In BloxavoiD by sulfyr you control an arrow. Make sure you don’t collide with any blocks. Go further and further to gain more points!
In BloxavoiD by sulfyr you control an arrow. Make sure you don’t collide with any blocks. Go further and further to gain more points!
Blitz was originally a VIC-20 game (late 70s/early 80s). The original game was based upon the German bombing of London during World War 2 (The Blitz) where you played a Luftwaffe bomber pilot. IceDaddy’s version has been a little modernised as you are now flying a B2 Stealth Bomber although your bombs are still dumb and not the modern guided variety.
Fly your plane and bomb the city. You loose height on every run, you have a limited number of bombs and you can only drop them one at a time. The only control you need is the ‘A’ button. Flatten the city before you crash!
Iocerosoccer by Cristian is a work in progress soccer game for Nintendo DS.
Release notes:
A little improvement on CPU player AI routine, but new bug appears on screen… sorry about that. I’ll fix the bug in the next days…I hope… Now CPU players are looking for the ball, but still can’t shoot (control is switch to human player for testing purpose). Some bugfixes
Thanks to http://www.nintendomax.com/viewtopic.php?t=13531&f=19 for the news.
Chronoclon is a remake of the puzzle-platformer “Chronotron” by ScarybugGames. Use your time machine to interact with past versions of yourself in this puzzle/platformer! Play the game on Kongregate to earn badges and be able to play all the bonus levels.
Changes:
– replaced some graphics
– activated the save-option in the level editor
DSLiero by SchmendrickSchmuck is a remake of the DOS original Liero for the Nintendo DS.
Changes:
– Digging distance shortened
– Worm bounding box fixed
– Changed Game of Tag messages
– Removed EMPTY level selection
Thanks to http://nintendomax.com/viewtopic.php?t=13522&f=19 for the news.
Arsenal is a dual-screen 3D shoot’em’up game for the DS. Code by smealum, graphics by Lobo.
Release notes:
Here’s Arsenal version 1.0 ! This is pretty much the final version of the game. I might update it some time in the future if stuff needs tweaking, but basically, that’s it, I consider the game to be “pretty much done”.
PokeMini is an Open-Source Pokemon Mini emulator for various systems.
Changes:
Debugger is now complete!
Reordered menu items better
Added Dingux platform (Thanks coccijoe for the port src code)
Fixed issue of sound going out of sync
Separated piezo filtering (now works with any sound engine)
Fixed result of SUB instruction with decimal mode
Fixed PRC rate divider
Corrected some options in configurations file
Multicart support
Made sure shared EEPROM and cfg files are only saved on emulator’s executable directory
Added “Sync cycles” option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems
Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right
Unofficial colors palette changed (but still backward compatible)
New zooms: 5x (480×320) and 6x (576×384)
Loading ROM from ZIP package is now supported
More palettes and 2 custom ones, they can be edited by pressing A
Win32 platform is now fixed and updated
Joystick can now be re-defined in portable devices
SDL Only: Keyboard can now be re-defined under “Platform…”
Dreamcast Only: PAL/NTSC can now be selected under “Platform…”
NDS Only: Added FPS counter and rumble pak level adjustment
PSP Only: Zoom from 1x to 4x can now be changed under “Platform…”
Fireworlds by Dirbaio is a completely original puzzle/platform adventure game for Nintendo DS. Objective is to collect all energy bits from the level and then reach the exit. For now the game has four levels.
Changes:
– Added lots of levels (36!)
– Fixed lots of bugs
– Finished the game
http://gbatemp.net/t294404-fireworlds-a-ds-platformer-puzzle-game-ds-entry
Space1 by fraz75 is a game where you have to get safe through an asteroid field.