Atari 2600 News
Star Fleet Omega (A2600 Game)

atari2600land released a new game for the Atari 2600. It’s a first beginning and will for sure improve over time.

Release notes:

Alien Greed 3 is done, GoSub 2 is done, Asses of Fire is almost done, so i thought i’d start another game. it’s along the lines of the classic 2600 game Star Ship, but with much better controls. It started out being a Duke Nukem parody, where Duke’s neerdowell brother Clem gets a starring role in “Clem Nukem”, but scrapped that idea since Duke is getting a new game, so I’m naming this game “Star Fleet Omega”, where you shoot at spaceships (which haven’t been implemented yet.) Go on, take a shot.

You are looking through the windsheild of one of the earth’s best spaceships. You have infinite missiles thanks to the latest weapon regenerator technology. You are the last hope against the earth’s greatest threat. You are a part of Star Fleet Omega.

I don’t know. Sounds kinda dorky, huh? I’m not that great about writing serious storylines.

http://www.atariage.com/forums/index.php?showtopic=131249

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Terrance and Phillip (Build 50) (A2600 Game)

Do you remember the two farting guys “Terrance & Phillip” from South Park? Now those two guys have their very own computergame on the Atari 2600 platform.

Release notes from atari2600land:

Added 3 more screens. You start at them. All the level designing should be done by the end of this week. Then, it’s bug hunting time.

http://www.atariage.com/forums/index.php?showtopic=121915&st=100

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Last Mobile Space Battalion (Release 9) (A2600 Game)

Phillip has updated his game “Last Mobile Space Battalion”. It’s a mix of Space Invaders and Yar’s Revenge.

Release notes:

Due to time constraints and major computer problems, I have not yet started on my second game, wallball.
I’ve done some more work on my first game, mainly so I can refamiliarize myself with Batari Basic again.

This version of LMSB includes shields and the UFO firing at its discretion. Sound effects were overhauled.

There’s also a title screen 🙂

I’m hoping to get started on wallball in the next couple of days. Tons of potentional, but it won’t be an easy project.

Phillip

http://www.atariage.com/forums/index.php?showtopic=131062

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Karatakus (30-08-2008) (A2600 Game)

donnerkuh from Germany is working on his very first Atari 2600 homebrew game with the help of batariBasic.

Avoid shurikens and defeat ninjas!

http://www.atariage.com/forums/index.php?showtopic=130646

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Terrance and Phillip (Build 44) (A2600 Game)

Do you remember the two farting guys “Terrance & Phillip” from South Park? Now those two guys have their very own computergame on the Atari 2600 platform.

Release notes from atari2600land:

Three new screens. Since they are in the middle of level 4, I made the game start at the first new screen. When level 4 is done, then I will begin work on level 5 (the pigs’ “fartress”), and once that is over, the game will be for the most part complete.

http://www.atariage.com/forums/index.php?showtopic=121915&st=100

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Terrance and Phillip (Build 43) (A2600 Game)

Do you remember the two farting guys “Terrance & Phillip” from South Park? Now those two guys have their very own computergame on the Atari 2600 platform.

Release notes from atari2600land:

New version.
+Put the ending in. To see it, at the title screen, have the right difficulty switch be A.
+Put two new screens in level 4.
+if the right difficulty switch is B, you will start at level 4.
Once level 4 is finished, it will justify the cart having 32k (the game itself will be around 17k.)

http://www.atariage.com/forums/index.php?showtopic=121915&st=75

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K. O. Cruiser (23-08-2008) (A2600 Game)

Devin updated his boxing game K. O. Cruiser.

Details here: http://www.atariage.com/forums/index.php?showtopic=121541&view=findpost&p=1575394

http://www.atariage.com/forums/index.php?showtopic=121541&st=75

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Dungeon (RC 2) (A2600 Game)

Dungeon is a dungeon game for Atari 2600.

Release notes:

Minor update & manual fix.

What’s new:
The heart icons for both cure spells will now either be red (you have 5 or more points of damage) or yellow (less than 5).

http://www.atariage.com/forums/index.php?showtopic=127378&st=25

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GoSub2 v13 (A2600 Game)

atari2600land updated his game GoSub2.

Release notes:

The last maze has been added and I also added a Game Over screen. So, the game is almost done. You can find the latest version here. By the way, if you want to see the last maze I added (the second-to-last in the game), change the level # in the “begin” piece of code to 23 and compile.

http://www.atariage.com/forums/index.php?showtopic=111854&st=125

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GoSub2 v11 (A2600 Game)

atari2600land updated his game GoSub2.

Release notes:

Added a few new levels. I changed the score to two numbers. #1 is the two-digit level number and the 2nd # is the three-digit score. I doubt anyone can get more than 990 points anyway (in order to do that, you’d have to shoot the octopus 100 times, or 4 times a level.) The final # of levels will be 25. I’ve turned off the level select, but will turn it back on in the next version, even though the final version will not have it in.

http://www.atariage.com/forums/index.php?showtopic=111854&st=125

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