Defend the castle from the knights by drawing magic to pop balloons!
Defend the castle from the knights by drawing magic to pop balloons!
http://www.dev-fr.org/projets/(ndsjeu)-magic-touch/0/?topicseen
Here comes a text “Black Jack” for NDS, aka 17+4.
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=3623&forum=9
Colors! is a simplistic digital application for Nintendo DS based on modern painting-techniques developed for drawing tablets in programs like Photoshop. By taking advantage of the pressure sensitivity of the DS touch-screen it becomes a perfect portable digital sketch-book.
eXdreAm has announced a possible release of ArchonDS v0.3 for this weekend and also presented a new screenshot.
More information:
You can play a complete round with two players, but with a limited numbers of units (because not all sprites are ready yet) and without any magic spells.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=2660&forum=9
NewDictS is a stardict dictionary program running on NDS.
Thanks to http://www.ds-scene.net and http://www.palib.info (Uwe) for the news.
http://tvgame360.com.tw/viewthread.php?tid=21913&page=36#pid269075
Atom is a game where you control an atom and have to avoid the electrons coming against you.
Here comes another update from Masterdje, Chain Reaction! This release is considered as “stable”.
Thanks to http://www.dev-fr.org for the news.
http://virtuapeanuts.dev-fr.org/p3706/2007-09-21-chain-reaction-v0-4.html
Woopsi, formerly known as WindowSystemDS has been updated:
Changes:
* Added woopsi class and moved event handling into it
* Moved bits and bobs around so that more is available in the base gadget class
* Added a pointer to the active gadget in windows so that loops are no longer needed to find it
* Changed filled rect function to draw vertical or horizontal lines instead of pixels
* Changed window activation so that click events are passed to gadgets immediately, rather than requiring a second click, as the former makes more sense with a touchscreen
This is a port of Rise of the Triad for the Nintendo DS. This is currently a work in progress. Newest version is 0.6 (released Sep 20, 2007).
Changes:
* Some changes to reduce memory usage (should avoid Z_Malloc() crashes)
* Fixed the video corruption on the Apogee logo, and the story screens before each episode of the registered version.