Category: Wii
Added Apr 4, 2009, Under:
Wii
Universal updater for wii system channels, installs some IOS, doesnt touch system menu.
WiiSCU uses PatchMii to update the following to their latest versions:
IOS16
IOS38
IOS51
IOS60
IOS61
News Channel
Weather Channel
Mii Channel
Photo Channel (v1.1)
Shop Channel
http://wiibrew.org/wiki/WiiSCU
Added Apr 4, 2009, Under:
Wii
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify – don’t be afraid to change the way it works or expand it to suit your GUI’s purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project!
http://wiibrew.org/wiki/Libwiigui
Added Apr 2, 2009, Under:
Wii
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar to Tic-Tac-Toe.
This is a 2 player game. Unless you have a split personality, you will need to install a second player (not included) somewhere near your Wii.
http://wiibrew.org/wiki/Iiii
Added Apr 2, 2009, Under:
Wii
A utility to analyse the play history on the Wii (shown under Today’s Accomplishments on the Wii Message Board). Show such stats for each game/channel, including total time played, total number of times played, average time played, first and last time played.
http://wiibrew.org/wiki/Playstats
Added Apr 2, 2009, Under:
Wii
The WiiNewz community is warning about “dangerous files”. Their original article is linked below.
Quote:
It has come to our attention that there are numerous “joke” or otherwise dangerous files currently in circulation. These include preloader 0.29, several “channel” versions of the USB Loader, etc. that contain “Rick rolls” or otherwise malicious code.
Sorry… this is not funny to some of us.
The majority of the apps are originating from GBAT3mp. The administrators there can no longer keep up with the massive amount of lameness that emanates from their forum. As a result, we are no longer allowing hotlinks to their site.
In addition, there is now a release from “Team Twiizlers” claiming to be a preview of BootMii. It is, of course, fake and will only display a message saying …
“Hello World!
LOL IT WORKS! Welcome to the Team Twizzlers BootMiiOut installer. Normally we would insert a disclaimer here, but the state of the economy has forced us to cut costs.
The installer will install Google Toolbar and IOS1337. We forgot to map the install process to a Wiimote button, so users will need to whine in #wiidev about this issue. Meanwhile, the HOME key will exit.”
Do not install anything on your Wii until has been confirmed legitimate by more than one user!!!
Thanks to http://www.tehskeen.com for the news.
http://wiinewz.com/forums/nintendo-news/94873-warning-dangerous-files-in-circuilation.html
Added Apr 1, 2009, Under:
Wii
Preloader ‘replaces’ the systemmenu (it’s not really replaced, its main.dol is just renamed) with a simple loader which allows you to automatically load the HBC, a .dol you can install from SD or the systemmenu. It also allows you to use simple patches on the systemmenu.
Warning: This homebrew application will brick your Wii if you misuse it!
Changes:
– added a feature to load the system menu with any IOS version you want.
– The installer includes an IOS patcher which when found patches IOS60 so preloader can fully work with system menu 4.0
– Moved some text around for better visibility on 4:3 screens
– fixed a bug which let the disc endlessly spin when wc24 was enabled and the wii got turned off
– fixed a bug which broke system menu loading when the system got formated
Update:
According to http://www.tehskeen.com -> Crediar thought it would be funny to release his idea of an April fools prank in the form of a fake Preloader release. Instead of it’s normal functionality you’re left with a Wii that won’t boot – for a day. I advise anyone with a brain to not install this.
Added Mar 31, 2009, Under:
Wii
A futuristic pong style game for Nintendo Wii.
Quote:
Komopong wii is a game based on the legendary pong, is a way for one player and one for two players, although in the future I would like to add more levels. The main novelty of this pong is to be controlled by moving the Wiimote XD also incorporates vibration to feel the impact of the ball in your paddle, another thing you can do is to rotate the paddle by turning the Wiimote, to change the angle of rebound the ball.
The mechanics of the game is simple, note the maximum number of points his rival before the end of the counter, the one with more points wins. 🙂
Thanks to www.nintendomax.com for the news.
http://wiibrew.org/wiki/Komopong_wii
Added Mar 31, 2009, Under:
Wii
This is just a preview of a HomeMenu C++ class MetaFight is working on. It’s graphics library independent, so there aren’t too many hassles there. It also allows you to associate your own functions to events such as when the menu opens, closes, redraws.
Quote:
I’ll be busy for the next few weeks so I won’t be able to work on HomeMenu much. Since a few people have contacted me about getting the source I thought I’d release it early. The source is still for the incomplete preview, but a full v1 release shouldn’t be too far away.
Enjoy!
http://wiibrew.org/wiki/HomeMenu
Added Mar 31, 2009, Under:
Wii
Nintendomax, a french homebrew development community and news page, have announced their Wii Coding Competition 2009.
There are two existing categories, Games and Applications. Deadline is the 31st May 2009. Some of the prizes are 1 Wii, 1 DSi, 2 DSLite and more.
Also check out for the upcomming PDRoms Coding Competition v4.01, which will be fully announced on 2nd April 2009.
http://nintendomax.com/index.php?topic_id=9796&format=news
Added Mar 30, 2009, Under:
Wii
Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.
Put .t64 or .d64 files in /apps/frodo/images on your SD card. The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card and the preferences are stored persistently. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.
Thanks to http://www.aep-emu.de for the news.
http://code.google.com/p/frodo-wii/downloads/list