Wii News
Added Jul 24, 2011, Under:
Wii
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
can adjust decline number (2-17): The higher the number, the faster but some games are unstable while anoter some games work only in the lower number (ex. 2-4) but slower.
adjust for PAL monitor mode when libogc detects VI_PAL mode (but I cannot verify this forever)
fix threading
some minor fixes and changes
http://wiibrew.org/wiki/Yabause_Wii
Added Jul 22, 2011, Under:
Wii
SaveGame Manager GX by dj_skual allows you to extract/install SaveGames and Miis from/to your Wii; data.bin files not supported. It allows savegames to be copied from the Wii to an SD card, including savegames that cannot normally be copied from the system menu. It is a modification of the Savegame Manager from Waninkoko. Unlike Savegame Manager, Savegame Manager GX has a wii-like user interface.
Changes:
* Improved FileBrowser speed up when open a folder containing lot of save files
* Added new DeviceBrowser Layout (Choose List or Icon display in taskbar)
* Added savetypes icons in the listbrowser
* Fixed code dump on reload font (Issue 124)
http://wiibrew.org/wiki/SaveGame_Manager_GX
Added Jul 19, 2011, Under:
Wii
Console Shooter by Bigboss is a “Space Invaders” style game with monochrome graphics for Wii.
http://www.nintendomax.com/viewtopic.php?t=13633&f=54
Added Jul 17, 2011, Under:
Wii
PreFiix by Yatsukomi is a MOD of Priiloader. Like Priiloader, PreFiix comes before the System Menu in the boot sequence. Use at own risk!
PreFiix can:
* First English version.
* Support of special letters.
* Bug with system menu patches fixed
* Re-enable Bannerbomb V2 fixed for 4.3J and 4.3K.
* Download center added. –In download center, you can update PreFiix and download patchs_menu.ini
http://wiibrew.org/wiki/PreFiix
Added Jul 17, 2011, Under:
Wii
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
change directory structure from old “/SSROMS” directory to each subdirectories under “/yabause” directory
add new internal backup ram saving mode: save in each game
activate threading scsp2 using mutex
avoid freezing in some vdp1 commands
some minor fixes and changes
http://wiibrew.org/wiki/Yabause_Wii
Added Jul 13, 2011, Under:
Dingoo Linux (Dingux),
Dreamcast,
GameCube,
iOS,
Nintendo 64,
Playstation 2,
Playstation Portable,
Pocket PC,
Wii
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
General:
– Improved audio device detection and fallback. There should be no more silent errors due to invalid audio devices. Instead ScummVM should pick up a suitable alternative device.
Mohawk:
– Added detection entries for more variants of some Living Books games.
Tinsel:
– Fixed a regression that made Discworld uncompletable.
SAGA:
– Fixed a regression in Inherit the Earth’s dragon walk code which was causing crashes there.
– Fixed a regression causing various crashes in I Have No Mouth and I Must Scream.
SCI:
– Added detection entries for some Macintosh game versions.
– Audio settings are now stored correctly for the CD version of EcoQuest 1.
SCUMM:
– Fixed graphics bug in FM-TOWNS versions of games on ARM devices (Android, iPhone, etc.).
http://www.scummvm.org/news/20110712/
Added Jul 13, 2011, Under:
Wii
SaveGame Manager GX by dj_skual allows you to extract/install SaveGames and Miis from/to your Wii; data.bin files not supported. It allows savegames to be copied from the Wii to an SD card, including savegames that cannot normally be copied from the system menu. It is a modification of the Savegame Manager from Waninkoko. Unlike Savegame Manager, Savegame Manager GX has a wii-like user interface.
Changes:
* Added ScreenShot (hold Nunchuk button Z and press C)
* Added some strings replacement for clean chanlog text
* Added Language files update settings (you can now update meta, icon, wiitdb, lang without a new rev available)
* Added SDReload Button on MainWindow
* Fixed Titlte Launcher startup code dump (thx pplucky for tests)
* Fixed infinite loop when updating icon
* Fixed MoveSave and CopySave fonctions
* Changed WiiTDB settings menu by Features menu
* Changed some images position in ProgressWindow
http://code.google.com/p/savegame-manager-gx/
Added Jul 11, 2011, Under:
Wii
PreFiix by Yatsukomi is a MOD of Priiloader. Like Priiloader, PreFiix comes before the System Menu in the boot sequence. Use at own risk!
PreFiix can:
* Patch System Menu on the fly like Priiloader to use patchs like enable bannerbomb V2 on 4.3.
* Protect the Wii from most bricks.
* Launch other than the System Menu as The Homebrew Channel or a homebrew installed in memory.
http://www.wiibrew.org/wiki/PreFiix
Added Jul 9, 2011, Under:
Wii
Bolt Thrower is currently single player Space Shoot ‘Em Up. It is still work in progress!
Changes:
* Added radar pings to enemy spore satellites – It was hard to spot them and complete the first mission!
* Added a startup “Loading…” message
http://www.wiibrew.org/wiki/BoltThrower
Added Jul 8, 2011, Under:
Wii
Bolt Thrower is currently single player Space Shoot ‘Em Up. It is still work in progress!
Changes:
* Added more front menus
* Added In game music
* Added scrap pick-ups after enemy is destroyed
* Added some missions – mission 6 will never end!
* Added Base defences (gun turrets) on later levels
* Added rendezvous & collect terraforming satellites
* Added base’s terraforming shield
* Added enemy fleet attack formations
* Added some more 3D objects
* Added skull at death
http://wiibrew.org/wiki/BoltThrower