One of the rare moments in time when a GP2x demo gets released. Here is “Integrated Software for Omega Devices” by Software Failure & Sector Omega.
Release date : October 2007
Release party : BCN Party 2007
One of the rare moments in time when a GP2x demo gets released. Here is “Integrated Software for Omega Devices” by Software Failure & Sector Omega.
Release date : October 2007
Release party : BCN Party 2007
space1 released two videos of his Mario ISO/3D game. You may check them at:
lusspace.free.fr/ds/mario/mario.avi
lusspace.free.fr/ds/mario/mario2.avi
http://space1.dev-fr.org/p3729/2007-10-18-videos-de-mon-projet.html
VNsea is a graphical (duh) VNC client for the iPhone and presumably the iPod touch (once it’s hacked) based on Chicken of the VNC for Mac OS X.
Changes:
Issue 23 : Double-tapping/clicking does not work
Issue 39 : Too easy to accidentally click when chording to scroll
Issue 43 : Hostname:port address still uses default port
Issue 28 : Pressing the home button doesn’t gracefully disconnect from the server
Issue 29 : Cannot cancel an opening connection
Issue 37 : Need hysteresis for mouse movement
Issue 40 : Remote mouse can become stuck down
Issue 42 : Connecting to server is not modal
Issue 45 : 16-bit pixel depth uses only 4 bits per component
Issue 46 : 8-bit pixel depth uses only 2 bits per colour component
Issue 48 : Connecting to osxvnc server occasionally fails even when CotVNC works
Thanks to http://www.emuholic.com for the news.
Sprite Editor DS allows you to draw and edit sprites directly on your Nintendo DS handheld.
Handy PSP is an Atari Lynx emulator for PlayStation Portable. This is an initial release.
LS_Dracon updated his volleyball with bee’s style game three days ago.
Changes:
-Finished AI code. It’s the best I can do in this 4k game.
-Re-added bee judge animation
-Fixed many bugs
http://www.atariage.com/forums/index.php?showtopic=109531&st=25
Some more news from atari2600land. His sequel to GoSub is getting more shape.
Release notes:
A few minor changes and new level 4 (this binary starts at it.) Changes include more b&w switch programming (all b&w/color switches should work at every place.) Also, a few minor changes in the minigame.
http://www.atariage.com/forums/index.php?showtopic=111854&st=50
atari2600land is bringing up a new game for Atari 2600 called “Daffy Redux” (for now).
Release notes:
Yes it is. Right now I’ve just been going on screenshots and what NP has to say about the game, but I plan to get the game this weekend (if I can find it) so I know what I’m doing better. Thank you for the compliments. I’ve decided to take the lines from the diamond away and added a title screen which looks a little…colorful right now since the program randomly chooses colors at the top, and then goes into the game with the same colors. As of now, I’m just fooling around with the title. Right now, it’s “Daffy Redux.” Any other title suggestions are welcome, though. But the title screen needs to be changed unless I can find a workaround with the pfcolors thing. I’ll just make the COLUPF in the game one color.
There is no binary available yet, just the BATARI Basic source.
Atarius Maximus has released another update to his “Adventure Game”.
Release notes:
I’ve had this version ready for a while, but I haven’t had any time to test it at home on the CC2. This update may cause hardware compatibility problems, so I may have to remove or change this feature. There are now rocks that fall in a random pattern after you kill an enemy, but only when you’re in the locked cave areas. If you fire your gun or touch a playfield wall, they will fall faster. I wanted to make those areas of the game a little more challenging, so that worked out well. There were no other changes to this version.
http://www.atariage.com/forums/index.php?showtopic=108757&st=200
Fort Apocalypse has updated his “2 Player Adventure” game for Atari 2600.
Release notes:
0.4 release – For one or two players.
Dragon and Eye are enabled and attack and can kill you. You can kill them with the staff. Rooms make sense (somewhat) and there is somewhat of a map. Two castles. No point to game yet except to kill dragons and floating eyes with staff.
What do you think? All ideas are welcome!