Category: Wii
Added May 23, 2009, Under:
Wii
Spiffin has released a new homebrew game for the Nintendo Wii. CombatWii is based off of the old Atari tank shoot-em up game Combat.
Release notes:
A game based on the old Atari tank shoot-em up game Combat. The Wii version is actually a semi-port of a PC game me and 2 other university students developed as a software project back in 2001. The game was programmed in C++ and utilized the following two libraries; Allegro (gamedev lib), Libnet (network lib). The game worked out pretty well and we had alot fun developing it. The final version (only version to be released) included 4 different game types; Deathmatch, Capture the Flag, Panic & Run For It!. It also included 6 different weapons; Machine gun, Rocket launcher, Laser cannon, Grenade launcher, Mine layer/sweeper and Freeze cannon. Not all weapons were available from start, instead you had to hunt down bonus boxes, aka Pick-ups, that randomly appeared on the map. These pickups did not just contain new weapons, they could also be power-ups that gave more health, increased your speed, increased detail level on radar, etc, so your primary goal was not always to kill your opponents, but instead to hunt down these bonuses. In the 2 latter game types two special objects were used: Flag; An object you strived to grab and hold on to, and Bomb; An object to tried to stay away from. The game was a multi direction scroller with quite large maps. Only one player could play on the same screen, so network play was a must if you wanted to play against others. To give the player a good overview of what was happening on the map (maps were often 2-3 times larger than the screen) a radar was located on the players sidebar (HUD), where also the players health and score were shown.
Thanks to brakken / http://www.tehskeen.com for the news.
http://www.spiffen.com/combatwii/
Added May 23, 2009, Under:
Wii
FS Toolbox is a dangerous program, and it is advised that you only use it if you have a sufficient understanding of how the Wii system memory works and what files not to mess with. You should probably use BootMii to backup your Wii before continuing. FS Toolbox is a NAND browser that can dump files from the nand to sd card and write files from sd card to the nand,with this you can edit files on the nand to test stuff out and to have backups of your files if something ever goes wrong.
The creator of this application takes no responsibility for the damage that you may cause to your console when using this.
http://wiibrew.org/wiki/FSToolbox
Added May 22, 2009, Under:
Wii
WiiBuilder is a Windows software to use for Wii homebrew development.
Changes:
– Wii Homebrew folder viewer
– Icons in listbox
– Could now use Unicode path in file name (I think)
– Default font in Vista is Segoe UI 9
– MP3 file converted to C array
http://wiibrew.org/wiki/WiiBuilder
Added May 22, 2009, Under:
Wii
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify – don’t be afraid to change the way it works or expand it to suit your GUI’s purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project!
Changes:
– Add file browser class to template – browses your SD card
– New images for the template (thanks mvit!)
– Add a function to get the parent element
http://wiibrew.org/wiki/Libwiigui
Italian Parking by ElectroKidd is a 3D puzzle game for Wii. You need to guide your car out of a stucked place in as few moves as possible.
Added May 22, 2009, Under:
Wii
Italian Parking by ElectroKidd is a 3D puzzle game for Wii. You need to guide your car out of a stucked place in as few moves as possible.
http://wiibrew.org/wiki/ItalianParking
Added May 21, 2009, Under:
Wii
Gecko OS (formerly Gecko Region Free) by Nuke lets you load Wii games from other regions.
Changes:
The “No Hooks” option should work correctly now
Displayed code line limit was one line greater than the actual limit, that is now fixed
Displayed channel names are more complete
Improved Gamecube disc detection
Games that use IOS 36 (for example, Super Smash Bros. Brawl) no longer require a second disc spin-up when loading
Thanks to http://www.tehskeen.com for the news.
http://wiird.l0nk.org/forum/index.php/topic,3228.0.html
Hex is a 2 player board game invented by Piet Hein and John Nash. For the rules of Hex see Wikipedia -> http://en.wikipedia.org/wiki/Hex_(board_game)
Added May 21, 2009, Under:
Wii
Hex is a 2 player board game invented by Piet Hein and John Nash. For the rules of Hex see Wikipedia -> http://en.wikipedia.org/wiki/Hex_(board_game)
http://wiibrew.org/wiki/Hex
Added May 19, 2009, Under:
Wii
A utility to analyse the play history on the Wii (shown under Today’s Accomplishments on the Wii Message Board). Show such stats for each game/channel, including total time played, total number of times played, average time played, first and last time played.
Changes:
Fixed bug that caused the program to sometimes skip a few play logs and could on rare occasions cause the program to hang when loading (thanks bengalih).
http://wiibrew.org/wiki/Playstats