Category: Wii
Wii Gamecube Homebrew Launcher v0.2.2 (Wii Application)

Launch Gamecube homebrew on Wii. Ensure that you read the documentation and understand what you are doing before using. This program modifies the MIOS and therefore can be dangerous.

Thanks to http://www.nintendomax.com/viewtopic.php?t=12005&f=54 for the news.

http://wiibrew.org/wiki/Wii_Gamecube_Homebrew_Launcher

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OpenBOR v3.0.2843 (Wii misc)

OpenBOR (Open Beats of Rage) is an open source engine to play Beats of Rage.

Beats of Rage is a freeware open source video game and moddable game engine made by Senile Team ( http://www.senileteam.com/beatsofrage.html ) and inspired by Sega’s classic Streets of Rage series. The term “moddable” means that the program allows users to create their own content, and thus their own beat-’em-up game, which is then called a “mod”.

Beats of Rage was first made available for download November 2003. It was not advertised in any way other than by word of mouth, yet it soon gained enormous popularity.

http://www.nintendomax.com/viewtopic.php?t=12008&f=54

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Console Shooter (Beta 1) (Wii Game)

Console Shooter is a “Space Invaders” style game with monochrome graphics for Wii.

http://www.nintendomax.com/viewtopic.php?t=11999&f=54

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Dance Clone v0.4 (Wii Game)

Dance Clone is exactly what it says it is. Its simply a DDR clone.

Release notes:

Here is the long overdue update to dance clone!

For those of you previously having trouble running it off of a USB storage device this should probably fix it for you. It will also of course still work perfectly from an SD card.

As requested you can now also play the game using a Classic controller D-Pad.

There are now hold notes (arrows that you need to hold down for an extended period of time rather then just tapping). The random step generator doesn’t use them yet so the step file for Rekcahdam’s Dance, NOW! (the included song) does have any. But if you import a Step Mania file (which I’m assuming is how most of you are getting most of your songs and step files anyways) that uses them then they will get used in the game.

After you select a song it will now not only check if the song has a Dance Clone step file but will also check what difficulty modes that file has tracks for rather then assuming its setup for all of them (a LOT of available Step Mania songs don’t actually have 5 difficulty modes). Instead of just making them unclickable now it wont even show buttons for difficulty modes that are unavailable.

There are a verity of other small fixes and changes and things. Some things should be faster and a very small portion of files that couldn’t be imported previously may now be importable and there should be fewer crashes. I also widened the range in which hitting a step will count as perfect instead of good.

Thanks to http://www.nintendomax.com/viewtopic.php?t=11997&f=54 for the news.

http://thatotherdev.wordpress.com/

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WiiRadio v0.6 (Wii Application)

WiiRadio is a SHOUTcast stream player. It can read from thousands of Internet radio streams and play them back on the Wii.

Changes:

More Visuals
Added Icecast Support
Search on stations
Connection to a stream address
Booting from USB support
Widescreen setting
Added ability for user to select visual mix mode or single mode
Bug Fixes

http://wiibrew.org/wiki/WiiRadio

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Metaphrasis v0.1.2 (Wii misc)

Metaphrasis is a static conversion class for transforming RGBA image buffers into various GX texture formats for Wii homebrew development. Metaphrasis is written in C++ and makes use of a community standard and newly developed algorithms for conversion of 32-bit RGBA data buffers into various GX texture formats common to both the Gamecube and Wii platforms.

This library was developed in-full by Armin Tamzarian with the support of developers in #wiidev on EFnet, Chaosteil of libwiisprite, and DrTwox of GRRLIB.

Full Doxygen API documentation is included within the download archive for assistance with program integration.

http://wiibrew.org/wiki/Metaphrasis

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FreeTypeGX v0.3.1 (Wii misc)

FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB.

Note: As of version 0.2.1 FreeTypeGX has forked into two disparate projects and now relies upon the Metaphrasis library.

This library was developed in-full by Armin Tamzarian with the support of developers in #wiidev on EFnet, Chaosteil of libwiisprite, and DrTwox of GRRLIB.

Full Doxygen API documentation is included within the download archive for assistance with program integration.

http://wiibrew.org/wiki/FreeTypeGX

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GRRLIB v4.3.0 (Wii misc)

GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications.

GRRLIB is supplied as a standard C/C++ library (aka. archive) called ‘libgrrlib’. Because GRRLIB processes JPEG and PNG images, it requires the installation of the ‘libjpeg’ and ‘libpngu’ libraries. ‘libpngu’, in turn, requires ‘libpng’ and ‘libpng’ requires ‘libz’. GRRLIB also has FileIO functions to allow real-time loading and saving of graphical data, and thus also requires ‘libfat’. GRRLIB also has the possibility to use TrueType fonts, so ‘libfreetype’ is also required.

Changes:

libpng was updated to version 1.4.2
libjpeg was updated to version 8b
zlib was updated to version 1.2.5
FreeType 2.3.12 support (first support)
3D primitive drawing: torus, sphere, cube, cylinder and cone
Light functions (diffuse, specular, spot) + ambient
Splitted functions for rotation/translation/scaling 3d object.
Here is the list a new added samples demo code :
3d_light1 -> Simple Diffuse light sample code
3d_light2 -> Simple Lights and GRRLIB_ObjectViewInv sample
3d_light3 -> A little Specular light sample code
3d_light4 -> Spot Light Sample Code
3D_sample5 -> Simple demo of rotation/translation/scaling 3d object.
ttf -> TrueType Font demo

http://wiibrew.org/wiki/GRRLIB

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SysCheck v1.6.2 (Wii Application)

SysCheck does several checks on installed IOS and cIOS.

Checks:

– IOS Stub;
– Fake signature (aka Trucha Bug);
– ES_DiVerify (aka ES_Identify);
– Flash Access;
– NAND Access;
– Boot2 Access;
– USB 2.0.

sysCheck generates a report on the root of the SD card (sd:/sysCheck.csv).

http://wiibrew.org/wiki/SysCheck

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DOSBox Wii v1.3 (DOS emu for Wii)

DOSBox Wii is a port of DOSBox to the Wii using SDL Wii. It also features a Home menu powered by libwiigui.

Changes:

Updated to latest DOSBox SVN
Updated to latest libwiigui
Improved on-screen keyboard

http://wiibrew.org/wiki/DOSBox_Wii

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