Category: Wii
Yahtzwii v3.1 (Wii Game)

Yahtzee for the Wii!

Changes:

– Added Spanish language support.
– Fixed bug with undoing Bonus Yahtzees in Triple Yahtzee. (thanks Ricky de Jong)
– Fixed error in displaying Triple Yahtzee highscores.

http://wiibrew.org/wiki/Yahtzwii

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The Video Game v0.1 (Wii Game)

“The Video Game” is a shoot ’em all game for Wii. The game is FAR from done but its in a semi playable state.

Thanks to http://www.nintendomax.com/viewtopic.php?t=12039&f=54 for the news.

http://thatotherdev.wordpress.com/2010/07/08/the-video-game/

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libwiisprite v0.3.0d (Wii misc)

libwiisprite is a sprite library which uses GX as its underlying rendering engine. It is optimized for rapid fast game development, but can also be used for GUI applications.

Changes:

Fixed compatibility with the latest releases of libogc and libpng
Fixed a bug in the layer manager
A few minor tweaks and fixes including freeing up a little memory

http://wiibrew.org/wiki/Libwiisprite

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WiiSX (Beta 2.1) (PSX emu for Wii)

WiiSX is a PSX emulator for the Nintendo Gamecube & Wii brought to you by Wii64Team (emu_kidid, sepp256, tehpola). It is based on various PCSX code bases, see the credits section for specifics.

http://wiibrew.org/wiki/WiiSX

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UFO Racer v0.3 (Wii Game)

UFO Racer is going to be a UFO themed racing game. It’s currently in early stages.

Changes:

Track selection screen.
An additional included tracks.
AI controlled UFOs to race with.
A progress bar to shows how much of your current lap has been completed along with text displaying what lap number you are on.
After completing three laps you are now sent back to the track selection screen.

http://wiibrew.org/wiki/UFO_Racer

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WiiSX (Beta 2) (PSX emu for Wii)

WiiSX is a PSX emulator for the Nintendo Gamecube & Wii brought to you by Wii64Team (emu_kidid, sepp256, tehpola). It is based on various PCSX code bases, see the credits section for specifics.

http://wiibrew.org/wiki/WiiSX

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They Do Not Die v0.3 (Wii Game)

They Do Not Die is a 2D Zombie shooter with abstract visuals and a focus on customization with a soon to be added level editor.

Changes:

An added level selection screen and all four of the maps from the PC version have been included. There is a level viewer (which will in the future become an editor).
Improved character sprite rotation.
Progress bars have been added to represent how much health and energy you have.
Real time shadow test feature (hold down the 2 button to make the walls cast shadows).

http://wiibrew.org/wiki/They_Do_Not_Die

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SuperTux Wii v1.1 (Wii Game Port)

SuperTux Wii is a port of SuperTux, using SDL Wii.

Changes:

– Added USB support
– Cut Classic and Nunchuk Controller Support
– Reversed the 1 and 2 button
– Fixed Video Display Issues
– Cut the level editor (way too difficult to get working, just use it on another platform to make levels)
– All crashing and load time issues should be fixed
– Personalized the port for Wii
– Fixed Saving
– Various other fixes and tweaks

http://wiibrew.org/wiki/SuperTux_Wii

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WiiSCU v0.25 (Wii Application)

WiiSCU by Wack0 (mod of IOS51+shop by tona) – powered by PatchMii. The application gives you the option to install new versions of channels and IOSes without touching the system menu.

Changes:

– Tidied up code (again)
– Added some colour
– Removed support for IOS16 and IOS60
– Added IOS58
– Removed support to patch the trucha bug into IOS61
– Fixed meta.xml at long last

http://wiibrew.org/wiki/WiiSCU

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DeSmuME Wii (r185) (NDS emu for Wii)

DeSmuME Wii is a port of the Nintendo DS emulator DeSmuME to Wii homebrew.

At this point, 95% of DS games should be able to be booted and about 30% of those should be fully playable.

News source: http://www.nintendomax.com/viewtopic.php?t=12001&f=54 & http://www.wii-addict.fr/forum/DeSmuMe-Wii-R185-t20417.html

http://code.google.com/p/desmumewii/

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