Category: Nintendo DS
Eigenmath DS is a free computer algebra system ported to Nintendo DS. The aim of this project is to have a free CAS comparable to commercial systems such as Texas Instruments or HP calculators. The GUI is made with Woopsi 0.3.
Discussion: http://forum.gbadev.org/viewtopic.php?t=15498
http://sourceforge.net/projects/eigenmatds/
RetroRocket is a high paced action game inspired by classic gravity games like Thrust and TurboRaketti. It is a game designed for Nintendo DS and requires a homebrew compatible flash card.
RetroRocket is free software (GPL).
Discussion: http://forum.gbadev.org/viewtopic.php?t=15740
http://retrorocketgame.org/
A port of id softwares Quake 1 to the Nintendo DS. The main goal of this project is to drastically reduce the memory requiremments needed to play quake on the DS.
Discussion: http://forum.gbadev.org/viewtopic.php?t=15668
http://code.google.com/p/cquake/
UAPaint is a drawing application for Nintendo DS.
Changes:
-Added Guitar Hero Buttons as tool shortcuts – Blue= Pen, Yellow=bucket, Red=color picker, Green=Line tool
-fixed another grid bug
http://forum.palib.info/index.php?topic=4695.0
Pstros NDS is a MIDP implementation running on the CLDC java machine compiled for the Nintendo DS. It allows you to run some java programs and games written for the mobile phones on your NDS.
To achieve this goal one needs a java machine for processing the bytecode and a program library that implements the MIDP api. In this case the Sun’s KVM java machine was used (thanks to Torlus and davr for porting it for the NDS and providing the source) and an altered version of the Pstros was used as the MIDP library. Both parts were built into the single binary to simplify the execution of the java code on the NDS.
Changes:
– added HttpConnection class to satisfy dependencies of some applications
– implemented drawing of the ellipses (note: draw/fillArc is not fully functional yet)
Discussion: http://forum.gbadev.org/viewtopic.php?t=15705
http://www.volny.cz/molej/pstrosnds/
philoo released a new Nintendo DS homebrew puzzle/strategy game called Awale.
Thanks to http://www.nintendomax.com for the news.
http://www.dev-fr.org/index.php/topic,3510.0.html
Older gaming experts might remeber this genoius game called “Ports of Call”. Ports of Call is a trading simulation developed in 1987 originally made by Aegis Interactive Software. In the beginning you buy a ship, which you will need to transport goods and gain money. With the earned money you can buy better ships and the whole game adds up more and more.
Here are a few more details from the author:
Ports of Call DS is now in beta testing and most of the bugs are ironed out. I still have a very irritating bug to hammer out. This one causes your ship to crash in a harbor when a few very special conditions are met. I am now able to reproduce the bug and thats 90% of solving it.
http://85.150.216.22/blog/
Cortes48 released his new NDS homebrew game Totitoes to the public.
Thanks to http://www.nintendomax.com for the news.
http://www.playeradvance.org/forum/showthread.php?t=25690
repeaterDS is a free music application for the Nintendo DS that allows you to “play” a sample by drawing on the DS screen. The vertical axis controls repeat length. The horizontal axis controls the playback offset into the sample.
Thanks to http://www.nintendomax.com for the news.
http://www.glitchds.com/about/repeaterds/
A port of id softwares Quake 1 to the Nintendo DS. The main goal of this project is to drastically reduce the memory requiremments needed to play quake on the DS.
Discussion: http://forum.gbadev.org/viewtopic.php?t=15668
Thanks to http://www.nintendomax.com for the news.
http://code.google.com/p/cquake/