Archive for January, 2008
Pixel Reveil v0.5 (PSP Lua Application)

pspflashsystem has updated his Lua application “Pixel Reveil”. It tries to reactivate stuck pixel, by flashing the PSP screen with lots of colors in short periods

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PSPFlash-Card v0.3 (PSP misc)

PSPFlash-Card is designed for students to memorize all of the “important” facts that we all need to know to pass tests. Use this to make studying easier for subjects like history. Changes: – First there is a new Definition mode, that allows you to see the definition and guess the terms that they define. – Second there is a new [&hellip

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Pocket Physics v0.2 (NDS misc)

Pocket Physics v0.2 is out! Main new feature: Pins! You can design scenes freely by drawing things with the stylus. Things can be solid, like ramps and floors, or dynamic, like balls or boxes. Like in The Incredible Machine, you can reset the scene, change it, and start the simulation again. It’s even more fun if you have a DS [&hellip

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SMSD v0.2 (iPhone Application)

SMSD is an iPhone SMS management application. Changes: New Feature : Search (Names as well as text) New Feature : Conversations. New Feature : Localization. (Only English and Germal supported as of now) New Feature : Delete messages from list.* New Feature : Delete All messages from (inbox, sent, search) list. * Fix : Sync with MobileSMS icon. * Fix [&hellip

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ScummVM GP2x v0.11.0 (Preview 2) (GP2x misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft’s Simon the [&hellip

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Time Baby v8c (PSP Application)

Art has updated “Time Baby” once more. Changes: – Improved Colour Changer screen allows smoother control, and greater range of colours. – Code fix to keep solar monitor working in world time clock mode. – Various code fixes

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Jack and the Beanstalk (Build 1) (A2600 misc)

atariland2600, one of the restless coders at the Atariage.com webboards, is working on a new project, called “Jack and the Beanstalk”. The very first binary file which has three screens of the village to go through is out. Help designing level 1 screens would be greatly appreciated. If you want to follow the development of an Atari 2600 game you [&hellip

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Incoming v1.0 (Beta 6) (A2600 Game)

Ben Larson released a new Atari 2600 homebrew game to the public. Here is what he wrote: After many years of being sidetracked doing other stuff (getting married, moving, grad school, getting java certified, taking up other hobbies, getting sidetracked ‘playing’ rather than programming), I decided to get back to do some atari 2600 programming and finally finish my ancient [&hellip

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Blue Screen of Death (A2600 misc)

“Blue Screen of Death” bounces the Windows flag around the screen for a while, and then eventually you get “the blue screen of death.&#

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Delta Force Sniper v0.5 (A2600 Game)

Fort Apocalpyse has updates his Atari 2600 game “Delta Force Sniper”. Changes: * done – Variable speed: Speed up the cursor until it gets close to the target, then slow it down slightly for more precision. It’s how Sega made House of the Dead 3 work without a light gun. * done – level 2 and higher (but no jacket) [&hellip

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