Category: Nintendo DS

Manic Miner v1.0 (NDS Game)

Alekmaul ported Andy Nobles (http://www.andynoble.co.uk/games.htm ) Manic Miner game to the Nintendo DS.

Quote:

The aim is to guide Manic Miner collecting different keys in the level and after to reach the blinking exit of level to go next level.

Thanks to www.nintendomax.com for the news.

http://www.portabledev.com/pages/ds/jeuxdev.-perso/manicminer.php

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Sprite Combat v2.1 (NDS Game)

Sprite Combat is a “Rock Paper Scissors”-like game where the user chooses an option between a Sword, Energy Ball and Shield.

Changes:

v2.1 -> Music!! Yes, now we have sound effects!
Featuring a snick of the story mode!
The ROM name is now without the version number (saving)
Even better fading (now even the text and sprites fade in!)
“Press B to go back.” added in many places to help users
Refined the code a bit
Fixed some places where the text was placed irregularly

v2.0 -> Hoof! Major Updates here:
Added a Help doc
Added a nice Credits doc
Fixed bug where the scores don’t reset to 0
Records that keep track of your no. of wins and losses
SAVING!! Yes, there is saving now!
Minor Bug fixes to the text
Score required to win reduced from 20 to 10
New Game Icon!
Removed the white background on request
Changed the font for better readability
“Opponent’s Score:” – “Opponent:” and “Your Score” – “You:”

Thanks to http://www.nintendomax.com/viewtopic.php?t=11116&f=19 for the news.

http://dsgamemaker.com/forum/viewtopic.php?f=28&t=3131

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Pixelh8 Music Tech Master Stroke DS (NDS misc)

The Pixelh8 Music Tech Master Stroke DS is a real time synthesizer for the Nintendo DS system it allows for extensive sound design and is the natural evolution of the Music Tech Series allowing for the classic chip tune sound on a modern device.

The new system allows for keyboard style play by pressing “X” to bring up the 2 Ocatve Xylophone or classic Music Tech mode by using the directional pad to control the sounds in the same way as the Music Tech Game Boy and Pro Performer Game Boy Advance.

Loads of new combinations are possible as you can now combine interval settings with time based effects as well as using the noise channel instead of tone and the easy change between menus allow for quick change during performance.

All sounds are produced via the on board sound chip and no samples or sample manipulation is used, this is a real time chip tune synth for the DS.

Thanks to http://www.tehskeen.com/viewarticle.php?articleid=5395 and http://www.nintendomax.com/viewtopic.php?t=11074&f=19 for the news.

http://pixelh8.co.uk/download/

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Sprite Combat v1.1 (NDS Game)

Sprite Combat is a “Rock Paper Scissors”-like game where the user chooses an option between a Sword, Energy Ball and Shield.

This version adds fading and improved animations.

Thanks to http://www.nintendomax.com/viewtopic.php?t=11079&f=19 for the news.

http://dsgamemaker.com/forum/viewtopic.php?f=28&t=3131

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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