehpola ported Open Jazz, to the Nintendo Wii, it is a free, open-source version of the classic Jazz Jackrabbit games.

Quote:

Port of Alister’s Jazz Jackrabbit engine, OpenJazz, to the Wii. Aims to have 1-1 feature support with the PC version with as minimal of changes as possible.

http://wiibrew.org/wiki/OpenJazz_Wii

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Wolfenstein 3D Wii v1.3 (Wii Game Port)

Here comes an updated version of Wolfenstein 3D for the Wii.

Because Wolfenstein 3D is showing swastika’s during ingame, we can not provide any links as it would be against german law. In particular it would be against paragraph 86 StGB “Verbreiten von Propagandamitteln verfassungswidriger Organisationen”.

Allthough this is just an engine port of Wolfenstein 3D, the game itself is still indexed in Germany, where this page is hosted.

Changes:

– Adlib (synthesized) sound and music now work 100%. I want to thank Tantric for his work on the SDL port for the wii. The SDL_Sound code is awesome!
– I’ve done a little tweaking with the IR turning. I’ve added a “DeadZone” variable to the engine which discards input from the controller if it is a certain amount of pixels from the center of the screen (this number is customizable in the misc options menu). The idea behind this is that turning your character using the wiimote doesn’t appear so sensitive and jerky. Thanks Arikado for this idea.
– Fixed the typo in the cheat menu, Thanks Roobix.

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BootMii Configuration Editor v2.0 (Wii Application)

BootMii Configuration Editor llows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.

Changes:

Settings Dialog to change editor settings. This can be accessed by pressing the ‘HOME’ button. The settings are persisted to the langauges file, so if you change the language/skin, whenever you load BootMii Configuration Editor, your selected options will be the default

Internationalisation Supported (Currently English & Spanish Langauges available). Further langauges can be added by editing the bce_messages.xml file. See the readme.txt for details of how to do this

Skins/Colour Change. The application can now be presented in a number of look & feels. Initially the following skins are available:
* Windows – Windows Installer/DOS like look/feel with a blue background and grey windows
* Console – Black background, white text with other colour text to highlight options/selections
* Inverse Console – White background, black text with other colour text to highlight options/selections

Online version Checking. When the Editor is loaded, it performs a check to see if the version running is the latest available version. If a newer version is available, then a message is shown for a few seconds during startup to indicate this. This online checking can be disabled if you do not wish BootMii Configuration Editor to check for a new version or do not have the wii networked. If you wish to disable this check, see the instructions in the readme.txt

http://wiibrew.org/wiki/BootMii_Configuration_Editor

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Bugiin v1.3 (Wii Game)

If you have ever played Mario Paint for the SNES, then you have probably played the Gnat Attack game (also known as Coffee Break). brunette_redhead’s game is a spinoff of this, created for the Wii.

There are two main game modes, the “Classic” mode, which is level based much like the original. There is also a “Swarm” mode which features endless enemies.

Changes:

Classic mode supports 2 players now.
An options menu has been added to select graphics mode and toggle music/sfx.
Swarm mode uses new swatter graphics.
Screen shots can be taken by pressing the 1 button at any time.
Pressing the 2 button brings up a help screen.
Pressing plus during gameplay pauses game.
Added border during gameplay.

http://wiibrew.org/wiki/Bugiin

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DOSBox Wii v0.73.02 (DOS emu for Wii)

Tantric and Carl Kenner have released DOSBox Wii 0.72.02. DOSBox allows you to play old DOS games on your Wii.

Features:

Upgraded DOSBox engine to latest SVN
Fixed lockup when only using the Wiimote (no attachments connected)
Compiled with latest libogc and SDL Wii

http://www.wiibrew.org/wiki/DOSBox_Wii

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Brainfuck v0.0.1 (Wii Application)

Brainfuck interpreter for the Wii based on Urban Mueller’s original.

The brainfuck programming language is an esoteric programming language noted for its extreme minimalism. It is a Turing tarpit, designed to challenge and amuse programmers, and is not suitable for practical use. More -> http://en.wikipedia.org/wiki/Brainfuck

http://www.wiibrew.org/wiki/Bfi

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