Category: Atari 2600
Jungle Monkey (Build 11b) (A2600 Game)

Help Jungle Monkey go bananas by getting them!

Further description:
To jump, press up. To hang from a vine, once you’ve got hold of one, hold up. To climb up to the top of a vine (and stand on it), press up and fire. The goal is to collect as many bananas as you can without touching the slithering snakes that creep across the vines. Once you get 50 bananas, the snakes go faster, and if you get 100 bananas, the snakes move faster still. If you move off the side of the screen, you’ll reappear at the other side. Oh, and you get three lives. Once you lose all 3, your final score will appear at the title screen.

Tip on getting the highest score possible: Stay away from the edges unless a banana appears there. The edges of the screen is where the snakes reappear, and one might appear where you are and kill you. If a banana appears at an edge, wait until there is no snake in the immediate area to grab it.

Release notes:
I fixed the messed up title-screen, the problem was that you didn’t set variable d to 0 when it was greater than 3.
I just added this line to the code: ‘ if d>3 then d=0 ‘. Works fine now.

I like the sound-fx for grabbing a banana, i think it would be nice if you could also add sound-fx for the ape’s movement!

EDIT: Doh!!! I just tested it again and it seems there’s another problem with it. If i compile the attached .bas file with the original 2600basic.exe file (date stamp: February 14th 2007) it works fine but if i compile it with the fixed 2600basic.exe file (date stamp: May 26th 2007) i get the messed up title-screen again 🙁

http://www.atariage.com/forums/index.php?showtopic=120869

By with 0 comments
Jungle Monkey (Build 7) (A2600 Game)

Help Jungle Monkey go bananas by getting them!

Further description:
To jump, press up. To hang from a vine, once you’ve got hold of one, hold up. To climb up to the top of a vine (and stand on it), press up and fire. The goal is to collect as many bananas as you can without touching the slithering snakes that creep across the vines. Once you get 50 bananas, the snakes go faster, and if you get 100 bananas, the snakes move faster still. If you move off the side of the screen, you’ll reappear at the other side. Oh, and you get three lives. Once you lose all 3, your final score will appear at the title screen.

Tip on getting the highest score possible: Stay away from the edges unless a banana appears there. The edges of the screen is where the snakes reappear, and one might appear where you are and kill you. If a banana appears at an edge, wait until there is no snake in the immediate area to grab it.

Release notes:
Just for fun, I wondered what the game would look like in multisprite mode. What do you think? Should I keep working on this version or go back to the non-multisprite one?

http://www.atariage.com/forums/index.php?showtopic=120869

By with 0 comments
Hockey Game (Build 3) (A2600 Game)

atari2600land has updated his “Hockey Game” for A2600.

Release notes:

You can now shoot the puck if it’s facing opposite from you (instead of letting the puck go.) I’m still having troubles with the walls, though.

http://www.atariage.com/forums/index.php?showtopic=120758

By with 0 comments
Jungle Monkey (Build 5) (A2600 Game)

Help Jungle Monkey go bananas by getting them!

Further description:
To jump, press up. To hang from a vine, once you’ve got hold of one, hold up. To climb up to the top of a vine (and stand on it), press up and fire. The goal is to collect as many bananas as you can without touching the slithering snakes that creep across the vines. Once you get 50 bananas, the snakes go faster, and if you get 100 bananas, the snakes move faster still. If you move off the side of the screen, you’ll reappear at the other side. Oh, and you get three lives. Once you lose all 3, your final score will appear at the title screen.

Tip on getting the highest score possible: Stay away from the edges unless a banana appears there. The edges of the screen is where the snakes reappear, and one might appear where you are and kill you. If a banana appears at an edge, wait until there is no snake in the immediate area to grab it.

Release notes:
Nothing much in this update, I just added an option to turn off the music at the title screen using the game select switch. Next on the list of things to do is add a flying enemy. It’ll have to be an Alien Greed bee-type enemy since the only sprite I have left is the ball. I’d like to keep this game at 4k, and I think I have about 600 bytes left, but maybe I’ll have to go at 8k, we’ll just wait and see about that.
As for SFX, I don’t know how I can have that and music at the same time, unless the music takes up only one channel and the SFX in the other. I’ll try to make another monkey graphic, also.

http://www.atariage.com/forums/index.php?showtopic=120869

By with 0 comments
Adventure Game v2.13 (A2600 Game)

Atarius Maximus has updated his “Adventure Game”.

Release notes:

Sorry it’s been so long since the last update, I’ve been so busy at work the past 6 weeks I’ve barely had time to breathe 🙁 . I made a minor change to the player movement code that will hopefully resolve the problem of getting stuck in a wall. I had such a difficult time replicating the problem that I can’t guarantee it’s fixed, I’d appreciate it if I could get a few people to test it out again. Other than that minor change, this version is identical to the last version I posted.

http://www.atariage.com/forums/index.php?showtopic=108757&st=275

By with 0 comments
Jungle Monkey (Build 2) (A2600 Game)

Help Jungle Monkey go bananas by getting them!

Further description:

To jump, press up. To hang from a vine, once you’ve got hold of one, hold up. To climb up to the top of a vine (and stand on it), press up and fire. The goal is to collect as many bananas as you can without touching the slithering snakes that creep across the vines. Once you get 50 bananas, the snakes go faster, and if you get 100 bananas, the snakes move faster still. If you move off the side of the screen, you’ll reappear at the other side. Oh, and you get three lives. Once you lose all 3, your final score will appear at the title screen.

Tip on getting the highest score possible:
Stay away from the edges unless a banana appears there. The edges of the screen is where the snakes reappear, and one might appear where you are and kill you. If a banana appears at an edge, wait until there is no snake in the immediate area to grab it.

http://www.atariage.com/forums/index.php?showtopic=120869

By with 0 comments
Alien Greed II (22-01-2008) (A2600 Game)

This is a work in progress of the new Alien Greed II game. The basic gameplay and structure of the game is now programmed and working.

http://www.atariage.com/forums/index.php?showtopic=119921

By with 0 comments
Jumpman 2600 (22-01-2008) (A2600 Game)

Cybergoth released the 8k version of his game Jumpman 2600. The package has a PAL and NTSC version.

Illustration screenshot provided by SpiceWare, thanks!

http://www.atariage.com/forums/index.php?showtopic=61155&st=25

By with 0 comments
Truckers Revenge (A2600 Game)

Trucker’s Revenge by Allison Macedo, Lucas McDonald, David Montarella.

Release notes:

A game similar to Frogger, but with a twist. There are two players, one being the frog and one being the truck. Other trucks not controlled by anyone restart the frog when they hit it. The goal for the frog is to get to the other side of the screen without getting hit by the trucks.

http://www.bogost.com/games/student_atari_games.shtml

By with 0 comments
Trogdor (A2600 Game)

Trogdor by Ben McMurray, Chris Morrell, Ryan Oliveria.

Release notes:

It’s the clash of the titans as Trogdor the Burninator faces off with a brave, but unfortunately nameless knight. Speed, accuracy, wit, and, most importantly, time all play a factor in the battle to see whose majesty is truly superior.

http://www.bogost.com/games/student_atari_games.shtml

By with 0 comments