Category: Wii
Added Aug 16, 2009, Under:
Wii
AnyTitle Deleter MOD is an unofficial mod by Red Squirrel of tona’s AnyTitle Deleter.
It keeps all original tona’s AnyTitle Deleter functions but it allows the program to show the real names of titles instead of just ID numbers, making it easier to select which ones you actually want to delete.
From MOD v3 it has some new features, as a installed titles backupper, or the possibility to exit rebooting the Wii.
Changes:
– Added a function to select with which IOS to start the program. So if you get an error at program startup procedure just restart the program choosing another IOS (with flash access).
– The number of entries read from the database.txt has been increased from 1000 to 10000.
http://wiibrew.org/wiki/AnyTitle_Deleter_MOD
Added Aug 15, 2009, Under:
Wii
ShootMii is a Wii Tank shooting game.
Changes:
* Burst mode added (when the fury jauge is full)
* Other improvements
Thanks to www.tehskeen.com for the news.
http://code.google.com/p/shootmii/
Added Aug 15, 2009, Under:
Wii
A simple yet addictive game, just point and click on two or more connected and identical ‘chunks’ to ‘munch’ them up.
Changes:
– Added first really nice skin! Thanks to my friends for helping with the artwork 😛
– Added more skining options:
* font.ttf (optional), falls back to default if not found
* skin.xml (optional), all settings are completly optional (remove setting / iten if you want the default behavior), for a full example see: File:Skin.xml
* Calibrate for cursor hot spot
* Adjust the placement of the Player number on the cursor
* Add colors for both text and shadows
* Assign colors & shadow to player related texts (currently the only text is the number on the cursor) the default is currently black + white for all players
http://wiibrew.org/wiki/Chunk_Munch
Added Aug 14, 2009, Under:
Wii
A simple yet addictive game, just point and click on two or more connected and identical ‘chunks’ to ‘munch’ them up.
Changes:
– Texts are now much clearer (added a black or white edge through multiple font renderings)
– Multiplayer co-op, with color and number seperation (skinning support for colors will be added later)
– Example skin update, to make it look a bit nicer
– Used fractal art instead of a gradient fill for Example Skin Background.
– Found and fixed a bug where the game would think it had ended, even though there was still one move left
http://wiibrew.org/wiki/Chunk_Munch
Added Aug 12, 2009, Under:
Wii
ShootMii is a Wii Tank shooting game.
Changes:
Version 0.8.6 Two new bonuses : The false heart which lower your life, the blue guided missile which can be guided using left and right
Version 0.8.5 Last known crash corrected
Thanks to www.nintendomax.com for the news.
http://code.google.com/p/shootmii/
Added Aug 11, 2009, Under:
Wii
Betwiin is a tool that will let you convert NAND dumps from one Wii to run on another.
Usage:
Copy input dump file to input/flash.bin.
Copy input keys to input/.
Copy output keys to output/.
Run betwiin.py, wait several minutes.
Take output file from output/flash.bin and use as appropriate.
http://www.wiibrew.org/wiki/Betwiin
Added Aug 11, 2009, Under:
Wii
This is an application to toggle SRAM settings such as the mono/stereo setting and the language used by GameCube games and the system IPL. The goal of this app is to make PAL GameCube games run on a NTSC GameCube/Wii with the desired language, because all PAL games will play in english on a NSTC environment.
This is a clone of emu_kidid’s SRAM Language Modifier v1.1. It has the same features except the SRAM HEX viewer (planned for the next version).
Changes:
Added warning message for wii’s disk channel launching.
Fixed some issues when printing the language names on screen.
http://www.wiibrew.org/wiki/Open_Sram_Language_Modifier
Added Aug 10, 2009, Under:
Wii
The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don’t need to take your SD card out. You don’t even need a computer! You can also delete homebrew you no longer want.
No more dead links, no more extracting files, no more finding out that the homebrew application doesn’t include an icon.png and meta.xml in the zip file!
Changes:
Fixed issue with icons not being loaded, removing an application from the queue bug and updated meta.xml handling when updating HBB
Thanks to www.tehskeen.com for the news.
http://www.codemii.com/2009/08/09/hbb-updated-to-v034/
Added Aug 10, 2009, Under:
Wii
Native Wii Code Downloader. Downloads Wiird .txt files from the Wiird code database to the SD card and renames them to the name of the game they are used for. To use the cheats in game, txt codes/cheats files must be converted into .gct format by using WiiCM or CheatManager.
Changes:
Fixed bug in file parsing that caused program to hang when encountering google analytics code.
http://wiibrew.org/wiki/Code_Downloader
Added Aug 10, 2009, Under:
Wii
BootMii Configuration Editor llows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.
Changes:
– Automatic download/updating of application when a new version is released
– Additional option in the settings menu (accessed via the ‘home’ button). This option allows to enable/disable the automatic update/version checking and is particularly useful if you run this on a wii without an internet connection
– Settings File paths are now resolved from the argv/argc parameters when supplied from the loader (N.B. the homebrew channel does provide these). If not supplied then a default location of ‘SD:/apps/Bootmii_cfg_ed‘ is assumed
http://wiibrew.org/wiki/BootMii_Configuration_Editor