Wii News
Added Aug 6, 2009, Under:
Wii
timbrug & mbloemendal have finally released their port of BlueMSX to the Nintendo Wii.
Quote:
The BlueMSX-wii emulator can be started using the homebrew channel. For this purpose, the necessary files (main .dol file, icon.png and meta.xml) are released with this project. The best location for these files will be SD:/apps/bluemsx-wii/.
Except from the main .dol file, the BlueMSX-wii emulator needs some files on the SD-card. Most of the files are embedded in the .dol file and will be placed on your SD-card when the emulator is first run. These files will be placed in the directory SD:/MSX/.
Additional to these files, there needs to be a gamepack. As distributing the rom files gamepack is not 100% legal, these will not be supplied through the google code project.
Thanks to djdynamite123 / http://www.tehskeen.com for the news!
http://code.google.com/p/bluemsx-wii/
Added Aug 6, 2009, Under:
Wii
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for Wii, is capable of generating best homebrew graphics ever seen on this games console.
This is not a game itself, but a library you can use to make your own 3D games for Wii in a very easy way.
http://wiibrew.org/wiki/Revolution_Engine
Added Aug 5, 2009, Under:
Wii
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify – don’t be afraid to change the way it works or expand it to suit your GUI’s purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project!
Changes:
* Rewritten ogg player – fixed a crashing bug
* Improved text rendering performance
* Improved logic for option browser and file browser classes
* Onscreen keyboard class improvements
* GuiText: Added SetScroll and SetWrap and changed behavior of SetMaxWidth
* Other minor GUI logic corrections and code cleanup
http://code.google.com/p/libwiigui/
Added Aug 4, 2009, Under:
Wii
A multi device file explorer for the Wii by dimok and a GUI made with LibWiiGui by Tantric with graphics by NeoRame.
Features:
*SMB/USB/SD recursive copy/move/delete of files/directories with all files in it
*Rename files
*Properties of files/directories
*Browse through SD/USB/SMB
*Addressbar with path
Coming soon (Wishlist):
*Booting .dol/.elf files by double click
*New Style/Pictures by NeoRame
*Multiple Windows (Minimize/Maximize Windows)
*Opening TXT/PNG/JPEG/MP3/OGG files
*Better SMB handle
Thanks to djdynamite123 / http://www.tehskeen.com for the news and illustration picture!
http://code.google.com/p/wiixplorer/
Added Aug 4, 2009, Under:
Wii
MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.
Changes:
Fix playlist bug
More SMB servers detected (thanks to hax)
SMB now supports user-level share security (thanks to hax)
SMB now supports plain text passwords (thanks to hax)
http://code.google.com/p/mplayer-ce/
Added Aug 4, 2009, Under:
Wii
MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.
Changes:
Fix playlist bug
More SMB servers detected (thanks to hax)
SMB now supports user-level share security (thanks to hax)
SMB now supports plain text passwords (thanks to hax)
http://code.google.com/p/mplayer-ce/
Added Aug 3, 2009, Under:
Wii
Taking the idea behind Liquid Wars (http://www.ufoot.org/liquidwar) and re-writing it for the Wii.
http://code.google.com/p/liqwiidwars/
Added Aug 3, 2009, Under:
Wii
Simple Intro for Wii!
Here comes the crappy Bablefish translation:
a intro functioning on the console of Wii living room. Just for the fun and to learn some more on the graphic development of application.
http://code.google.com/p/wiintro/
Added Aug 3, 2009, Under:
Wii
NIS Downloader (Nintendo IOS System Downloader) is a PC Utility designed to allow easy access to the resources present on Nintendo’s Servers for the Wii console. Using this tool, you can download many system titles into WADs ready to install.
Quick and easy!
This program requires the Microsoft .NET Framework 2.0. Source is included if you desire to port it away from this prerequisite.
System WADs can be installed using any normal installer.
http://code.google.com/p/nisdownloader/
Added Aug 3, 2009, Under:
Wii
Forwarder for Wii Homebrew to load programs. (.dol or .elf files) using GRRLIB and background image with fade effect. It’s made for the use within a .wad File.
http://code.google.com/p/wiiforwarder/