Wii News
ScummVM v1.1.1 (Wii misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

Only four weeks since our last release and already ScummVM 1.1.1 is available on our downloads page.

This release concentrates primarily on fixing bugs, bugs, and even more bugs. As such, we strongly recommend all and every ScummVM user to update to this latest and greatest version. In particular, just as promised we fixed the issues affecting Nippon Safes Inc and Pajama Sam 1 in 1.1.0.

Changes:

1.1.1 (2010-05-02)
New Ports:
– Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)

General:
– Fixed several minor bugs here and there.

Drascula:
– Fixed regression that caused some texts to always be in English, even when using another language. (#2970211 – DRASCULA: missing german translation)

KYRA:
– Fixed a bug which caused the DOS versions to crash before the credits when AdLib music is selected.

LURE:
– Fixed several memory leaks.
– Corrected problems in the handling of followers when blocked from performing actions by closed doors between rooms.
– Solved issues with Goewin not always correctly following the player out of the caves

Tinsel:
– Fix video playback regression in Discworld 2.

Parallaction:
– Fix several crashes and other regressions in Nippon Safes, including bugs 2969211, 2969232, 2969234, 2969257, 2970141.

Wii/GameCube port: (Also forgot to mention in 1.1.0)
– Added support for games using 16bit graphics.
– Complete GFX overhaul (new video modes, better performance, picture smoothing, fine grained overscan settings).
– Added a new options dialog for Wii/Gamecube specific settings.
– Fixed a GFX glitch on savegame thumbnails.
– Added support for SMB mountpoints (Samba/Windows shares).
– Added an on-screen console, which is shown when ScummVM exits abnormally.
– Fixed a couple of crashes when using Ogg/Vorbis encoded sound files. See the bundled READMII.txt file for more information.

PSP port: (Also forgot to mention in 1.1.0)
– Added plugin support which allows the PSP Phat to run every game.
– Added a new virtual keyboard optimized for rapid D-Pad input.

http://www.scummvm.org/downloads/

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FridgeMagnets v0.12 (Wii misc)

Fridge Magnets is a little game that lets you move magnetic fridge letters about, bit of fun and learning for children.

Changes:

Version 0.12 – 30/04/2010 Added up to 4 controllers, Added Sound, Added Bye Screen, Changed Intro screen & Detection of wiimote soft or hard shakes.

Thanks to http://nintendomax.com/viewtopic.php?t=11765&f=54 for the news.

http://wiibrew.org/wiki/FridgeMagnets

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wiinandfuse v1.0 (Wii Application)

Mount Wii NAND images and SFFS dumps with FUSE.

http://wiibrew.org/wiki/Wiinandfuse

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PixelMerge v0.9.0 (Wii Game)

PixelMerge is a clone of the simple yet addictive Flood-it game. Fill the whole board with the same color within the maximum number of allowed steps in order to win. The topleft pixel is your starting point, change to another color to merge and form a group with surrounding pixels sharing the same color. Successive color changes will change the group’s color.

http://wiibrew.org/wiki/PixelMerge

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Simple Nand Converter (Final) (Wii Application misc)

Simple Nand Converter is a wrapper of betwiin with Python and all libs pre-installed. No need to install libs, just download, extract and click.

http://wiibrew.org/wiki/Simple_Nand_Converter

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Achtung Wii Kurve v1.3 (Wii Game)

Achtung Wii Kurve is a clone of the computer game Achtung Die Kurve ( http://en.wikipedia.org/wiki/Achtung_die_kurve ). It differs in that it has alot of customization- and control options and actually includes music and sounds. The game supports up to 12 players.

Changes:

Updated to GRRLIB 4.2.0.
Changed background music format from .ogg to .mp3
Added possibility to pause.
Now sorting players by score after a game.
Various minor fixes.

http://wiibrew.org/wiki/Achtung_Wii_Kurve

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Mplayer CE (r574) (Beta) (Wii Application)

Mplayer CE is a fork of the Team Twiizers MPlayer port, combining elements of MPlayerWii and GeeXboX.

http://code.google.com/p/mplayer-ce/

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WIIXplorer (r157) (Wii Application)

WIIXplorer is a file explorer for the Wii with a GUI made with LibWiiGui.

Thanks to http://www.nintendomax.com/viewtopic.php?t=11723&f=54 for the news.

http://code.google.com/p/wiixplorer/

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RaveWild v0.1 (Wii Game)

RaveWild is a mix between a top-down shooter, a tower defense game and a real-time strategy. You create three different units to protect you as invaders pour in at an increasing rate. Your job is to survive as long as you can.

This is an alpha build, so be sure to give constructive feedback so the author can improve the game

http://wiibrew.org/wiki/RaveWild

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CustomizeMii v3.11 (Wii Application misc)

CustomizeMii is a custom channel creator for the Wii. The .NET Framework 2.0 is required to run this application! As of version 3.0, CustomizeMii also works with Mono installed in Linux.

Changes:

* Updated libWiiSharp to 0.21
* Fixed detection of loops in wave files

http://wiibrew.org/wiki/CustomizeMii

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