Category: Wii
Added Apr 14, 2009, Under:
Wii
Tantric has released a new version of his continued port of FCE Ultra GX a NES emulator for both the Nintendo Wii and GameCube.
Changes:
New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
Onscreen keyboard for changing save/load folders and network settings
Menu configuration options (configurable exit button, Wiimote orientation, volumes)
Configurable button mapping for zapper
New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
SMB reconnection feature
ISI issue fixed
Thanks to http://www.wiibrew.org and http://www.tehskeen.com for the news.
http://code.google.com/p/fceugc/
Added Apr 14, 2009, Under:
Wii
Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.
Changes:
Fixed turning off autosave in menu
Keyboard fixed, more keys added
Fixed 7z loading from DVD
Enable auto loading and renaming of SRAM save without “Auto” in the name
PAL resolution fixed – no more letterboxing
File browser scrollbar box now draggable, arrow buttons now scroll list
Better handling of multiple on-screen wiimotes
Menu restructured – new “Game Settings” menu
Source: http://www.wiibrew.org and http://www.tehskeen.com
http://code.google.com/p/snes9x-gx
Added Apr 14, 2009, Under:
Wii
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify – don’t be afraid to change the way it works or expand it to suit your GUI’s purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project!
Changes:
Fixed letterboxing on PAL
Add STATE_HELD for held button actions (eg: draggable elements)
Now tracks state changes per-remote
Default constructor for GuiImage
Keyboard corrections, added more keyboard keys
Better handling of multiple wiimote cursors on-screen
Added functions for the ability to alter button behavior for all states
Documented GuiTrigger class
Refactor – moved trigger class definition to gui.h
http://wiibrew.org/wiki/Libwiigui
Added Apr 12, 2009, Under:
Wii
The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don’t need to take your SD card out. You don’t even need a computer! You can also delete homebrew you no longer want.
No more dead links, no more extracting files, no more finding out that the homebrew application doesn’t include an icon.png and meta.xml in the zip file!
Changes:
– Brand new GUI (thanks DayDreamOz)
– Ability to scroll through applications without waiting to download images (images loading or being downloaded will show as “Image not found”)
– Images download in the background
– Much more information on applications which includes a longer description, author, version, size, date, SDHC support and controllers supported
– Shows the total amount of downloads for each application
– Ability to rate applications and shows an average rating
– Ability to queue applications for download in a download queue and download all at once
– Ability to sort applications by date, rating and download count
– Added background music (off by default, change loop.mod with your own music if you like)
– Uses threads
– Ability to move the cursor once downloading or extracting
– Ability to cancel extracting process
– Ability to work offline (by pressing the 1 Button when HBB is initialising the network)
– Ability to hide installed applications from the lists
– Checks for SD card to make sure there is enough free space before downloading each application
– Settings now include show SD card space, check free space, hide installed applications, retreive my rating, background music, rumble, update icon and offline mode
– Added lots of help screens
– Added widescreen support (thanks Cashman)
– Checks that server connected to is really www.codemii.com
– Added check to make sure the SD card isn’t locked
– Downloads all image files before loading HBB v0.3 the first time to make things faster
http://wiibrew.org/wiki/Homebrew_Browser
Added Apr 11, 2009, Under:
Wii
Universal updater for wii system channels, installs some IOS, doesnt touch system menu.
WiiSCU uses PatchMii to update the following to their latest versions:
IOS16
IOS38
IOS51
IOS60
IOS61
News Channel
Weather Channel
Mii Channel
Photo Channel (v1.1)
Shop Channel
Changes:
0.2: patchmii_network_init() now retries a few times if it fails.
http://wiibrew.org/wiki/WiiSCU
Added Apr 11, 2009, Under:
Wii
ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth.
Changes:
Added Graphical menu using libwiigui
Added ability to delete and add games via gui
http://wiibrew.org/wiki/ONScripter
Added Apr 10, 2009, Under:
Wii
Brakken ( http://www.tehskeen.com ) has been in touch with the Team behind the new Channel Based Exploit for the Nintendo Wii that will let you run unsigned code without the need for the Twilight Princess Exploit which has been squashed by Nintendo in their most recent System Menu update. The video linked below shows the exploit installing the Homebrew Channel.
Thanks brakken again for the news!
http://www.youtube.com/watch?v=-bCi0flUyDU
Added Apr 9, 2009, Under:
Wii
The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don’t need to take your SD card out. You don’t even need a computer! You can also delete homebrew you no longer want.
No more dead links, no more extracting files, no more finding out that the homebrew application doesn’t include an icon.png and meta.xml in the zip file!
Release notes:
Another quick fix for the homebrew browser, this time my host is moving me to another server which means the codemii.com IP address will change. I recommend everyone update as once the codemii.com website has moved servers, if you have HBB v0.2.5c or below, it won’t work. (I know, I should have implemented this feature earlier
Thanks to http://www.tehskeen.com for the news.
http://www.codemii.com/2009/04/06/hbb-updated-to-v025d/
Added Apr 9, 2009, Under:
Wii
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar to Tic-Tac-Toe.
This is a 2 player game. Unless you have a split personality, you will need to install a second player (not included) somewhere near your Wii.
Release notes:
For 1.2+, the fix was to make std::string path be global and edit line 564 to reflect that. (Thanks to rck`d & TD-Linux for the idea for this fix. TD-Linux had a better solution, but I didn’t implement it yet.)
http://wiibrew.org/wiki/Iiii
Added Apr 8, 2009, Under:
Wii
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar to Tic-Tac-Toe.
This is a 2 player game. Unless you have a split personality, you will need to install a second player (not included) somewhere near your Wii.
Changes:
Really loads images from path/images/ now
Pieces slide down rather than teleporting to the bottom.
http://wiibrew.org/wiki/Iiii