Universal updater for wii system channels, installs some IOS, doesnt touch system menu. Read more about WiiSCU v0.1 (Wii Application)
Category: Wii
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify - don't be afraid to change the way it works or expand it to suit your GUI's purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project! Read more about libwiigui v1.0 (Wii misc)
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar to Tic-Tac-Toe. Read more about iiii v1.0 (Wii Game)
A utility to analyse the play history on the Wii (shown under Today's Accomplishments on the Wii Message Board). Show such stats for each game/channel, including total time played, total number of times played, average time played, first and last time played. Read more about Playstats v1.0 (Wii Application)
The WiiNewz community is warning about "dangerous files". Their original article is linked below. Read more about Dangerous Files in Circulation (Wii misc)
Preloader 'replaces' the systemmenu (it's not really replaced, its main.dol is just renamed) with a simple loader which allows you to automatically load the HBC, a .dol you can install from SD or the systemmenu. It also allows you to use simple patches on the systemmenu. Read more about Preloader v0.29 (Wii misc)
A futuristic pong style game for Nintendo Wii. Read more about KomoPong Wii v0.9 (Wii Game)
This is just a preview of a HomeMenu C++ class MetaFight is working on. It's graphics library independent, so there aren't too many hassles there. It also allows you to associate your own functions to events such as when the menu opens, closes, redraws. Read more about HomeMenu (30-03-2009) (Wii misc)
Nintendomax, a french homebrew development community and news page, have announced their Wii Coding Competition 2009. Read more about Nintendomax Wii Coding Competition 2009 (Wii misc)
Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii. Read more about Frodo v9 (RC2) (C64 emu for Wii)