Duck Attack’s premise is simple: Collect radioactive duck eggs for points while avoiding giant, mutant and fire-breathing ducks.
Changes:
v0.09 is attached – the major change to this version is a new “Continue” feature. If you reach level 6 or higher before running out of lives, you can continue the next game at the same level (with score reset to zero) by pressing the fire button before the timer runs out.
http://www.atariage.com/forums/topic/149552-duck-attack-new-atari-2600-homebrew-ntsc-pal/page__st__50
Open PS2 Loader is a 100% Open source game loader compatible with USB Advance/Extreme game format. It’s more compatible and it should work without PS2Load or change DNASXXX.IMG tricks.
Open PS2 Loader also is developed continuously and anyone can contribute improvements to the project.
The main objective is to support both the PS2 and the PS3 with backward compatibility.
http://psx-scene.com/forums/showthread.php?t=62141
This Calendar Widget offers many sizes and shows as many events as possible.
Changes:
0.1.30: Custom date formatting and placement, more customization possible, improved help, added donation, added open-Moto-calendar.
http://android.eggenstein.net/
Play Boot DS by Master Sonic imitates the bootup screens of the following systems:
Quote:
* Game Cube
* GameBoy Advance
* PlayStation
* PlayStation 2
* Megadrive
* Xbox
Thanks to http://www.nintendomax.com/index.php?topic_id=10949 for the news.
http://nds.scenebeta.com/noticia/play-boot-ds
atari2600land has updated his single and two player simultaneous play variant of a very well known russian block game. The game was previously known as “Tetris”.
Release notes:
I’ve tried to add music. You can switch it on and off with the left difficulty switch. There is a little problem, though. When a block hits bottom, the note changes from what it’s supposed to be to a random note. I don’t know what I’m doing wrong, so any help would be greatly appreciated.
http://www.atariage.com/forums/topic/153710-2600tris/page__st__25
Power Radio is a FM player with RDS decoding, at least on HTC HD.
http://forum.xda-developers.com/showthread.php?t=531600
The mySpot application provides access to the Spotify service on the Windows Mobile platform.
Works with any QVGA, VGA or WVGA device running Windows Mobile Professional (Pocket PC) 6.0 or higher.
Changes:
Fix bug which prevented some tracks from playing
http://forum.xda-developers.com/showthread.php?t=580208
camro updated his application MailHandler, based upon ImapPusher.
Features:
+ mail handling for getting emails via standard mail programm (poutlook) in defined time scheduling
+ multiple mail profiles
+ checking email via “Imap Idle” and via “Polling”
+ imap(143) and imaps(993) ssl
+ Polling in free defined time interval
+ Multiple Time Scheduling for mailhandling with options for:
+> switching on/off diff. connection things (RADIO, GPRS WLAN, BLUETOOTH)
+> email checking (using imapidle or polling)
+> multiple time plans for every mail profile with using diff checking interval (polling or imapidle)
+> multiple time plans for “external commands” executing incl. recycling
Changes:
-> support now FOLDER (“INBOX” is default in settings) -> in theory multiple folders possible -> ex: if multiple then: INBOX;INBOX/Drafts;…..;
-> small bug fixing in connmanager
-> added new option for polling mailboxes from “mailhandler”
-> added new option for “imap idle active” (see settings)
-> added new option for “mailbox polling active” (see settings)
-> added new option for “polling recycle time” (see settings)
-> fixing of loading old settings file -> fixed
http://forum.xda-developers.com/showthread.php?t=586991
Added Dec 4, 2009, Under:
Wii
TransmitMii is a little tool to transmit your DOL, ELF or WAD files to the Wii (WAD files only with USB Loader GX). Once you typed in your IP and protocol, you can simply drag a file onto the EXE to transmit it. It works with the old and the new version of the Homebrew Channel.
It’s based on the sources of WiiLoad by dhewg and Crap by WiiCrazy/I.R.on.
http://wiibrew.org/wiki/TransmitMii
fooshi has updated his Shoot’Em’Up game Xplosive Combat.
Changes:
* Added a main menu with few functions
* Added five new enemies
* Exit/Leave game while in pause mode
* Various internal optimizing
* etc…
Thanks to http://www.nintendomax.com/index.php?topic_id=10950 for the news.
http://www.playeradvance.org/forum/showthread.php?t=33404
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