Added Nov 7, 2009, Under:
Wii
StartPatch Mod is a modification of StartPatch which allows you to select which IOS to use to patch your System Menu v4.2, and puts all four versions into one.
StartPatch is a homebrew application that patches your System Menu v4.0, v4.1, or v4.2 in a similar fashion as Starfall. It is based upon Menu Patcher by Isaac356.
Changes:
Detects which system menu is installed. Support for System Menu 4.2 U,J,E, and K, all in one single boot.dol
http://wiibrew.org/wiki/StartPatch_Mod
Added Nov 7, 2009, Under:
Wii
FlyingSaucers is a simple 2D space shooting game.
Point at the flying saucers with WiiMote and shoot at them pressing B, avoid being hit by their missiles moving left-right with Nunchuk.
Changes:
Multi language support (see discussion page for details)
1 to 4 players game
http://wiibrew.org/wiki/FlyingSaucers
Added Nov 7, 2009, Under:
Wii
Crazy Intro is an autoboot homebrew to use along with Preloader.
You can use Crazy Intro to customize the opening of your wii. You can display your selected picture and play the music of your choice at each start of your wii. Also you can assign your frequently used channels/programs to any button on your wiimote. You can use B or your configured button to quickly access homebrew channel.
Changes:
Compiled with latest Grrlib 4.1.0 / devkitpro r19
Default intro can launch the Homebrew Channel with the new title id.
Added random theme support, in CrazyIntro.xml config file set the theme as random. The example configuration in the distribution also uses random.
Added random/sequential (up to 9999 pictues) boot picture support. So in a theme you can have multiple boot pictures and program will alternate between those boot pictures. See theme_explained.xml or supplied kanji_10 theme for it’s usage.
Improved dol/elf loader, still buggy though in certain apps.
http://wiibrew.org/wiki/Crazy_Intro
Added Nov 7, 2009, Under:
Wii
Priiloader is a modified version of the officially discontinued Preloader. Preloader is a small application which places itself before the System Menu. Its main feature is to directly boot the Homebrew Channel or a file you can install from a FAT device. Preloader is also able to apply memory patches the system menu to remove limitations or other things.
http://wiibrew.org/wiki/Priiloader
Added Nov 7, 2009, Under:
Wii
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Yabause Wii can now run a small number of commercial games at usable speeds (5-10fps) were it is still possible to play the game.
Changes:
based on the original yabause r2411
fix putting position of vdp1 in the games using high resolution modes
http://wiibrew.org/wiki/Yabause_Wii#Unofficial_r2411_alpha9_-_Nov._6.2C_2009
Added Nov 7, 2009, Under:
Dingoo
ColeCOO is a NATIVE ColecoVision emulator for Dingoo by alekmaul!
Changes:
# fix sound threading
+ change option menu for screen config
# fix alcatraz display (timing pb)
# pitfall sprite collision pb on third screen (timing pb)
# fix H.E.R.O pb in level 4 (timing pb)
# fix Space Fury pb (timing pb)
+ Add key config menu
Source: http://boards.dingoonity.org/dingoo-releases/colecoo-v3-1/
http://www.portabledev.com/pages/dingoo/jeuxdev.-perso/colecoo.php
Added Nov 7, 2009, Under:
Dingoo
“This week in Dingoo” is a resume of Dingoo news, happened during the period of one week. Maintainer of this retrospect is Consequence_9, moderator at Dingoonity.
Please follow the link below for Issue 3 of “This week in Dingoo”.
http://boards.dingoonity.org/dingoonity-news/this-week-in-dingoo-3-110209/
Added Nov 7, 2009, Under:
Dingoo
“This week in Dingoo” is a resume of Dingoo news, happened the past week. Maintainer of this retrospect is Consequence_9, moderator at Dingoonity.
Please follow the link below for Issue 2 of “This week in Dingoo”.
http://boards.dingoonity.org/dingoonity-news/this-week-in-dingoo-2-1026)09/
Added Nov 7, 2009, Under:
Dingoo
alekmaul updated his NATIVE Dingoo application, emulating the Sega GameGear and Sega Master System! No Dingux required!
Changes:
# fix tv out pb
# fix mode 2 pb (great thanks to Daniel Bienvenue for explaination of pb) Just test his last game here : http://newcoleco.dev-fr.org/p4155/2009-06-14-colecovision-ghostblaster.html
# fix same pb in mode 0 for Pattern Table
+ move to gcc 4 instead of gcc 3.3.1
+ change sound threading to be more accurate
# fix defender hanging
– new load state/save state not compatible with previous version (sorry, my hd crashed and i rewrote this part from scratch)
+ load/save config in gamecolecoo.cfg
Source: http://boards.dingoonity.org/dingoo-emulation/colecoo-v3-0-(updated)/
http://www.portabledev.com/pages/dingoo/jeuxdev.-perso/smsgoo.php
ASCIIpOrtal is a unique puzzle game. You can create custom maps so even when the game is over the fun doesn’t need to end.
Homepage: http://cymonsgames.com/asciiportal/
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,172
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