Playstation Portable News
PSPCAP32 is an Amstrad CPC emulator for PSP.
Changes:
– Option to display in green (monochrome)
– Option to scroll up or down the screen (when the screen is not properly centered)
– Analog pad can now be used in the file requester to move faster through the disk/snapshot lists
– Check CPM disk automatically (and run |CPM instead of RUN”)
– Bug fix in the disk explorer menu (when the number of files on disk was too high)
– IR keyboard works now also in the keyboard settings menu.
– Bug fix in the render function, sometimes the screen became dark (it should not happen anymore).
http://zx81.zx81.free.fr/serendipity/index.php?/archives/259-guid.html
Protect-Me is a C application which allows you to protect your PSP with a password.
To install it, run the PBP inclued with your PSP (to set the password) and then put the prx (password.prx) in ms:0/seplugins and activate it via the recovery menu… And now it will ask you a password at each XMB boot. You can change the password with launching the EBOOT.PBP which you ran to install the pass…
http://forums.qj.net/f-psp-development-forum-11/t-protect-me-v10-129505.html
MrPeanut updated his port of Duke Nukem 3D for Playstation Portable. There are two changes to this build. The first one is what forum users have been requesting the most – music support.
Another very welcome change to the build is the implementation of a custom eboot icon, custom eboot background, and atrac3 sound submitted by the talented dcemu forum-goer NyghtcrawleR.
Leave feedback here: http://www.dcemu.co.uk/vbulletin/showthread.php?t=81345
Thanks to http://www.dcemu.co.uk for the news.
http://www.mediafire.com/?7lmxxmkmtmk
This is a PSP adoptation of TYRIAN, PC game by Eclipse Productions, published Epic MegaGames. The original game was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andreas Molnar.
This port by deniska is based on OpenTyrian project code ( http://code.google.com/p/opentyrian/ ), maintained by mindless2112, syntaxglitch,emacs.hacker and yuriks.br.
Changes:
– ~10% speed increase due to new rendering routine.
– better smoothing/scaling in full-screen mode
-original size mode fixed
– data cubes text scroll fixed
– black screen on startup bug hopefully gone
– fixed the startup title screen animations
– slightly better key handling in main menus.. still needs some work
To install, just overwrite the EBOOT.PBP from 0.5 version with the patched one
http://www.dcemu.co.uk/vbulletin/showthread.php?p=551715
Grafele has updated his game Car Crash. It has been released as “second part” but actually it makes more sense to handle it as v2.
Changelog (translation from german to english by Kojote):
Added options menu
You can now turn on/off USB
You can now turn on/off the sound
Complete menu redesign
Different XMB preview design
Reshaped credits
Streets is broaden
Help part has been reshaped
Removed clouds
Removed font bug
http://pspsource.de/hdp_plugins/forum/forum_viewtopic.php?111285
This application tries to improve your Japanese reading skills.
Changes:
-change background for session in options menu
-options menu added
-on startup, a random background is loaded
-first installment of Kanji learning
-English translation for Kanji added
-added code to prevent doubles while training kana
-switch from heartbeat mode to statemode
-Complete Set of new Graphics and Pictures
-tons of minor bugfixes
http://forums.qj.net/f-psp-development-forum-11/t-release-read-japanese-v0089-beta-129323.html
Mediumguage has done it again! PSP Filer a file explorer with few extras has been updated.
Changes:
general:
– added French and Serbian mode.
– reduced EBOOT size.
– added a column to rip UMD – see “” section in readme.english.txt.
filer:
– fixed a bug that some kind of zip format could not be extracted. (warning: Filer still does not support encrypted zip)
– fixed a bug that some kind of mp3 could not be played.
– added a directory-size calculation mode. use L key to toggle (6 patterns): drawn by bytes, Kbytes, Mbytes, by bytes (with directory), Kbytes (w/d) and Mbytes (w/d)
– changed default directory color into 00FFFF.
– changed specifications when aborted UMD ripping, to remove the unfinished ripped file.
– added a feature to show FW version and whether the PSP is slim or not in HELP screen. (even if running on PSP slim, under FW version less than 3.71, it is considered as a normal PSP)
– added a feature to use extra 32MB memory for RAMDISK if PSP slim. (test version)
– added a feature to view extra 32MB memory by memory viewer if PSP slim.
– added a feature to see memory usage occupied by RAMDISK files on RAMDISK device info.
text viewer:
– fixed a bug that a file larger than 2kb in CSO file could not be drawn correctly.
http://www.geocities.jp/mediumgauge/
This is a PSP adoptation of TYRIAN, a PC game by Eclipse Productions, published Epic MegaGames. The original game was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andreas Molnar.
This port is based on OpenTyrian project code ( http://code.google.com/p/opentyrian/ ), maintained by
mindless2112, syntaxglitch,emacs.hacker and yuriks.br.
Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.
http://dcemu.co.uk/tyrian-for-psp-80987.html
Read Japanese has been udpated recently.
Changes:
new visuals and Menu
added second game mode
while learning now the sound of the symbol on the screen is played one time
without the need to press a button
tons of minor bugfixes
http://forums.qj.net/f-psp-development-forum-11/t-release-read-japanese-v0023-alpha-129102.html
Your a glowing orb, and you basically use the analog controls to go around and eat the other glowing orbs. They’ll try to avoid you, so you gotta chase them around until you swallow them up.
http://forums.qj.net/f-psp-development-forum-11/t-eatem-alpha-129179.html