Category: Nintendo DS
DSx86 v0.01 (Alpha) (DOS emu for NDS)

DSx86 is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console.

Currently DSx86 emulates the following:

80186 processor (which is actually a 80286 processor without the protected mode stuff)
MCGA graphics adapter (a stripped-down VGA with a maximum resolution of 320×200)
SoundBlaster (including AdLib-compatible FM sounds) sound card
83-key US keyboard

Release notes:

Version 0.01 Alpha. Pretty much everything in it is still temporary or unfinished, but feel free to test it and report all problems you find! See the release notes!

News source: http://forum.gbadev.org/viewtopic.php?t=16956

http://dsx86.patrickaalto.com/

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K2 – 029 – Numbering Sucks (NDS Demo)

“K2 – 029 : Numbering Sucks” by K2 is probably the very first Nintendo DS demo making use of both screens to show 3D objects at the same time.

Overall this demo has style and can be called one of the best technical demonstrations for the Nintendo DS so far.

http://www.pouet.net/prod.php?which=54214

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Puc McAwesome (NDS Game)

Puc McAwesome by SVatG, released at TUM 2009 and ranked 1st in the game development category.

http://www.pouet.net/prod.php?which=54211

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Yetinoel (WIP) (NDS Game)

Yetinoel is a first person shooter by Smealum. It uses the “DawnSeeker” engine. This is a demo version.

Quote:

The bloody Yeti kidnapped Father Christmas to levitate in a pyramid and you must kill them all to save him. It is a FPS, so DPAD / ABXY to move stylus to aim and L / R to shoot.

Thanks to www.nintendomax.com for the news.

http://www.dev-fr.org/index.php/topic,4538.msg45024.html

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Pesca (28-12-2009) (NDS Game)

Baro made this game for college, as part of a project on the Nintendo DS.

Quote:

The game consists on moving a pack of dynamite in a lake full of fish, and try to catch as many fish as you can. Move the dynamite with the pad, it can go sideways or down (up and down just make it go down faster or slower), and touch it to explode.
Honestly, the game has some bugs, but hey, I passed.

Thanks to www.nintendomax.com for the news.

http://palib-dev.com/forum/index.php/topic,80.0.html

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PingPong v2.05 (NDS Lua Game)

PingPong is a Pong game written in Nano Lua for Nintendo DS.

Thanks to http://www.nintendomax.com for the news.

http://microlua.xooit.fr/t380-PingPong.htm

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Car Playing v2.73 (NDS Lua Game)

Car Playing is a simple surviving game. Avoid to crash with other cars.

Changes:

So this is the last version, which adds only (the user) can pass the introduction screen with A, which is useful if you restart the game.

Thanks to www.nintendomax.com for the news.

http://microlua.xooit.fr/t395-CarPlaying.htm

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Maze Algorithm (Beta) (NDS misc)

Basically “Maze Algorithm” is the brain of a maze game. It randomly generates a “perfect” maze, with only one solution per maze – every stylus press.

http://palib-dev.com/forum/index.php/topic,72.0.html

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DemoLab – Maze (NDS misc)

Cid2Mizard released a random maze generator, the source code is included.

http://nintendomax.com/viewtopic.php?t=11061&f=19

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Helicopter DS v1.1 (NDS Game)

34®ß0*3® released Helicopter DS, you have to steer the helicopter through the tunnel.

Quote:

This is my first official project that I’ll be releasing this year, and I mainly coded it yesterday, and today.
I first played a version of this game on the wii (http://wiibrew.org/wiki/Helii) (my version also uses the same base image for the sprite) I thought it was very fun, but then I realized that there wasn’t a hand-held version, I then began the quest to create it. I made this game during 4 different days(not including sprite-work) and it was fun making it. This game is a work in progress, so you can expect new updates in the next few months.

Helicopter DS is a game in which you press the A button to increase you altitude, in which to avoid all of the green obstacles. Also, get the +500 points, and you will get 500 more points. This game is better than the Flash Game, But not as good as the Wii one.

Thanks to www.nintendomax.com for the news.

http://palib-dev.com/forum/index.php/topic,71.0.html

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