TimeBatteryPercent is a plugin for PSP. It allows you to show the percentage amout of available battery energy left, directly next to the battery icon.
http://forums.qj.net/psp-development-forum/161194-release-timebatterypercent-version-1-0-a.html
TimeBatteryPercent is a plugin for PSP. It allows you to show the percentage amout of available battery energy left, directly next to the battery icon.
http://forums.qj.net/psp-development-forum/161194-release-timebatterypercent-version-1-0-a.html
s9xTYLmecm is a SNES emulator for PSP.
LuaMP3 is a .mp3 player for PSP, written in Lua. It imitates an iPhone like interface.
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
It was just 3.5 months ago when we started to prepare for this release, and now finally the day has come.
Ladies and gentlemen, please greet the one and only ScummVM 1.0.0 “Shiny Logo!” The long awaited, the most anticipated, the best… whatever.
We worked very hard on stability in this release, and in addition to all that goodness available since our 1.0.0rc1, we added a new set of ports for Motorola Linux-based phones (those on MotoEZX and MotoMAGX platforms) and fixed just a few hundred bugs.
Changes:
1.0.0 (2009-11-15)
New Ports:
– Added MotoEZX and MotoMAGX ports.General:
– Fixed several bugs in GUI.
– Updated the project logo and icons.
– Clarified licenses for several PS2 port files.AGI:
– Fixed crash on game exit.
– Fixed crash at detection of some games.AGOS:
– Fixed load/save code for PC version of Waxworks.
– Fixed undo in Puzzle Pack games.Broken Sword 1:
– Fixed missing background sound effects in some rooms.CinE:
– Fixed crashes with Future Wars and Operation Stealth demos.Cruise:
– Fix freeze on game pause.Gob:
– Fixed gfx glitch in Lost in Time.
– Fixed hotspot-related regressions in Gob2.
– Fixed several regressions in Gob3.
– Fixed crash in Bargon Attack intro.
– Fixed animations in Win3.1 version of Gob3.Groovie:
– Fixed video performance on PSP.
– Fixed menu blanking in some instances.Kyra:
– Fix possible corruption of restart game save in Kyrandia 1.
– Fix GFX glitch at the broken bridge.
– Fix for brandon tunring invisible in some situations in Kyrandia 1.MADE:
– Fixed performance on NDS.
– Fixed several crashes in Return to Zork demo.Parallaction:
– Fixed several regressions in Nippon Safes.
– Fixed music in sushi bar in Nippon Safes.SCUMM:
– Fixed crash on Macintosh versions of Putt-Putt Joins the Parade and Fatty
Bear’s Birthday Surprise.
– Fixed game save in Macintosh versions of HE games.
– Fixed default save game path in later HE games.
– Fixed palette in NES version of Maniac Mansion.
– Fixed palette in Amiga version of Secret of Monkey Island.
– Fixed cutscenes not stopping music after pressing ESC in DIG.
– Fixed lip-sync in Fatty Bear.
– Fixed crash in FT when entering inventory.Tinsel:
– Fixed crash in palace.
– Fixed crash when talking to the old lady.
– Fixed partially off-screen text in DW1.NDS port:
– Added mouse pad undeneath onscreen keyboard
– Added ability to scroll when cursor reaches edge of screen (in mouse pad mode)
– Made cd audio read from track01.wav as well as track1.wav
– Fixed bug with switching modes with keyboard activePSP port:
– Fixed video flickering and stretching is some situations.
– Improved suspend/resume support.WinCE port:
– Improved compatibility with VGA devices.
PSPlay contains an acoustic guitar, an electric guitar, a bass Guitar, drums and a keyboard.
Quote:
Dear user,
Thank you for downloading PSPlay Version 1.0
I’m happy to announce that PSPlay is approaching its 2nd birthday.The game now includes:
Acoustic Guitar
Electric Guitar
Bass Guitar
Drums (improved)
Keyboard (new)All the graphics for this game have been improved and there are now indicators so you can tell which note you’re playing.
How to install:
PSP Phat:
Place the “psplay” folder in the “GAME” folder if you have 3.xx/4.xx/5.xx kernel enabledPSP Slim:
Place the “psplay” folder in the “GAME” folderNew:
-Game now loads on both Slim and Phat, no need to download a seperate file for each system
-Keyboard
-Drum sounds
-Graphics (menus, backgrounds, etc)
-Indicator (points to the note you’re playing)
-For some reason, that last couple releases included a lot of image files that were never used, those have been deleted.To Do:
-Make an add-on feature (so users only need to download an add-on pack instead of the actual application each time)
-Re-record guitar instruments
-Take new pictures of instruments
-Fix bugs
-Add another octave in keyboard and eventually in guitarsKnown Bugs:
-Drum beat cuts off after a little bit of playing along
-Loading takes quite a whileThe controls have stayed the same for the previous instruments, but I’ll post them anyway for new users.
