Playstation Portable News
MrX256 decided to make a game very loosely based on the Nintendo DS game “Make 10: A Journey With Numbers”
Basically you play as a guy shooting Make 10 characters using an Ingram Mac 10. Each kill awards you 10 more bullets. It took MrX256 three hours to make, so don’t expect it to be good it was only meant as a joke version of Make 10.
http://forums.qj.net/psp-development-forum/152285-release-mac-10-a.html
Here comes an updated early RPG Demo by Xteaph-N.
Release notes:
here’s not much of an update but I thought you guys would like to see my very early framework of the town/overworld. There are very little collisions defined so when I mean early I mean early. It only took 4 hours, thats how early so don’t expect much. Though I’m happy with it because I think it feels like final fantasy. I think it feels good. I also fixed a problem in the battle system where you couldn’t pick who you wanted to attack with magic. Now you can pick who, not that it matters to the player at this point.
http://forums.qj.net/psp-development-forum/152299-release-rpg-demo-v3.html
For those of you who would like the functionality of Team M33’s firmware on your Sony PSP without actually installing it (either because you don’t want to or have a model you can’t flash) here is Xenogears’s and Becus25’s Custom Firmware Enabler which will allow you to. Using the ChickHEN exploit you can install a lot of M33 type features which now includes the ability to boot POPS (PS1 games) under ChickHEN. While this is compatible with ChickHEN is sadly won’t work on PSP-3000 consoles.
Changes:
* Fixed bug that prevented either activate the plugins.
* Fixed bug that prevented version and patching of the hen to leave a game.
* Improved system pops, now you can install a flash version (whatever that is 5.00)
* Fixed a bug that prevented either activate the plugins.
* Improved detection system version, you can install over previous versions (not recommended).
* Improved detection system model, no longer crashes with modified versions of the hen (original versions are recommended to avoid problems.)
* Fixed a bug that crashed into the setup menu randomly.
* Improved the patching system ChickHEN.
* It is not necessary that the folder is called CFWEnabler.
Thanks to brakken / http://www.tehskeen.com for the news and newstext! 🙂
http://www.dark-alex.org/forum/viewtopic.php?f=24&t=15368
Exter updated his Rubik’s Cube game for Playstation Portable.
Changes:
– Changed:
– Move animation speed is now 40% faster.
– The colors now match the colors of a real rubik’s cube (parallel sides were previously inverted).
– Added:
– Timer (starts when the cube is scrambled and stops when the cube is solved).
http://forums.qj.net/psp-development-forum/152158-release-psp-rubiks-cube-v1-6-a.html
Akop Karapetyan ported VICE to the PSP. VICE is a C64 emulator.
Changes:
Bugfix: Saving state while in NTSC mode resulted in a crash
Bugfix: An extra line from the screen border appeared while in NTSC mode
http://psp.akop.org/vice
Here comes an early RPG Demo by Xteaph-N.
Release notes:
Here is the 2nd version of my demo. I’ve rewritten the framework so now it can easily support many different magics, allies, and enemies. This demo has 2 spells, 1 enemy, and 2 players. The battle system is at this point pretty much complete. Just in case your wondering the controls are; circle is always confirm and X is always deny, in menus. I just have to finsh a few for things with the magic and it will be complete.
http://forums.qj.net/psp-development-forum/152106-release-rpg-demo-v2.html
Meritous is an action-adventure dungeon crawl game.´
Far below the surface of the planet is a secret. A place of limitless power. Those that seek to control such a utopia will soon bring an end to themselves.
Seeking an end to the troubles that plague him, PSI user MERIT journeys into the hallowed Orcus Dome in search of answers.
http://forums.qj.net/psp-development-forum/151981-release-meritous-psp.html
Flash Spacer removes and backups certain files in flash0.
Changes:
Added A HEN Check, If it returns possitive it will boot into a HEN restriction mode.
Added A Function To Flash Custom Gameboots.
Added A Function To Restore Custom Gameboots.
http://forums.qj.net/psp-development-forum/152046-release-flash-spacer-v3-5-alex_e.html
Audio Mechanica is a digital audio recorder / effects processor for PSP. Audio Mechanica Kai is a modified and enhanced version.
Changes:
*Added Now you can select microphones and recording modes before launching Audio Mechanica.
*Added PSP-3000 Picture(only PSP-3000)
http://forums.qj.net/psp-development-forum/151958-release-audio-mechanica-kai-v02.html