Wii News
DiiLC v0.1 (Beta) (Wii Application misc)

DiiLC is a simple application to download and insert the DLC (downloadable content) or HDLC (hacked downloadable content) into Animal Crossing City Folk savegame file (use Waninkoko’s savegame extractor for extracting savegame file). This application searches the DLC and HDLC files from the distributing servers. It could download and insert three DLCs (for US, EU, and JP regions) and one HDLC that are available at the time when the application is running.

http://www.wiibrew.org/wiki/User:Conanac/DiiLC

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Centipede v1.0 (Wii Game)

“Long” the archer are lost in a mysterious wood of giant mushroom. He is attacked by monstrous insects and the undergrowth becomes thicker every step he does. Every time you killed the centipede complete you go an level up and the game becomes faster and harder.

Quote:

first release
finished main game
4 kinds of enemys

Thanks to http://www.nintendomax.com/index.php?topic_id=10935 for the news.

http://wiibrew.org/wiki/Centipede

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OSDM-BAR Dentro (30-11-2009) (Wii Intro)

nonameno released a new “dentro” to promote GRRLIB.

http://www.tehskeen.com/forums/showthread.php?t=16750

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Kidspaint v2.0 (Wii Application)

Kidspaint is a painting program mainly for kids. Up to four people can paint on the screen at the same time by using different WiiMotes.

Changes:

MP3 MUSIC PLAYER ADDED! (you can put your own mp3 files inside the ‘music’ folder)
Bigger brushes are available in ‘Kids mode’ and ‘Full mode’
Updated to use GRRLIB 4.1.0
In ‘Full mode’ you only have to hold buttons for 1 second in order to save, clear or exit
Brush size and color can no longer be changed manually in ‘Baby mode’
More detailed built-in instructions

http://wiibrew.org/wiki/Kidspaint

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FlyingSaucers v1.0 (Wii Game)

FlyingSaucers is a simple 2D space shooting game.

Changes:

New icon
Using GRRLib 4.1.1
Screenshot support added

http://wiibrew.org/wiki/FlyingSaucers

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Pineapple Apocalypse RPG (23-11-2009) (Wii Game)

“ThatOtherPerson” has ported Pineapple Apocalypse RPG to the Wii.

Release notes:

Well it really didn’t take too long. I have Pineapple Apocalypse RPG running on Wii and it even does a few things that the PC version doesn’t. For starters you can save and load your progress. It also costs you 1 gold to get repaired/healed which gives gold a bit of a purpose though your still likely never going to run out it.

Everything else is effectively the same as in the PC version.

Its not perfect though. Along with having the same shortcomings as the PC version (there still isnt really anything to do but wander and level grind) there are a few new problems. Most noticeably well it is (or should be) properly rendering at 640×480 just like on PC (its made to look even more low rez at 320×240 but it technically is 640×480) it doesn’t seem to be getting stretched to the screen properly and instead part of it is getting clipped off the top and bottom. It isnt game ruining though and you are still able to read all of the text though some of that text gets uncomfortably close to the edge of the screen. Maybe that could just my TV though. It also isn’t performing as well despite its simplicity. It runs at a constant smooth 60 frames even on my old computer but well I dont have it setup yet for me to be able to check the frame rate I had to basically make it do everything twice and only render once to make the game run at a comparable speed. Still 30 (or presumably somewhere just a little above or bellow that) frames per second isn’t really bad and it doesn’t seem too choppy to me.

For controls just old the wii remote sideways (NES controller style) and use the directional pad to move your character and also to navigate the menus. Use the 2 button to accept your selection and proceed through menus. Press the pluss button at any time when you arent in combat to save and hit the minus button at absolutely any time to load your save. Hitting the home button at any time will exit the game.

So just drop it into the apps folder on you SD card and try it out.

Video in Action: https://www.youtube.com/watch?v=n6VMJQtn5xI

Thanks to cid2mizard for bringing this release back into mind!

http://thatotherdev.wordpress.com/2009/11/23/pineapple-apocalypse-rpg-for-wii/

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Dop-IOS MOD v9 (Wii Application)

Dop-IOS MOD is a modification of the application Dop-IOS that allows you to choose which IOS you would like to use to install other IOSs (trucha bugged or not).

While the original Dop-IOS let you install other IOS, it used IOS 249 to do it. Many people felt a certain resentment toward that on which the authors have no comment.

A better solution for all users would’ve been to allow users to select which IOS they use to install other IOSs. Enter: Dop-IOS MOD.

Changes:

Fixed a small bug causing the improper version of an IOS to be displayed after it was updated
Added automatic region detection
Added code from Trucha Bug Restorer so you can go through a short process to install an IOS (IOS 36) that accepts fakesigning if you need one

http://wiibrew.org/wiki/Dop-IOS/Dop-IOS_MOD

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SNES9x GX v4.1.3 (SNES emu for Wii)

SNES9x GX is a Super Nintendo emulator for Wii and GameCube based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered by libwiigui.

Changes:

* Fixed SMB
* Added separate horizontal/vertical zoom options
* Improved scrolling timing – the more you scroll, the fast it goes
* Fixed reset button on Wii console – now you can reset multiple times
* Minor code optimizations
* Reduce memory fragmentation – fixes out of memory crashes

Free and legal SNES roms to try out with this emulator can be found here: http://www.pdroms.de/files/supernes/

Thanks to http://www.nintendomax.com/index.php?topic_id=10920 for the news.

http://code.google.com/p/snes9x-gx/

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FCE Ultra GX v3.1.1 (NES emu for Wii)

FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.

Changes:

* Mapper fixes – several more games work now (Fire Emblem, 76-in-1, etc)
* Fixed SMB
* Added separate horizontal/vertical zoom options
* Improved scrolling timing – the more you scroll, the fast it goes
* Fixed reset button on Wii console – now you can reset multiple times
* Reduce memory fragmentation – fixes out of memory crashes
* Other minor code optimizations

Free and legal NES roms to try with this emulator can be downloaded from here: http://www.pdroms.de/files/nes/

Thanks to http://www.nintendomax.com/index.php?topic_id=10921 for the news.

http://code.google.com/p/fceugc/

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VisualBoyAdvance GX v2.0.9 (GBA emu for Wii)

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for Wii and GameCube based on VBA-M.

Changes:

* Fixed SMB
* Added separate horizontal/vertical zoom options, and separate GB/GBA ones
* Improved scrolling timing – the more you scroll, the fast it goes
* Fixed reset button on Wii console – now you can reset multiple times
* APU optimization (dancinninjac)
* Minor code optimizations
* Reduce memory fragmentation – fixes out of memory crashes

More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/

Thanks to http://www.nintendomax.com/index.php?topic_id=10922 for the news.

http://code.google.com/p/vba-wii/

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