Wii News
Added Apr 17, 2009, Under:
Wii
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!!!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.
Changes:
– Fixed the Enter key in the VKEYBD
Thanks to http://www.tehskeen.com for the news.
http://forums.scummvm.org/viewtopic.php?t=6599
Added Apr 17, 2009, Under:
Wii
brkirch has released a new version of his version of Gecko OS a Nintendo Wii hacking accessory. Using Gecko OS by itself you can boot imports and use cheat codes. However, if you use it along with the USB Gecko you can hack your own codes and have access to enhanced debugging features.
Changes:
* GC memory card crash fixed thanks to Nuke
* A core dump that occurs on some Wiis when launching certain games should no longer occur
* Fixed code list start for gameconfig.txt
* A minor Ocarina fix to ensure ASM insert codes will work properly
* Exit no longer causes a core dump if Gecko was launched by a loader that lacks return to loader functionality (such as preloader); instead exit returns to the Homebrew Channel, or resets the Wii if the Homebrew Channel is not installed
Thanks to http://www.tehskeen.com for the news.
http://wiird.l0nk.org/forum/index.php/topic,3144.0.html
Added Apr 15, 2009, Under:
Wii
Wii GeckoOS can act alone or take advantage of his USB Gecko Nintendo Wii development adapter. One cool feature of the OS is the fact you can boot it with the homebrew channel and use it’s Region Free feature to boot other region games on your Wii.
Changes:
Multidol games work through Gecko’s game loader, rebooter is no longer required for them
To ensure games are fully functional the game loader now uses the IOS requested by the game (as a result there is no 002 error, that error is due to game loaders booting a game with the wrong IOS)
If a game requests an IOS that you don’t have, the game’s update partition will be searched for the IOS and the option to install the IOS will be given if it is found (if you have a modchip, turn off update blocking!)
It is now possible to select not to load the debugger, which increases the number of code lines allowed by Ocarina
New hooks have been added so that most (if not all) Wii games can be hooked
Rebooter will use the hook selected on the config menu to hook games
Rebooter is now compatible with preloader
The menu interface has been improved, and you can load a custom background by creating a 640×480 PNG-24 file, naming it background.png, and putting it at the root of your SD card
The menu configuration can be saved, and the saved configuration will be loaded automatically when Gecko starts
A configuration file can be created for game specific settings like hook type
New code types are supported by the code handler
GPF (gecko patch file) support
Thanks to http://www.tehskeen.com for the news.
http://wiird.l0nk.org/forum/index.php/topic,3144.0.html
Added Apr 14, 2009, Under:
Wii
Kidspaint is a painting program mainly for kids.
http://wiibrew.org/wiki/Kidspaint
Added Apr 14, 2009, Under:
Wii
ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth.
Changes:
Merged latest upstream changes
Fixed specifying multiple archive paths
Added ogg_only option to xml file
http://wiibrew.org/wiki/ONScripter
Added Apr 14, 2009, Under:
Wii
t4ils is currently working on a remake of his game “StillAliveDS” to Nintendo’s Wii console. Still Alive to is a puzzle game inspired by Portal: The Flash Version which is a 2D renewal of Portal, developed by Valve Corporation.
Portal consists primarily of a series of puzzles that must be solved by teleporting the character and other simple objects by using a Portal Gun. The unusual physics allowed by the portal gun are the emphasis of Portal.
http://www.nintendomax.com/phpBB2/viewtopic.php?t=9864
Added Apr 14, 2009, Under:
Wii
Tantric has released a new version of his continued port of FCE Ultra GX a NES emulator for both the Nintendo Wii and GameCube.
Changes:
New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
Onscreen keyboard for changing save/load folders and network settings
Menu configuration options (configurable exit button, Wiimote orientation, volumes)
Configurable button mapping for zapper
New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
SMB reconnection feature
ISI issue fixed
Thanks to http://www.wiibrew.org and http://www.tehskeen.com for the news.
http://code.google.com/p/fceugc/
Added Apr 14, 2009, Under:
Wii
Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.
Changes:
Fixed turning off autosave in menu
Keyboard fixed, more keys added
Fixed 7z loading from DVD
Enable auto loading and renaming of SRAM save without “Auto” in the name
PAL resolution fixed – no more letterboxing
File browser scrollbar box now draggable, arrow buttons now scroll list
Better handling of multiple on-screen wiimotes
Menu restructured – new “Game Settings” menu
Source: http://www.wiibrew.org and http://www.tehskeen.com
http://code.google.com/p/snes9x-gx
Added Apr 14, 2009, Under:
Wii
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify – don’t be afraid to change the way it works or expand it to suit your GUI’s purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project!
Changes:
Fixed letterboxing on PAL
Add STATE_HELD for held button actions (eg: draggable elements)
Now tracks state changes per-remote
Default constructor for GuiImage
Keyboard corrections, added more keyboard keys
Better handling of multiple wiimote cursors on-screen
Added functions for the ability to alter button behavior for all states
Documented GuiTrigger class
Refactor – moved trigger class definition to gui.h
http://wiibrew.org/wiki/Libwiigui
Added Apr 12, 2009, Under:
Wii
The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don’t need to take your SD card out. You don’t even need a computer! You can also delete homebrew you no longer want.
No more dead links, no more extracting files, no more finding out that the homebrew application doesn’t include an icon.png and meta.xml in the zip file!
Changes:
– Brand new GUI (thanks DayDreamOz)
– Ability to scroll through applications without waiting to download images (images loading or being downloaded will show as “Image not found”)
– Images download in the background
– Much more information on applications which includes a longer description, author, version, size, date, SDHC support and controllers supported
– Shows the total amount of downloads for each application
– Ability to rate applications and shows an average rating
– Ability to queue applications for download in a download queue and download all at once
– Ability to sort applications by date, rating and download count
– Added background music (off by default, change loop.mod with your own music if you like)
– Uses threads
– Ability to move the cursor once downloading or extracting
– Ability to cancel extracting process
– Ability to work offline (by pressing the 1 Button when HBB is initialising the network)
– Ability to hide installed applications from the lists
– Checks for SD card to make sure there is enough free space before downloading each application
– Settings now include show SD card space, check free space, hide installed applications, retreive my rating, background music, rumble, update icon and offline mode
– Added lots of help screens
– Added widescreen support (thanks Cashman)
– Checks that server connected to is really www.codemii.com
– Added check to make sure the SD card isn’t locked
– Downloads all image files before loading HBB v0.3 the first time to make things faster
http://wiibrew.org/wiki/Homebrew_Browser