Using these tools one can created animated bootscreens for their Dingoo.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,23,263
Using these tools one can created animated bootscreens for their Dingoo.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,23,263
“Menu Switching Scripts Example” for switching between DMenu and GMenu2x and vice versa, usefull for local pack creators.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,23,262
GMenu2X is an alternative frontend initially available for the GP2x and GP2x Wiz handheld. It features direct links to applications and games, built-in free space monitor of SD-Cards, built-in overclocker. All of this with a nice & clean look ‘n’ feel and easily customizable.
Release notes:
This is a port of gmenu2x it has all the features of the original menu working. I fixed 2 small bugs in the original code (dealing with new links that didn’t show correctly). I also added battery reading and a LCD Backlight setting, made the volume changing work and a few other things.
the menu needs to be placed in /boot/local/gmenu2x (and no other place, the zip already contains the gmenu2x folder so just extract to /boot/local).
You’ll also have to edit the /boot/local/sbin/main script if you want this to be your default menu !
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,116,260
SDLPal is an SDL-based reimplemention of the classic Chinese-language RPG “The Legend of Sword and Fairy”._(dingoo_linux_game).png)
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,26,258
Fast Stable Menu (FSM) is a a basic menu for Dingux using a filebrowser type interface._v0.1_(dingoo_application_misc).png)
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,116,257
Dingux Chess uses the GNU Chess version 5.07 for the Artificial Intelligence.
.jpg)
Changes:
– Add skin selector feature (see README)
– Add chess piece skins from NinJato
– Bug fix (memory corruption)
Zear has released a port of Yeti3D for the Dingoo.
_(dingoo_linux_game_port).png)
Quote:
This is a dynamically linked port of yeti3d to the Dingoo Linux. Source included.
Installation: Simply copy the yeti3d directory somewhere on your filesystem and run the executable.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,252
CongoZombie released a Shadow Warrior port for the Dingoo.
Release notes:
A quick port of JFSW with sound. There are a few problems with this release:
-You will have to remap the keys the first time you play it.
-The mouse cursor is displayed onscreen.
– I have reports of crashing when loading some levels that I need to look into.Please give all feedback on the thread on the Dingoonity.org forum.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,3,251
Jump N Blob is a typical Jump and Run containing adventure elements (Inventory, action battle system). In the role of Blob, a small blue and cute creature, it is your task to save the Island of Malis.
_(dingoo_game).gif)
Your fiends are the infamous Beastking and his underlings. Now it is up to you. Rescue your friends and your home or hey will be doomed.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,38,250
Slaanesh ported the Atari 2600 emulator Stella to the Dingoo.
Quote:
Optimized and cleaned up build of Stella 2.3.5 for the A320 running Dingux.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,249