GP2x News
Added Sep 20, 2007, Under:
GP2x
Sqdef is a tower defense game. The goal is to prevent enemies from getting from one side of the map to the other, by placing towers along their way. There are 9 different buildings, with upgrades, tech research, difficulty levels, and a whole lot of maps to try your defense skills on!
Changes:
– fixed money going negative (thanks prairiefire)
– added status messages to the loading screen
– fixed crash when selecting maps with large hiscores (thanks the_fizk)
– fixed a rounding error when upgrading a turret more levels at a time
– fixed crash when loading a saved game from a map that does not exist anymore
– fixed the cursor not automatically selecting a building after loading a saved game
– fixed crash at the splash screen if you did not skip it in 2-3 minutes (thanks yaustar; that was a weird, weird bug)
– fixed the selling menu appearing too fast after just building the secret tower
http://artraid.com/gp/ohnobetas/sqq/Sqdef_1_1E.zip
Added Sep 20, 2007, Under:
GP2x
Notaz has updated PicoDrive which is a Megadrive/Genesis and SegaCD emulator for GP2x.
Changes:
Some new optimizations in memory handlers, and for shadow/hilight mode.
Added some hacks to make more games work without enabling “accurate timing”.
Adjusted timing for “accurate timing” mode and added preliminary VDP FIFO emulation. Fixes Double Dragon 2, tearing in Chaos Engine and some other games.
Fixed a few games not having sound at startup.
Updated serial EEPROM code to support more games. Thanks to EkeEke for providing info about additional EEPROM types and game mappers.
The above change fixed hang of NBA Jam.
Minor adjustments to control configurato
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,2040
Added Sep 20, 2007, Under:
GP2x
Battlejewels is simple to pick up — just match coloured mana gems together to clear them — and gives you a lot of meat to chew on as you play more. Delve into the game.. theres lots to fiddle with! There are dozens of gem-swapping games out there, but lets face it – you can play Bejewelled for hours on end, but why? Just to clear the level? Fine and good, they perfected the form. But in Battle Jewels you can clear the level, and smash the opponent too. Its as simple or as complex as you want .. play to clear, play to win, or play to level up.
The game is available on Palm OS, Pocket PC / Windows Mobile, GP2X, Sony PSP, Mac OSX, Linux and Windows. Symbian and others on their way 🙂
http://www.codejedi.com/battlejewels/
Added Sep 19, 2007, Under:
GP2x
GP2XPaint is a painting application for the GP2x.
Changes:
1) Correct a bug into circle tool.
2) Rewrote the fill function, now function very well.(I hope)
3) Added a undo(Y) and redo(X) possibility.
4) Added a possibility to change the value of JOY speed into palette section and into virtual keyboard.
5) Added a possibility to change the value of JOY speed into drawing mode
6) Added a screen magnifier for Free Hand tool and Fill Tool.This function is activable by configuration window.
http://www.borzini.it/html/gp2xpaint.html
Added Sep 18, 2007, Under:
GP2x
Zombiepox2x is an Allegro game where you have to save your friends from zombies.
Changes:
– The menu is a lot better and far more usable
– Added the original readme
– Put a more correct version number on it
– You only have one gpe file to execute
– The pause button problem is fixed (press A to pause, Press B to continue and press X to quit the game
– The map is remapped to the L button but isn’t fully toggable yet
– The top part of the map is now more fully viewable
http://www.stupendous-stuff.com/zombiepox2X%201.1-2.zip
Added Sep 18, 2007, Under:
GP2x
Mister Block has lost all his favourite blue blocks! Help him find them by navigating various levels, each dotted with traps and pitfalls.
Information on playing the game and creating levels (it’s easy, try it) is in readme.txt.
If you want to keep your progress/highscores for new versions of Mister Block, simply backup the data/user directory from your old copy, then overwrite the new data/user in the new copy.
Changes:
New in 1.0:
Levels are now .png files, so they can be edited in normal graphics editor programs.
More level sizes supported – 40×30, 80×60, 20×15, and many more.
Some bugfixes.
More new stuff:
Pause
Improved controls
Clock set to 120MHz
Highscores set by yours truly – see if you can beat them!
New stuff:
Highscores
Power time visible
Level selector
Level editor (courtesy of mrsnature)
Various bugfixes
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2231
Added Sep 17, 2007, Under:
GP2x
FEMAME is a Frontend for MAME GP2x.
This release is a bit old but still usefull for MAME GP2x users.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1781
Added Sep 14, 2007, Under:
GP2x
Zombiepox2 is an Allegro game where you have to save your friends from zombies.
Illustration picture shamefully stolen from http://www.dev-fr.org 🙂
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,37,2324
Added Sep 11, 2007, Under:
GP2x
Beatbox is a rythm-based game in which you have to hit buttons in beat with music. Go for the highscore and see if you can handle the hard mode! Includes exclusive music by Manuell Koe and Fanelia.
Changes:
Support for name entry on highscore lists. Finally you will know WHO has the highest score.
Support for different backgrounds. You can now use L and R on the main menu to switch between different backgrounds.
Increased amount of custom tunes. The game now allows three custom tunes, instead of one.
The game now runs in decreased clockspeed. (240 Mhz). It previously crashed on some units due to too much overclocking. (260 Mhz).
Some smaller fixes.
http://www.sendspace.com/file/fptinw
Added Sep 11, 2007, Under:
GP2x
LittleGPTracker (a.k.a ‘The piggy’) is a music tracker dedicated to run on portable game consoles. It is currently running on Game Park’s GP32, GP2x and there’s a windows version for wusses too.
It implements the user interface of littlesounddj, a very famous tracker for the Gameboy platform that has been tried and tested by many users over the years, leading to a little complex but yet extremely efficent way of working.
Changes:
* MAC OSX is now officially supported
* New filter options (continuous LPF->HPF transition,
filter distortion)
* Instrument downsampling parameter
* New commands:
PAN to control panning
FCUT to control filter cut slides
FRES to control filter resonance slides
* Better optimization of instrument rendering
* Extended chains to 0xFF
* Better handling of song selection screen
http://www.10pm.org/nostromo/lgpt/