Miscellaneous News
ZodTTD has released another new update for his Playstation emulator. Release notes:
Another day, another release… GP2PSX has been updated to v0.33. Grab it at: http://www.friggingames.com/gp2psx033.zip
Even though the version number only went up slightly, it’s still a fairly good release. Performance, sadly, hasn’t gone up much. BUT! Compatibility is WAY up now!
I fixed a bug that made some previously working games not work. This bug made a lot of games not respond to key input as well. So now many more new games are able to work. Every game I threw at it, worked! Street Fighter Alpha 3 worked, Tactics Ogre worked, R Types worked…and so on.
Now that I have this codebase being ported to other platforms, such as the Sharp Zaurus (it runs good on my Z C1000 @ 624MHz), I’ve been able to get even more feedback. So many optimizations and bug fixes to come.
From the readme: UPDATED January 26th, 2006
New in version v0.33:
Fixed a bug that caused GP2PSX to crash when the game menu’s current directory had more than about 15 items. The menu system now scrolls.
Fixed a very irritating bug that caused a bunch of games not to work. If you had a game hang at the loading screen with a previous release, try it again now.
Compatibility is way up.
Fixed a bug that stopped input from being processed in the middle of games.
I’m not sure if a compatibility list is needed, since most games run too slow to be playable. A playable games list might be more appropriate. ;P
GP2PSX is getting there! ZodTTD
http://www.gp32x.com/board/index.php?showtopic=25096
Image provided by: mach-one.huMach-one released their game VortexPSP now for PSP’s with a 2.0 firmware. Thanks to tomy for the news.
The Vortex is a space-skill game. Your viewpoint is above your spaceship. Your mission is to find the rescue pod, and return it to the central teleport, before the timer reaches zero. You can pick up some extra time and extra points along Your way.
After You returned the pod successfully, You have the same mission, but now a different level. Each level contains colorful obstacles, avoid to collide with them.
http://www.mach-one.hu
This game has to be used with the EU-GTA exploit and a PSP firmware version v2.5 or 2.6. Changes:
Added pause/resume game (press Start button in your PSP).
Enemies will flip back after 5 seconds.
Slighty improved graphics.
Improved tile”shadows”.
Better map generator code.
“double scroll”in bottom sewer waters.
Program version and title on right screen.
Other minor changes.
http://psp3d.com/showthread.php?t=3127
PSP Screen Capture is a screen capture program by Nekokabu. It allows you to take screencaptures during games and other situations.http://nekokabu.s7.xrea.com/
Image provided by: gamersheavenmag.comA new issue of GHM is out. Check the screenshot above for article content.http://www.gamersheavenmag.com/index.php
webnab is an RSS/Atom feed reader for psp, not yet as featurefull as the 2.6 one, but it runs on 1.5.http://localhost.geek.nz/webnab/
The developers of”The Wotch”an RPG for the Gameboy Advance have released a preview/techdemo of their work.http://game.thewotch.com/http://forum.gbadev.org/viewtopic.php?t=8284
Image provided by: chimpoidchimpoid a newcommer to the GP2x has released a pre-alpha of his game Whack-A-Penguin. Don’t expect too much yet, the game will improve the next days.http://cruel.dyn-o-saur.com/penguin/index.php
Release notes (Bablefish translation from french to english):
Hello everyone I present the project to you on which I bump for some time: a bookshop for PSP. It is a version alpha, i.e. it is there to test and say to me what does not go, and that it can change the whole to the whole from one version to another, you are warned. As its name indicates it (OldSchool Library), this bookshop will enable you to make pretty plays and demonstrations while benefitting from the power of the console. Moreover, the bookshop is completely accelerated in hardware, therefore finished the warblings after three sprites which are run afterwards! There is what to draw lines, rectangles, ranges with four corners, stretched images, in rotation, alpha-blend, etc. There are also functions of management of the joypad and analogical stick. The bookshop also includes a section its (not functional calculus for the moment since there is no loop, stop of its in progress, etc.) who can play of the sounds in ADPCM and PCM (wav), with the possibility of streamer the sounds since MemoryStick (but it is slow). The bookshop is written out of C history to be compatible with all the projects, but that makes it a little less practical. It is fast and does not take control on your application: it carries out well defined operations, a little as the basic functions which you must in any case write for the engine of your play. You can download it here: http://infernobox.dyndns.org/brunni/OSLib.rar For the installation, modify the batch so that the following line points on the installation of cygwin: set CYGWINDIR=C:cygwin the distrib includes an example which makes it possible to make ravel a map with the stick, Start posts a message, cross plays a music and round a sound. Thank you in advance for your comments.
http://www.playeradvance.org/forum/showthread.php?t=1155
Image provided by: N64FrancoisN64Francois has released a new Gameboy Advance game to the public. Lugi Mastermind is the well known mastermind board game with a Luigi theme.http://www.playeradvance.org/forum/showthread.php?t=1198