Category: Wii
Cubiic v0.1a2 (Wii Game)

Cubiic brings the Magic Cube puzzle game to the Wii.

Changes:

* added some textures to make the cube look more realistic
* fixed: timer now gets reset when starting a new game
* fixed: number of tries now gets reset when starting a new game

http://wiibrew.org/wiki/Cubiic

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Wii Device Library v1.1 (Wii misc)

Wii Device Library is a cross platform C# class library that provides an interface to various Wii related devices, like the Wiimote, Classic Controller, Nunchuk and Balance Board.

It’s possible to use Wii devices like the Wiimote or Balance Board with your computer. All you need besides one of these devices is some kind of bluetooth device. This could either be a bluetooth dongle or bluetooth built into your pc or laptop.

When using the Wii Device Library you don’t have to worry about all the bluetooth stuff, you can just access your device of choice through a simple and intuitive interface. Also new Wii devices and extensions can be implemented by this interface without recompiling Wii Device Library.

Another nice feature is the ability to scan for Wii devices through bluetooth and connect to them when they are available. This makes it possible to automatically connect to Wii devices when they are syncing. It uses the libraries of several bluetooth stacks to scan, connect and communicate with the Wii devices. Also this part of the library can be extended with support for more bluetooth stacks and/or operating systems.

http://wiibrew.org/wiki/Wii_Device_Library

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Frodo Comfort v8 (C64 emu for Wii)

Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.

Put .t64 or .d64 files in /apps/frodo/images on your SD card. The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card and the preferences are stored persistently. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.

Holger Eilts has made a version with better menu layout, alternative USB keyboard support, screenshots and the ability to load files within D64s directly. This release tree is known as “Frodo Comfort”. It’s based on Frodo v8 and therefore does not have network support.

http://wiibrew.org/wiki/Frodo

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Kidspaint v1.1 (Wii misc)

Kidspaint is a painting program mainly for kids.

Changes:

– Up to four persons can now paint simultaneously
– B button now paints as well
– Added two shades of brown to palette

http://wiibrew.org/wiki/Kidspaint

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ScummVM Wii (Revision 39954) (Wii misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!!!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.

Changes:

– Fixed the Enter key in the VKEYBD

Thanks to http://www.tehskeen.com for the news.

http://forums.scummvm.org/viewtopic.php?t=6599

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Wii GeckoOS v1.8.0.2 (Wii Application)

brkirch has released a new version of his version of Gecko OS a Nintendo Wii hacking accessory. Using Gecko OS by itself you can boot imports and use cheat codes. However, if you use it along with the USB Gecko you can hack your own codes and have access to enhanced debugging features.

Changes:

* GC memory card crash fixed thanks to Nuke
* A core dump that occurs on some Wiis when launching certain games should no longer occur
* Fixed code list start for gameconfig.txt
* A minor Ocarina fix to ensure ASM insert codes will work properly
* Exit no longer causes a core dump if Gecko was launched by a loader that lacks return to loader functionality (such as preloader); instead exit returns to the Homebrew Channel, or resets the Wii if the Homebrew Channel is not installed

Thanks to http://www.tehskeen.com for the news.

http://wiird.l0nk.org/forum/index.php/topic,3144.0.html

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Wii GeckoOS v1.8 (Wii Application)

Wii GeckoOS can act alone or take advantage of his USB Gecko Nintendo Wii development adapter. One cool feature of the OS is the fact you can boot it with the homebrew channel and use it’s Region Free feature to boot other region games on your Wii.

Changes:

Multidol games work through Gecko’s game loader, rebooter is no longer required for them
To ensure games are fully functional the game loader now uses the IOS requested by the game (as a result there is no 002 error, that error is due to game loaders booting a game with the wrong IOS)
If a game requests an IOS that you don’t have, the game’s update partition will be searched for the IOS and the option to install the IOS will be given if it is found (if you have a modchip, turn off update blocking!)
It is now possible to select not to load the debugger, which increases the number of code lines allowed by Ocarina
New hooks have been added so that most (if not all) Wii games can be hooked
Rebooter will use the hook selected on the config menu to hook games
Rebooter is now compatible with preloader
The menu interface has been improved, and you can load a custom background by creating a 640×480 PNG-24 file, naming it background.png, and putting it at the root of your SD card
The menu configuration can be saved, and the saved configuration will be loaded automatically when Gecko starts
A configuration file can be created for game specific settings like hook type
New code types are supported by the code handler
GPF (gecko patch file) support

Thanks to http://www.tehskeen.com for the news.

http://wiird.l0nk.org/forum/index.php/topic,3144.0.html

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Kidspaint v1.0 (Wii misc)

Kidspaint is a painting program mainly for kids.

http://wiibrew.org/wiki/Kidspaint

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ONScripter v04.2009a (Wii misc)

ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth.

Changes:

Merged latest upstream changes
Fixed specifying multiple archive paths
Added ogg_only option to xml file

http://wiibrew.org/wiki/ONScripter

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Still Alive Wii (WIP) (Wii Game)

t4ils is currently working on a remake of his game “StillAliveDS” to Nintendo’s Wii console. Still Alive to is a puzzle game inspired by Portal: The Flash Version which is a 2D renewal of Portal, developed by Valve Corporation.

Portal consists primarily of a series of puzzles that must be solved by teleporting the character and other simple objects by using a Portal Gun. The unusual physics allowed by the portal gun are the emphasis of Portal.

http://www.nintendomax.com/phpBB2/viewtopic.php?t=9864

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