GChip8 v 1.0 (Chip 8 Interpretor for GameCube)

Desktopman released the first emulator (or more likley an interpretor)in the history of GameCube development. You can get the download at Max-Console.http://www.maxconsole.com/

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GBA Jpeg Viewer v2.1

Tony released a new version of his GBA Jpeg Viewer. The program is actually for Windows, and let you output JPG’s into a GBA rom file which can be viewed on emulators or on real hardware. The changes for this version are:

Version 2.1Support for bigger pictures with zoom/scrollNew graphic interface in ViewerSome minor changes in Packer

http://www.caimans.net/gba/

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Fire Cube v2 (GBA demo)

News taken from GBAdev:

Its G.S. of Yakuza again sending you a”corrected”version of the FireCube-Intro. ‘Cause of misunderstandig the addressing of pixels in Mode4 the first release wasn’t as nice as it could be.

http://gbadev.org/

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Sarien GP32 v0.4 (Sierra Adventure Game Interpretor for GP32)

Sarien is an Sierra Adventure Game Interpretor. More informations plus download at GP32emu.http://www.gp32emu.com/

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PCM Driver Test V0.003 (GBA Demo)

THe PCM Driver Test by Magic Touch has been updated. This version finally works on a real GBA (if you have the correct hardware for it).http://www10.big.or.jp/~and/

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Giri Giri Walker News (GP32 game)

Details about the Internet Score Ranking Systems are up:

The present specification of a ranking system.[NEW]Renewal of data using the Internet is performed via PC. A game is made even if there is no network environment. [Updating is impossible.) Data is updated for the transmitted data by download after real-time analysis and renewal of ranking automatic. Transmitting information and the 10th of world ranking higher rank can be displayed by GP32. With network, the data to the 200th of higher rank is accumulated. A ranking system can be used if there is GP32 enclosure USB cable or SmartMedia reader. [Sorry,I found it still difficult to speak English.I will be glad if you can understand by this text.]

http://www.tailzone.com/

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DCircus (GP32 game port)

DCircus is a port of a linux game called”Circus Linux”. Circus Linux is a clone of the Atari 2600 game”Circus Atari,”produced by Atari, Inc. (which is itself a clone of an earlier arcade game named, simply”Circus”). For more information head over to the official pages.http://sdl-gp32.sourceforge.net/dcircus.html

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LCD Raster Blaster (GP32)

Mr. Spiv just let me know about his oldskool intro which shows off some advanced LCD raster tricks. Heres some info about it:

    – 100Hz screen mode- everything runs at 50fps- 255 simultaneous colors for graphics (8 bits mode)- 320 simultaneous colors for the background- 2 independent playfields with transparency and shrinking&stretching&scrolling capabilities- 3 DMAs feed data to LCD registers- everything is clocked with timer driven DMAs- 1 interrupt per frame (vblank)- 3840 bytes of data needs to be moved per frame to do all effects- No SDK- no overclocking (all HCLK, PCLK and FCLK are within legal limits)

Looks very nice so be sure to check it out via Mr. Spivs homepage athttp://www.deadcoderssociety.tk/, dont forget to read the readme (linked on the homepage) which contains more information on the intro and also what the buttons do.

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Galaxy Patrol (NES game)

I totally forgot to post news about a brandnew NES game. It’s of small size and was entered into the 4k category of the Minigame Coding Competition. The information so far:

Author: Michael MartinPlatform: NESWelcome to Galaxy Patrol! You must fly through the starfield, avoiding stars and collecting fuel so as to continue your journey. Your score is based on the amount of fuel you have spent.

http://www.ffd2.com/minigame/

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GBA on PS2 soon?

News taken fromhttp://www.ps2newz.net/:

Today we are pleased to announce a brand new project currently entitled Ps2Boy Advance, the very first GBA emulator for the ps2 currently being ported by Warren. Currently frontend is being developed along and overall framework is being made.This is a port of visualboy advance with the preliminary goal to support for GBA games but and later support GB and GBC games. Will support loading ROMS from HOST0 (naplink, ps2link), Memory card/Devolution mode, CDVD or HDD(when the filesystem drivers are in place). Will save configuration and saves to Memory card initially, later on will save save games to HDD and lots more features as the project progresses. The official website and forums for ps2boy will be hosted right on ps2newz at http://ps2boy.ps2newz.net/ This is truly great news for the ps2 scene as emulation on the ps2 lives on!

http://ps2boy.ps2newz.net/

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