Guitars:
Cross: E
Square: F
Triangle: G
Circle: A
Down: B
Left: C
Up: D
Right: E
R-Trigger: Flat Chords
L-Trigger: Drum Beat
Start: Menu
Select: ScreenshotDrums:
Cross: Bass
Square: Snare
Triangle: Tom 1
Circle: Tom 2
Down: Bass
Left: Snare
Up: Tom 1
Right: Tom 2
R-Trigger: Hi-hat
L-Trigger: Crash Cymbal
Start: Menu
Select: ScreenshotKeyboard:
Cross: C
Square: D
Triangle: E
Circle: F
Down: G
Left: A
Up: B
Right: C
R-Trigger: Flat Notes
L-Trigger: Drum Beat
Start: Menu
Select: ScreenshotLegal:
The new drum sounds and keyboard sounds come from Apple Garageband.
I’ve made the move to an Apple MacBook Pro, allowing me access to new audio, hence the wonderful sounding drums and keyboard.
PSPlay does not use the actual file used in garageband, but a recording of them. All rights to these sounds go to Apple.This game uses LUA Player for the PSP, the eboot which loads these scripts has simply been edited to show the PSPlay logo and picture so it’s easier for users to find.
That being said, this game is open source, meaning anybody can change/manipulate the code to their liking. I do ask that you do not re-release without credit to myself of asking my permission, although I cannot control your actions.
Although influenced by many, this game has been created, revised, designed, birthed, payed, showered, driven, fed, eaten, etc by amrcidiot
Thanks:
There are many people/things I’d like to thank for making this possible.
Of course, Dark_Alex for giving me a platform to program on, and changing my life.
The makers of Audacity for making audio-editing simple.
The makers of GIMP for an alternative to Photoshop.
Apple for making Garageband.
Sir_Axxewraith for helping with beta on the PSP Slim.
Finally, Xsjado7 for making VDrum, the game that inspired my ideas and the overall feel of the game.Contact:
You can contact me the following ways:
AIM: amrcidiot
Email: bittybob2 @ hotmail.comLove,
Amrcidiot
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=15644 for the news.
http://forums.qj.net/psp-homebrew-hacks-discussion/160997-release-psplay-v1-0-a.html
PSPEText is a text reader for PSP game consoles running custom firmwares. This text reader is implemented as a kernel-space module that gets loaded along side your game. Holding the L and R keys for a few seconds will pause the game and bring up the text reader interface. You can read any ASCII text file on the PSP memory stick.
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=15638 and http://pspupdates.qj.net/PSP-homebrew-PSPEText-v1-0/pg/49/aid/135948 for the news.
PSP version of Tetrix. Use arrow to move block right and left. Use ‘O’ to rotate clockwise and ‘X’ to rotate anticlockwise.
http://forums.qj.net/psp-development-forum/161029-psptreix.html
PSPedict is a general Japanese <-> English dictionary with many japanese Japanese entries. You can search in English via the On Screen Keyboard (OSK), or in Japanese using Hiragana / Katakana. It is also possible to search using Kanji from a Kanji Popup window, or when navigating through the Kanjidic fil. You can save and load found sets, and store up to 2000 entries in each of the four study lists.
Changes:
– Included support for Tanaka Corpus example sentences.
– Fixed a bug that cut some English description strings short.
– The last English search string will be the default text in the
On Screen Keyboard(OSK). I was unable to impliment this for
Japanese text. If anyone has luck with this, I’d appreciate an
e-mail/post about how to impliment this.
– Included an application file “Edict Update”. This can be used
by the user to update Edict files if the Tanaka Corpus examples
are updated.
http://forums.qj.net/psp-development-forum/161014-release-pspedict-v0-3-japanese-dictionary.html
s9xTYLmecm is a SNES emulator for PSP.
Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13927.html for the news.
PSPKVM is a Java 2 Micro Edition (J2ME) CLDC/MIDP Emulator for the Sony PSP.
Changes:
This release improves file-based MP3 playback capability and contains some GUI enhancements. The package is a ‘bare eboot’ .zip, containing only the EBOOT.PBP (replace the one in our current 0.5.4 install or a previous 0.5.5 test build with it to add these features).
Changes include:
MP3 support adds seeking support, time display, wider compatibility with varied stream formats, support for ID3 V2 tags.
Made forms (includes AMS), lists (includes wifi selector) and menus ‘loop’ top to bottom/bottom to top when scrolling past the end; much of this is merged MR4 code.
Redrew Unicode page 03 (Greek) for the built-in font entirely–glyphs now match general pitch and appearance of Latin, Cyrillic. Added accented vowels, terminal sigma; completes modern Greek support in built-in font.
Added Unicode pages 21-26, 30-33, f9-fa, fe-ff to built-in font from old CJK-ordered tables–lost in previous builds due to various changes–adds Chinese punctuation, CJK extensions, miscellaneous symbols.
Made system folder closed at startup.