Category: Nintendo DS
Korg Monotron v0.2 (Beta) (NDS Application)

Korg Monotron (DS Monotron) by furrtek is a KORG Monotron synthesizer for Nintendo DS.

Beta Korg Monotron emulator (softsynth) for Nintendo DS

Thanks to http://www.nintendomax.com/viewtopic.php?t=13696&f=19 for the news!

http://furrtek.free.fr/index.php?p=crea&a=dsmono

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Without Escape v1.1 (NDS Game)

Without Escape by PacoChan is a point & click adventure inspired in Resident Evil and Silent Hill, although there are no monsters. The main objective is to escape from your house since it’s happening a lot of weird things. The game is only in Spanish for now, but it has multi-language support. It would be nice if someone could do an English translation.

Release notes:

I updated to version 1.1 because there were some severe graphic glitches running on real hardware that could make it unplayable.

http://forum.gbadev.org/viewtopic.php?t=17559

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Without Escape v1.0 (NDS Game)

Without Escape by PacoChan is a point & click adventure inspired in Resident Evil and Silent Hill, although there are no monsters. The main objective is to escape from your house since it’s happening a lot of weird things. The game is only in Spanish for now, but it has multi-language support. It would be nice if someone could do an English translation.

http://forum.gbadev.org/viewtopic.php?t=17559

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Ball Buster Super 50 (04-07-2011) (NDS Game)

Ball Buster Super 50 by EpicThings is a rather simple game. Goal is to touch all red balls on the screen with the stylus in no more than 20 seconds. If you are through all levels, a winning screen will be shown. If you exceed the 20 seconds, you are thrown back to the beginning.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=1790

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Which One DS v1 (NDS Game)

“Which One? DS” by bigminsh is a memory game for Nintendo DS. Trophies are shown on a lawn and you have to choose the right one to proceed to the next stage, where one more trophy is shown. Unfortunately there is no indication on which trophy to pick is the right one, which gives it a luck and memorizing elements.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=1570

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Ball Chaser (29-07-2011) (NDS Game)

Ball Chaser by X54321 is a game where you need to guide a red ball trough a difficult route, without hitting the wall or any other objects. The game is in early stages and very difficult to play, due to it’s rough collision detection.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=1915

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Super Smash Bros Crash (Demo 10) (NDS Game)

“Super Smash Bros Crash” is a Super Smash Bros fan game created by miguel28. The project is a demo, but has 29 characters, 29 stages, 2 CPUs, music and sounds that accompany you throughout the game and two game modes. You can also take pictures of the battle (saved in .bmp format).

Thanks to http://www.dcemu.co.uk/content/93641-NDS-GAME-Super-Smash-Bros-Crash!-DS for the news.

http://www.neoflash.com/forum/index.php/topic,7114.0.html

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Micro Lua DS v4.1 (NDS misc)

Micro Lua DS” is a Lua programing language and interpretor for Nintendo DS.

Changes:

New features
* Add screen.drawTexturedQuad() and screen.drawTexturedTriangle()
*__ to draw textured primitives.

Improvements
* Change the logo of the binaries. It is now really cute
* Change the transparency system. There are now the functions screen.getLayer() to get the current layer and screen.getAlphaLevel() to get the current blending coefficient. For screen.setAlpha(), the layer argument is now always optionnal.
* Improve the System.listDirectory() function. It now sorts files and directories alphabetically, and give the size of the files.

Bug fixes
* Add some functions to ease handling canvas objects (Canvas.setObjOnTop() and Canvas.removeObj()).
* Fix getting a BSoD when pressing Start at startup.
* Fix some Image transformations not being permanent with Canvas.
* Transparency levels are now between 0 and 99 (as 100 resets the transparency system).
* Fix Canvas.getAttr() which now only requires two arguments.
* Fix Canvas.removeObj() to now delete the right object.

Thanks to http://www.nintendomax.com/viewtopic.php?f=19&t=13675 for the news.

http://code.google.com/p/microlua/

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Zelda Instruments v2 (NDS misc)

Zelda Instruments is a collection of various instruments you can find ingame.

Changes:

Now with Deku Links Pipes, Goron Link’s Drums, and Zora Link’s Guitar!

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=8&t=1815

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DS2x86 v0.21 (DOS emu for NDS)

DS2x86 by Patrick Aalto is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. DS2x86 is a port of DSx86 port using the SuperCard DSTwo’s MIPS processor, therefor it will just run with such a card.

Release notes:

This is mainly just a quick fix version, to fix some issues in the 0.20 version with a few more FPU opcodes implemented. The new FPU opcodes are fsincos, fptan, fprem, fyl2x, f2xm1 and fscale. The first three I have not tested properly yet, so those might have some bugs. The last three I have tested so they at least should work properly.

At least two new games seem to be runnable (or at least startable) in this version, Abuse and Comanche. Abuse needed just a few more FPU opcodes implemented to start running. Comanche however had some more problems.

http://dsx86.patrickaalto.com/

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