Category: Nintendo DS

Fandian (r480) (NDS 3D Engine)

Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project.

Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.

Changes:

(toolchain and library update, nothing else)

Thanks to http://www.nintendomax.com/viewtopic.php?t=12520&f=19 for the news.

http://www.daftcode.net/

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Falling Boy (NDS Lua Game)

Falling Boy by Fantasix is a game like FallDown. Make sure you run/jump down, while platforms move up. If you reach the upper screen you die!

Thanks to http://www.nintendomax.com/viewtopic.php?t=12476&f=19 for the news.

https://sites.google.com/site/sitefantasix/microlua/projets/falling-boy

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msxDS v0.86 (MSX emu for NDS)

Popolon updated msxDS. msxDS is a MSX/MSX2/MSX2+ emulator for DS/DS Lite.

Changes:

– Added scrolling file names with the stylus.
– Now we must do a double-tap on the icon of instant backup.
– Changing the routine collision of sprites for MSX1 Pitfall II.
– Small improvement of the interface.
– MSX2 mode by default (because it’s faster than the MSX2 mode).
– Fixed various bugs in the patch the ROM drive (compatible with the DSK images improved.)
– Emulation of the CSC (SD Snatcher, the Konami game collections, etc. …).
– Correction of the outline color of screen 12, which was managed as screen8.
– Remove unnecessary display conditions. (MsxDS is still a bit faster!)

Thanks to http://nintendomax.com/viewtopic.php?t=12449&f=19 for the news.

http://www.alternate-fmsxds.webs.com/index-fr.html

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