Wii News
NanoMechas v0.5 (Wii Game)

NanoMechas is a multiplayer action game! Fight alien viruses with NanoMechas!

http://www.nintendomax.com/viewtopic.php?t=11909&f=54

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Alien Puzzle Wii v0.6 (Wii Game)

Alien Puzzle Wii is a homemade puzzle game for the Nintendo Wii. The goal of the game is to get to the end of each level while collecting as many points as you can from the gems scattered throughout each level. The key trick to this game is the fact that once you start moving, you can’t stop (except for in certain cases which are talked about in the documentation). This requires precision as each level is scattered with TNT, which will explode on contact. Some of them move, some of them just sit there. Each level is unique, as is the rest of the game. Good thing you have three lives. And if you beat the level, you get to carry your score on with you to the next level. Thus, you can get amazingly high scores! You can play alone, or with a friend.

Release notes:

Final Update before the end of the competition. Includes a fix to a video problem, and some shiny new graphics. The graphics are not all done yet, but most of the main ones are including the menu and the in game ones. The original ones will be available as a download on the dlc shop soon. The update can be found in the first post.

-GEMISIS

http://www.nintendomax.com/viewtopic.php?t=11911&f=54

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DiiLC v1.0 (Wii Application misc)

DiiLC is a simple application to download and insert the DLC (downloadable content) or HDLC (hacked downloadable content) into Animal Crossing City Folk savegame file (use Waninkoko’s savegame extractor for extracting savegame file). This application searches the DLC and HDLC files from the distributing servers. It could download and insert four DLCs (for US, EU, JP, and KR regions) and one HDLC that are available at the time when the application is running.

Changes:

Release version along with several additional new features

http://wiibrew.org/wiki/DiiLC

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SwingBall v1.0 (Wii Game)

Get from point A to point B before time runs out! There is an onscreen timer that counts down from 30 and if it reaches zero you lose. There are things you can pick up to gain extra time. Your score is equal to how many seconds yo have left when you reach the end of a level. Your high score for each level (there are six at the moment) is automatically saved and gets displayed at the level selection screen.

Release notes:

I made one last final update to the game.

I fixed a few little things. Added additional menus and made some improvements to the one menu screen that did already exist. Added a screen pointing out the games use of the nunchuk controller (a commenter on GBAtemp felt that it wasn’t clear enough). Just like the nintendomax splash screen that comes before it you can skip past the nunchuk screen by pressing the A button. There are no real significant changes to the gameplay. I tweaked a few of the levels a little bit. added sound effects. lowered the volume of the music to make the sound effects more audible. I also smoothed out the blue trail that follows you to make it less pixelated.

http://www.nintendomax.com/viewtopic.php?t=11898&f=54

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Looking for Wii porter (Wii misc)

A few people including myself were working on a remake of Sqrxz and require someone to port it to Wii as fast as possible.

The Wii port is closed source (of course the porter will get the source to do his part) and supposed to be Freeware and entered into the Nintendomax 2010 Wii Coding Competition. It’s deadline is ending on THIS SUNDAY!

The game is already working on Pandora, PSP, Wiz, Dreamcast and Windows and should be easy to port, as it’s using SDL.

Please get in touch with Kojote ASAP if you want to help out! Of course you would be getting your full credits and fame 🙂

More details are either on http://wiibrew.org/wiki/User:Kojote/Sqrxz or http://www.sqrxz.de

http://pdroms.de/contact/

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Scape v0.4 (Wii Game)

Scape is a puzzle game inspired by “World of Goo”.

Thanks to http://www.nintendomax.com/viewtopic.php?f=106&t=11437 for the news.

http://radioseed.comxa.com/Scape.html

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SwingBall v0.9 (Wii Game)

Get from point A to point B before time runs out! There is an onscreen timer that counts down from 30 and if it reaches zero you lose. There are things you can pick up to gain extra time. Your score is equal to how many seconds yo have left when you reach the end of a level. Your high score for each level (there are six at the moment) is automatically saved and gets displayed at the level selection screen.

Thanks to http://nintendomax.com/viewtopic.php?t=11887&f=54 for the news.

http://thatotherdev.wordpress.com/2010/05/26/swing-ball-wii/

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SwingBall (Demo) (21-05-2010) (Wii Game)

Get from point A to point B before time runs out!

Keep in mind this is all really incomplete and the graphics and pretty much everything else is just placeholder stuff that will get replaced later.

http://thatotherdev.wordpress.com/2010/05/21/swingball-wii/

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24 Points v0.1 (Wii Game)

24 Points is a card game where the goal is to get 24 points!

http://www.nintendomax.com/viewtopic.php?f=106&t=11842

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VisualBoyAdvance GX v2.1.6 (GBA emu for Wii)

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for Wii and GameCube based on VBA-M.

Features:

Wiimote, Nunchuk, Classic, and Gamecube controller support
SRAM and State saving
IPS/UPS/PPF patch support
Custom controller configurations
SD, USB, DVD, SMB, Zip, and 7z support
Compatiblity based on VBA-M r927
MEM2 ROM Storage for fast access
Auto frame skip for those core heavy games
Turbo speed, video zooming, widescreen, and unfiltered video options

Changes:

[2.1.6 – May 19, 2010]

* DVD support fixed
* Fixed some potential hangs when returning to menu
* Video/audio code changes
* Fixed scrolling text bug
* Other minor changes

Thanks to http://www.nintendomax.com/viewtopic.php?t=11856&f=54 for the news.

http://code.google.com/p/vba-wii/

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