MNPlight v2.12 (iPhone Application)

MNPlight aims at getting rid of the need for a computer with iTunes. It runs on your iPhone, and is able to modify the iPhone calendar, address book and iPod databases.

MNPlight can be of particular interest for Linux users who don’t have iTunes, but it can also be used by other users when they want to update their iPhone data when they are away from their iTunes computer.

If you keep using iTunes, you may experiment problems with the Calendar and the Address Book since modifications done on your iPhone won’t be seen by iTunes.

Changes:

* Transfers: new transfers feature between two iPhone on Wifi
* Web site moved to http://movenplay.gforge.inria.fr/ (it should be used as your “update_url” in mnplight.ini for update from within MNPlight)

http://movenplay.gforge.inria.fr/

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Car Crash v2 WIP (PSP Lua Game)

grafele is still working on his recently released Lua game “Car Crash”. He now posted a screenshot of the upcomming version:

http://pspsource.de/hdp_plugins/forum/forum_viewtopic.php?106555

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Caprice32 PSP v4.2.0.2 (CPC emu for PSP)

Caprice32 PSP is an Amstrad CPC emulator for PlayStation Portable.

Changes:

ZIP file support for disk and tape images
Disk images can be saved, ejected and loaded without resetting the system (System tab)
Save state autoloading – any save state slot can be designated as the autoload slot (Options tab, disabled by default). Saved games in the autoload slot are loaded any time a game is loaded from the Game tab
CPC model is now correctly reset when modified via the System menu

http://psp.akop.org/

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GoSub2 (Build 68) (A2600 Game)

GoSub2, the successor of GoSub has been updated…

Release notes:

I cut off the sfx for the torpedoes and brought back scoring with this version. These were quick changes to make. I’ll add some quick speed thingy soon. Thanks for the comments and feedback so far. Does anyone have a suggestion as to how a possible bonus round would work?

EDIT: The scoring will work properly if you change this
if byte3=$A0 then byte3=$10
to this:

if byte3=$A0 then byte3=$00 : byte2=byte2+$01

This fix will be in the next version I release.

http://www.atariage.com/forums/index.php?showtopic=111854&st=100

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PuzzleManiak v3.2.5 (NDS Game)

PuzzleManiak is a port of the marvelous Simon Tatham’s Portable Puzzle Collection on Nintendo DS. All 27 games are ported on NDS: Tents, Dominosa, Mines, Bridges, Light Up (aka Akari), Pattern (aka Picross), Net (aka Netwalk), Untangle (aka Planarity), Sudoku (aka Solo), Galaxies, Slitherlink (aka Loopy), Blackbox, Mastermind (aka Guess), Map, Filling, Solitaire (aka Pegs), Sixteen, Fifteen, Slant, Rectangles, Netslide, Samegame, Unequal, Flip, Inertia, Twiddle and Pyramid (adaptation of Cube).

Release notes:

Quick update of the version 3.2 to change the option “Display wifi scores” by an “Autoconnect to Wifi” option. If you check this option, PuzzleManiak won’t ask you whether you want to connect to wifi or not (when needed), it’ll connect itself.

http://www.puzzlemaniak.com/blog/index.php

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iPhysics v0.5 (iPhone misc)

iPhysics is a physics engine for iPhone.

Changes:

Dragging is working again!
The system now loads the levels from the filesystem, and the first 3 are working!
Assorted bugfixes.

http://www.iphone.r4m0n.net/?p=17

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NES.app v2.0.0 (NES emu for iPhone)

NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.

Changes:

[jonz] Fixed preference labels and removed show selection of buttons
[jonz] Changed main ROM list to be section list (like contact list)
[jonz] Removed “can delete roms” feature
[jonz] Significant code cleanup

http://www.zdziarski.com/projects/nesapp/

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gpSPhone v0.1.9 (GBA emu for iPhone)

gpSPhone is a GBA emulator based ZodTTD’s port of gpSP to the GP2X. gpSP is a great GBA emulator written by the talented Exophase. ZodTTD ported it to the GP2X, and added an (iPhone/iTouch compatible) dynarec. By using this coding technique, fullspeed performance of GBA is obtained on the iPhone/iTouch.

Release notes:

A lot of users found v0.1.5 to be slower than previous releases. I have fixed this performance related bug, as well as try my best to improve sound quality. I have also fixed a performance related bug related to autoframeskip, and a bug has been fixed related to crashes when clicking ROMs list when sound is muted.

This is a highly recommended upgrade and will appear on Installer.app shortly. It should improve performance, stability, and sound considerably for many users.

In the meantime, please follow the link below to download…

Direct link: http://www.zodttd.com/index.php?option=com_fireboard&Itemid=59&func=view&id=669&catid=16

Also, I am currently working on a landscape/widescreen mode as well as a better handling of diagonals for the dpad. That will have to wait til next release. 🙂

Changes:

– Performance increase from fixing dynarec memory allocation
– Performance increase from fixing autoframeskip initialisation
– Sound quality improved
– Muting works properly, no longer crashes when exiting to ROMs list

http://zodttd.com/

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Troubles (misc)

Dear visitors,

in the past few hours we had serious troubles with the backend – most of it, should be fixed now. Kudos to celeth for taking himself time to fix everything, tho he should have done something for university! Thanks mate!

The service should be back to normal now 😉

-koj

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GP2X-2600 v1.0.4 (A2600 emu for GP2x)

GP2x-2600 is based upon Stella. Stella is on of the best emulator of Atari 2600 game console, running on many different systems, such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.

Changes:

– Display and save thumbnail images for each save state
– New speed limiter function
– Add option to display fps rate
– Option to prevent the blue led to be displayed when
L or R are pressed
– Add a simple intro splash screen
– Support iso8859-1 fonts in print text functions
(might be useful to translate menus in german, french …)
– Bug fix and code cleaning

http://zx81.zx81.free.fr/serendipity/index.php?/archives/253-GP2X-2600-Atari-2600-emulator-for-GP2X-v1.0.4.html

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