Wii News
Added Apr 1, 2009, Under:
Wii
Preloader ‘replaces’ the systemmenu (it’s not really replaced, its main.dol is just renamed) with a simple loader which allows you to automatically load the HBC, a .dol you can install from SD or the systemmenu. It also allows you to use simple patches on the systemmenu.
Warning: This homebrew application will brick your Wii if you misuse it!
Changes:
– added a feature to load the system menu with any IOS version you want.
– The installer includes an IOS patcher which when found patches IOS60 so preloader can fully work with system menu 4.0
– Moved some text around for better visibility on 4:3 screens
– fixed a bug which let the disc endlessly spin when wc24 was enabled and the wii got turned off
– fixed a bug which broke system menu loading when the system got formated
Update:
According to http://www.tehskeen.com -> Crediar thought it would be funny to release his idea of an April fools prank in the form of a fake Preloader release. Instead of it’s normal functionality you’re left with a Wii that won’t boot – for a day. I advise anyone with a brain to not install this.
Added Mar 31, 2009, Under:
Wii
A futuristic pong style game for Nintendo Wii.
Quote:
Komopong wii is a game based on the legendary pong, is a way for one player and one for two players, although in the future I would like to add more levels. The main novelty of this pong is to be controlled by moving the Wiimote XD also incorporates vibration to feel the impact of the ball in your paddle, another thing you can do is to rotate the paddle by turning the Wiimote, to change the angle of rebound the ball.
The mechanics of the game is simple, note the maximum number of points his rival before the end of the counter, the one with more points wins. 🙂
Thanks to www.nintendomax.com for the news.
http://wiibrew.org/wiki/Komopong_wii
Added Mar 31, 2009, Under:
Wii
This is just a preview of a HomeMenu C++ class MetaFight is working on. It’s graphics library independent, so there aren’t too many hassles there. It also allows you to associate your own functions to events such as when the menu opens, closes, redraws.
Quote:
I’ll be busy for the next few weeks so I won’t be able to work on HomeMenu much. Since a few people have contacted me about getting the source I thought I’d release it early. The source is still for the incomplete preview, but a full v1 release shouldn’t be too far away.
Enjoy!
http://wiibrew.org/wiki/HomeMenu
Added Mar 31, 2009, Under:
Wii
Nintendomax, a french homebrew development community and news page, have announced their Wii Coding Competition 2009.
There are two existing categories, Games and Applications. Deadline is the 31st May 2009. Some of the prizes are 1 Wii, 1 DSi, 2 DSLite and more.
Also check out for the upcomming PDRoms Coding Competition v4.01, which will be fully announced on 2nd April 2009.
http://nintendomax.com/index.php?topic_id=9796&format=news
Added Mar 30, 2009, Under:
Wii
Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.
Put .t64 or .d64 files in /apps/frodo/images on your SD card. The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card and the preferences are stored persistently. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.
Thanks to http://www.aep-emu.de for the news.
http://code.google.com/p/frodo-wii/downloads/list
Added Mar 29, 2009, Under:
Wii
Wii-Tac-Toe is a Tic-Tac-Toe game for the Nintendo Wii. It was programmed in C++ using devkitPro along with GRRLIB.
The game can be played alone vs the CPU or with a friend using one Wii Remote controller. The game AI does not always do the same moves, so the fun never stop.
To win the game, you have to place three marks (O or X) in a horizontal, vertical or diagonal row. If the grid is filled completely and no one has won, well, it’s a tie game. Start over and try to beat your opponent.
Upcomming changes:
New cursors for HOME menu, player 2 cursor is disable
Wii Remote two could use the HOME button
Opacity of the cursor changes while waiting for AI to play
http://wiibrew.org/wiki/Wii-Tac-Toe
Added Mar 29, 2009, Under:
Wii
The Wii Linux Team have released a new version of the Kernel for Wii Linux based distributions. It now features interactivity with the AVE-RVL audio/video encoder and also allows you to return to the Homebrew Channel.
Release notes:
We are back (non morituri) with a new kernel based on the recently published version 2.6.29. The new release includes some interesting features, specially on the video side: support for AVE-RVL (the audio/video encoder in the Nintendo Wii), enhanced video mode autodetection and forcing, honoring of video mode timings (fbset and friends will work now), default boot video mode with overscan compensation (for those using tellys). Oh, and don’t miss the new quick reboot into “The Homebrew Channel” feature. Happy hacking!
Thanks to brakken for the news -> http://www.tehskeen.com/forums/showthread.php?threadid=11074
http://www.gc-linux.org/wiki/Main_Page
Added Mar 29, 2009, Under:
Wii
raz0red has released a new version of his Atari Lynx emulator for the Nintendo Wii.
Changes:
– Ability to enable/disable vertical sync (NTSC/PAL60 only)
– Ability to set the gamma level of the display
– Added option to load Lynx boot ROM from the root directory
– Gamecube controller support
– Fixed a couple of buffer overflow issues causing periodic crashes
– Refactor of the source code
Thanks to brakken for the news -> http://www.tehskeen.com/forums/showthread.php?threadid=11075
http://www.twitchasylum.com/forum/viewtopic.php?p=2307#2307
Added Mar 29, 2009, Under:
Wii
MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.
Changes:
USB 2.0 support (see docs for info)
TTF font support (see docs for info)
Fixed bug in radio streaming.
DVD-Video bugs fixed (DVDs should play much more smoothly now)
Fixes in Libdi to detect chipped Wii
Codec fixes
Updated to latest MPlayer revision
Many small fixes
http://wiibrew.org/wiki/MPlayer_CE
Added Mar 27, 2009, Under:
Wii
The Lemon Man has released a port of The HOMEbrew Menu Standard Library to GRRLIB. The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications.
http://wiibrew.org/wiki/The_HOMEbrew_Menu_Standard_Library