PCSX-Revolution is a port of the PlayStation (One) emulator, PCSX, for the Nintendo Wii.
Changes:
Reworked recompiler. Fixed some bugs. Still buggy.
New GTE. Closer to documentation, but needs more testing. Many bugs fixed, but some new added.
PCSX-Revolution is a port of the PlayStation (One) emulator, PCSX, for the Nintendo Wii.
Changes:
Reworked recompiler. Fixed some bugs. Still buggy.
New GTE. Closer to documentation, but needs more testing. Many bugs fixed, but some new added.
ninchdl-listext by yellowstar6 is a utility to decrypt, decompress, read and dump info and URLs from Nintendo Channel download lists, either locally from HD, or directly from the servers. ninchdl-listext requires libiconv.
wc24pubk.mod from Nintendo Channel is required. This is identical for all regions and versions of Nintendo Channel. This can be dumped from the Nintendo Channel data directory on Wii NAND. ninchdl-listext requires Wc24decrypt.
ThemeMii is a manager for Wii Themes. The .NET Framework 2.0 is required to run this application!
Current features:
Load mym files and edit them
Create new mym files
Create a csm from any mym
Create a mym from a csm
Browse through base app’s for path’s (including TPL preview)
Download base app’s from NUS
Automatically manage source’s and image width and height
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
avoid crush in scsp
fix clipping bug more
display vdp1 palette only mode
LordAshes released a “Mario Brothers” Clone for the Nintendo Wii.
Quote:
I have written a Mario Brother spoof called Dario. It has only one character (unlike the original which supported two) and unlike the original where the level layout was set, mine supports different level layouts.
The game currently only has two levels…
If anyone is interested in making some custom level for the game please let me know. Since there is no import/export room feature only one programmer can be adding custom levels at once!
If you want to check out the game, please visit the below file hosting link. It contains both the source code and compiled version
Thanks to www.nintendomax.com for the news.
the_marioga has updated his Lua interpreter for the Nintendo Wii. Lua is a small and powerful scripting language that is perfect for use in projects that require changes in logic without the hassle of recompiling the program’s source code.
Thanks to www.nintendomax.com for the news.
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
* fix clipping bug in high-reso.
* support state save & load
* sort game list alphabetically with case-insensitive
* some minor fixes and changes
Thanks to www.nintendomax.com for the news.
RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!
Changes:
GUI:
– Added Wii DVD light effects to game.
– Improve game settings screen.
– Added donate screen.
– Added scrollbar to highscore and release notes screens.
– The 100ste highest local scores are showed.
– The 40ste highest today and global high scores are showed.
– Added to most screens network status information.
Core:
– Extend user name from 3 to 6 characters.
– Default user name is based on Wii nickname.
– Increase http buffer size from 8kb to 10kb.
– Bug fix: Http thread memory cleanup was not correctly executed.
General:
– Added source code to Google Code repository.
– Added source code documentation (Javadoc style).
– With the doxygen tool the documentation can be generated.
– Build game with devkitPPC r19 compiler.
BrawlStats is a Wii application that will have to be ran after a Super Smash Bros. Brawl session. It will store automatically on your SD your results and then you will be able to navigate freely through a clean GUI that will show you a lot of information that Brawl doesn’t store (or doesn’t show). It can be like a database of your Brawl matches.
Mplayer CE is a fork of the Team Twiizers MPlayer port, combining elements of MPlayerWii and GeeXboX.