Category: Nintendo DS
DSx86 v0.42 (DOS emu for NDS)

DSx86 is a PC/DOS emulator for Nintendo DS written by Patrick Aalto. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. Some of the older games run quite good and bring back memories.

Changes:

– Fixed a couple of bugs in the proportional font 80×25 Smooth scaling.
– Another attempt to fix the “Smooth” mode initialization when used in dsx86.ini.
– Implemented DOS function INT 21 AH=87 (Moria)

Thanks to http://nintendomax.com/viewtopic.php?t=14308&f=19 for the news.

http://dsx86.patrickaalto.com/

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DS Pack v1.9.5 (Arcade emu for NDS)

DS Pack by Copper is an Arcade emulator for Pacman and all possible related variants. The original Arcade ROMs are required, but not bundled with the download. As the game is still subject to copyright, there is also no way for us to provide the ROMs.

Changes:

* Compiled with libnds 1.5.6+ and devkitarm R38
* Adjustments for the following roms: btime, btime2, btimem, cookrace and scregg

Thanks to http://nintendomax.com/viewtopic.php?t=14314&f=19 for the news.

http://www.dev-fr.org/index.php?topic=4004.0

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Diablo 2 Sorceress Project v1.1.2 (NDS Game)

Diablo2 Sorceress Project is a resurrected DS homebrew made by LeRodeur. The game is a Diablo 2 tribute, where you play as a sorceress that must survive an onslaught of zombies.

Release notes / Changes:

For the players:
-Added a menu after splash screens, save/load/controls.
-Npc dialogue (with sound streaming) On
-Quest-line: small and simple quests. Complete the quest-line for a special reward
-Finished way-point menu
-Fixed some display glitches
-Adjusted some skills, firewall/blaze were too powerful

Code improvements:
-Map are now loaded via nitrofs, with text files for config
-Quests can be made easily via a text file
-Sprites/images are now loaded dynamically, it’s a bit more clean
-Cleaned some ugly parts of the source code (though theres a lot to do left…)
-Fixed various bugs

Thanks to http://nintendomax.com/viewtopic.php?t=14319&f=19 for the news.

http://gbatemp.net/topic/325885-diablo2-sorceress-project-v112/

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ZXDS v0.9.9 (Beta 2) (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

* The paused time is now not counted towards the current file times.
* The sleep time is now not counted towards any times but sleep time.
* Fixed the stats date display.

http://zxds.raxoft.cz/

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viDSnips 3 for libNDS (23-04-2012) (NDS misc)

viDSnips 3 by IceDaddy is a basic media player library for playing short video clips on the NDS for libNDS based homebrew projects.

For PALib based projects viDSnips 2 is probably more suitable as it gives better audio quality and performance.

Thanks to IceDaddy himself for the news!

http://icedaddy.net/projects/nds/vidsnips-3-libnds

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Schukohase (NDS Demo)

Schukohase by Kaltgetränkekabel and Die Arschgeigen is a Nintend DS demo, which ranked #8 in the Revision 2012 wild demo competition.

"SCHUKOHASE" by KALTGETRÄNKEKABEL and Die Arschgeigen

http://www.pouet.net/prod.php?which=59169

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Racers Musicdisc (NDS Music Disk)

Racers Musicdisc by Racers is a music disk for Nintendo DS. It has been entered in the Revision 2012 wild demo competition and ranked #10.

http://www.pouet.net/prod.php?which=59172

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ZXDS v0.9.3 (Beta 1) (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

+ Proper save requester, including support for basic file management operations.
+ Alternate between two different directories by tapping the save/load file icon again.
+ Quickly switch models in load requester with various L/R+X combinations.
+ Risky operations now use confirmation requesters.
+ It is now possible to step the emulation frame by frame.
+ Added pouet.net and Tipshop pokes library to servers.cfg.
* Implemented HTTP redirects, required by some pouet.net sites.
+ Directly poke decimal, hexadecimal, or binary values in the data dump view.
* Switched to PNG for background and icon graphics. The BMP support remains, but note that some names have changed – check skins/readme.txt for details.
* Augmented the 128k keyboard graphics with symbol characters. Thanks, Paddy.
* The selected keyboard is now saved to the config file.
* Distinguish the load and save slot screens with colored slot frames.
* Disable the keyboard matrix effect during multiplayer session. It is often difficult enough to configure the controls even without it.
* Switching to maximum speed while loading tapes in fast mode now disables the display updates entirely. Handy for slight speed boost if you feel desperate.
* Other subtle changes (nicer boot message, increased cheat poke limit).
* Fixed loading of Pentagon SZX files (ROM paging, step direction).
* Minor bugfixes (libfat mkdir and aliasing, ZIP long name skipping).

Thanks to http://nintendomax.com/viewtopic.php?t=14256&f=19 for the news.

http://zxds.raxoft.cz/

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DS2x86 v0.36 (DOS emu for NDS)

DS2x86 by Patrick Aalto is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. DS2x86 is a port of DSx86 port using the SuperCard DSTwo’s MIPS processor, therefor it will just run with such a card.

Changes:

– Implemented “rep stosd” for Mode-X with irregular map mask (Micro Machines 2)
– Forced INT 15 AH=88 to report no extended memory (Borland RTM DOS Extender)
– Implemented “LAST_FIT” memory allocation strategy handling (Borland RTM DOS Extender)
– Implemented “LES reg,m16:16” page fault handling (Borland RTM DOS Extender)
– Implemented INT 21 AH=4D proper return mode reporting (Borland RTM DOS Extender)
– Improved SB emulation to not hang after invalid SB command (Jazz Jackrabbit)
– Implemented support for reading data from file to Mode-X VRAM (Jazz Jackrabbit)
– Implemented proper AdLib timer handling (Mortal Kombat etc SB detection)
– Fixed a bug in ARM9 SB audio buffering scheme (Mortal Kombat, Supaplex, etc)

Thanks to http://nintendomax.com/viewtopic.php?t=14263&f=19 for the news.

http://dsx86.patrickaalto.com/

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Micro Lua DS v4.2 (NDS misc)

Micro Lua DS” is a Lua programing language and interpretor for Nintendo DS. Source code can be found here.

Release notes:

* Added Papymouge’s shell as the default one.

Thanks to http://nintendomax.com/viewtopic.php?t=14275&f=19 for the news.

http://microlua.xooit.fr/t933-MicroLua-4-5.htm

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